Don't and this goes for everyone, not just for you.I've kind of given up on proposing stuff
I will try my best to make sure that 2023 will be a good year for The West.
![Thumbs up :up: :up:](https://media.innogamescdn.com/com_WEST_ZZ/forum_emotes/thumbsup.gif)
I'm referring to actual improvements to the game. Long-awaited ones.
Don't and this goes for everyone, not just for you.I've kind of given up on proposing stuff
If you also do the developer's job, maybeI will try my best to make sure that 2023 will be a good year for The West
my understanding of the developer situation is as follows:Since when do the end developers not have a say? Sir RaiderTr. They draw and program for us. The-West team do have team meetings?
I don't know, maybe you're right, but I was referring to the fact that the developer(s) are not enough for how many things there are to do in this game.Developer(s) don't have a say unfortunately.
I don't think 2 part time devs are enough.The-West has two part-time external developers
Once again for you personally. Sorry for my complicated spelling. I am dyslexic and need OpenOffice to write right mistakes and then 2 translators. My High German is not the best and yes OpenOffice does not know my language expression. As well as translator does notSometimes I wish there was a way to translate what you say.
Though I do wonder which suggestions did they take and use? Well I guess they finally made some movement on fort battles buuuut it had no effect on my fort fighting world because someone else worked very hard to improve battles in a extremely limited way. But hey maybe that tower reduction helped the already dead worlds in amazing ways, right?
Then players suggest every where not to release level increase to 250 all at once, do it slow release. But they didn't listen to that. So now I have to watch as lower level (level 130-150) give up trying to hit at or get hit by high level (170-200) and quit the only truly viable world for one that will last 6-8 months at the most . I don't blame them they have no true way of being competitive anymore.
Yay, we got more jobs for some and unachievable achievements for others. So yeah InnoGames is winning the best listeners of the world.
I was told, a long time ago when we actually had development resources, that the ability to duel someone and then immediately leave town to become un-duellable was a feature not a bug. Don't actually know if that's still a feature or not.If you get out of fainting protection, you become duelable. If you leave the hotel (without protection) you are duelable. If you are registered and present at the fort and dueling (here it mainly applies to the duelist class) you are NOT attackable, you can duel without worrying about being attacked. Why? I reported this problem years ago and it was not resolved (like many others).
I have suggested a buff towards exp at least to be fairer to any side that is in the other side of the loop. As in 0.12% exp per participant of attackers gives the other side and vice versa.If colorado on .net was used as a gauge for battles, then that is why battles are less priority, as the battles are not so lopsided, not perfect by any means. Though yes it would be nice to see changes. So I totally second this, especially in the exp upping.
Adventures, last I heard new maps, but new maps won't do anything. InnoGames allowed the gap between free to play and pay to win to become too large, which is felt 100 times worse in adventures. The only realistic way to make them fair to all is a 3-5 player team against AI mirrors, but that would mean a lot of work I assume. Just heard from a regular adventure player that they didn't even get any games on Saturday and only 1 on Sunday on .net, so no market is immune. At the end of the day, free to play probably out number the players that can afford the level 5 deputy chef knives, level 3 was too much as it was.
Will not suggest focus here as there is no way they are putting in the work.
I totally second the character class changes, though maybe some community involvement when you narrow down the options, have some trust issues after those out of left field ones InnoGames tried.
Well, because that's the fun part of this game - but it's a fair point for the berry pickers who think this is a gambling dress-up simulator.Give me 200k xp per battle and I will fight.
1 hour 15 sec = 65-72k xp and Im getting money too. Why would I fight 1 hour for 15k xp ?
Well, yes and no.Well, because that's the fun part of this game