2)Now that you made the big change will you start fixing PVP issues? That's something that is a must so you mustn't take any longer and start immediately in my opinion.Giving more levels for players will not be enough.
Wait...So you're telling me that you made this update of proportions without thinking about the PvP elements? These are the ones that keep the game alive. On the worlds where there are no duels, forts, adventures (these are dead everywhere anyway), no one plays anymore. Only few players log in twice a day to do 4/9 jobs at the church and that's all the activity. So you're telling us that you don't plan to change the PvP formulas (especially the fort one) and balance the character classes in the near future? These formulas were made at the time when clothes offered several dozen skills, now they offer several thousand. At level 250 with a few thousand more. You really don't think that the pvp will be even more unbalanced than it was? Who the heck is going to play this game when you mock your playerbase this way?1) Not necessary, but most likely in the future.
there is a topic created in august and it has 11pages about level increase, i guarantee nobody who is in charge of increasing the level has any clue about what it was written thereand we should keep giving them as much critical feedback as possible to make that happen.
i'll take a wild guess and say that this changelog will reach the live servers exactly as it is, are you new here to think otherwise )) ?For all those whining, it´s called a changelog, not a final update.
There is still a lot of work left to balance it but no need to be negative about InnoGames finally releasing some new content.
a changelog is literally a summary of an update and InnoGames has a track record of not listening to any feedback from beta servers to live servers.For all those whining, it´s called a changelog, not a final update.
There is still a lot of work left to balance it but no need to be negative about InnoGames finally releasing some new content.
there is a topic created in august and it has 11pages about level increase, i guarantee nobody who is in charge of increasing the level has any clue about what it was written there
i'll take a wild guess and say that this changelog will reach the live servers exactly as it is, are you new here to think otherwise )) ?
I don't think that the plan was to reach fast the max lvl. Rather to not reach it.Not to mention that no one has the patience for 15+ years to make lvl 250.
Hello to you and all!Guys the new community manager is ON named Loki Hey Loki welcome to the west beta club
Jokes on you. All these complaints have been repeated hundreds of times in the last years, the peak being in the last months. So far, nothing has been done in this regard. The problems are old, now they are only accentuated by the massive increase in the level without any lever to balance the situation.compiling a list to pass on with all your concerns and suggestions.
Well, someone said this needs to be done (Etriel), but in the mean time there was a market merge + problems with the migration system, and some compatible issues, so this is max a 4 months job what you can see. The question is, will they improve the rest of the game, or not. Most likely not, because the LCM worked on this project, plus the graphic designer, and maybe Alesul, but not the developers.Why? Did they think the game was too balanced and did they think that a significant difference in xp between the players would sweeten the situation? )
Hello to you and all!
I've read all the post so far and will keep on reading and compiling a list to pass on with all your concerns and suggestions.
Please, bear in mind that the update is a work in progress. Plenty more things to come.
If you find any errors/bugs, as this is a beta version, report them.