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Day of the Dead 2023 Sets - Feedback

Loki

The West Team
logoDoD.png
Howdy Cowgirls & Cowboys,

as every year, during the Day of the Dead Event, you will have the chance to win three sets. :up:
You, the Beta Community, are very important to us and we are always looking forward to your feedback.

Please, check the sets below and let us know of your opinion (why and what you would change). :up:

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Hat
+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.45 Hiding (per Level)
+0.45 Setting traps (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Hiding
+68 Setting traps
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Hiding
+90 Setting traps
Neck
+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.45 Aiming (per Level)
+0.45 Leadership (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Aiming
+68 Leadership
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Aiming
+90 Leadership
Body
+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.45 Hiding (per Level)
+0.52 Aiming (per Level)
+0.45 Setting traps (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Hiding
+78 Aiming
+68 Setting traps
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Hiding
+104 Aiming
+90 Setting traps
Belt
+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.45 Hiding (per Level)
+0.45 Setting traps (per Level)
+0.52 Leadership (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Hiding
+68 Setting traps
+78 Leadership
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Hiding
+90 Setting traps
+104 Leadership
Pants
+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.45 Hiding (per Level)
+0.52 Aiming (per Level)
+0.45 Setting traps (per Level)
+0.42 Leadership (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Hiding
+78 Aiming
+68 Setting traps
+63 Leadership
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Hiding
+104 Aiming
+90 Setting traps
+84 Leadership
Shoes
+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.45 Hiding (per Level)
+0.52 Aiming (per Level)
+0.45 Setting traps (per Level)
+0.42 Leadership (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Hiding
+78 Aiming
+68 Setting traps
+63 Leadership
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Hiding
+104 Aiming
+90 Setting traps
+84 Leadership
Clothes set bonus (for all items)
+0.10 Mobility (per Level)
+0.10 Dexterity (per Level)
+0.10 Charisma (per Level)
+0.7 Hiding (per Level)
+1.00 Aiming (per Level)
+0.7 Setting traps (per Level)
+0.6 Leadership (per Level)
+7 Multiplayer Attack (Fort battle sector bonus)
+0.30 (0.35) Damage (Fort battle sector bonus) (per Level)
+0.2% Experience from jobs, duels and fort battles (per Level)
+15 Mobility
+15 Dexterity
+15 Charisma
+105 Hiding
+150 Aiming
+105 Setting traps
+90 Leadership
+7 Multiplayer Attack (Fort battle sector bonus)
+45 (53) Damage (Fort battle sector bonus)
+30% Experience from jobs, duels, and fort battles
+20 Mobility
+20 Dexterity
+20 Charisma
+140 Hiding
+200 Aiming
+140 Setting traps
+120 Leadership
+7 Multiplayer Attack (Fort battle sector bonus)
+60 (70) Damage (Fort battle sector bonus)
+40% Experience from jobs, duels, and fort battles

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Animal
+255% Speed
+0.044 Mobility (per Level)
+0.044 Dexterity (per Level)
+0.044 Charisma (per Level)
+0.46 (0.42) Hiding (per Level)
+0.46 (0.42) Aiming (per Level)
+0.46 (0.42) Setting traps (per Level)
+0.46 (0.42) Leadership (per Level)
+10 Damage (Fort battle sector bonus)
+255% Speed
+7 Mobility
+7 Dexterity
+7 Charisma
+69 (63) Hiding
+69 (63) Aiming
+69 (63) Setting traps
+69 (63) Leadership
+10 Damage (Fort battle sector bonus)
+255% Speed
+9 Mobility
+9 Dexterity
+9 Charisma
+92 (84) Hiding
+92 (84) Aiming
+92 (84) Setting traps
+92 (84) Leadership
+10 Damage (Fort battle sector bonus)
Yield
+0.044 Mobility (per Level)
+0.044 Dexterity (per Level)
+0.044 Charisma (per Level)
+0.46 (0.42) Hiding (per Level)
+0.46 (0.42) Aiming (per Level)
+0.46 (0.42) Setting traps (per Level)
+0.46 (0.42) Leadership (per Level)
+10 Damage (Fort battle sector bonus)
+7 Mobility
+7 Dexterity
+7 Charisma
+69 (63) Hiding
+69 (63) Aiming
+69 (63) Setting traps
+69 (63) Leadership
+10 Damage (Fort battle sector bonus)
+9 Mobility
+9 Dexterity
+9 Charisma
+92 (84) Hiding
+92 (84) Aiming
+92 (84) Setting traps
+92 (84) Leadership
+10 Damage (Fort battle sector bonus)
Animal + yield set bonus
+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.45 Hiding (per Level)
+0.52 Aiming (per Level)
+0.45 Setting traps (per Level)
+0.55 (0.45) Leadership (per Level)
+5 Multiplayer Attack (Defence) (Fort battle sector bonus)
+0.30 (0.35) Damage (Fort battle sector bonus) (per Level)

+0.1% Experience from jobs, duels and fort battles (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Hiding
+78 Aiming
+68 Setting traps
+83 (68) Leadership
+5 Multiplayer Attack (Defence) (Fort battle sector bonus)
+45 (53) Damage (Fort battle sector bonus)

+15% Experience from jobs, duels, and fort battles
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Hiding
+104 Aiming
+90 Setting traps
+110 (90) Leadership
+5 Multiplayer Attack (Defence) (Fort battle sector bonus)
+60 (70) Damage (Fort battle sector bonus)

+20% Experience from jobs, duels, and fort battles

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
Damage 15 - 25
+1.1 Damage (per Level)
+0.044 Mobility (per Level)
+0.044 Charisma (per Level)
+0.40 Hiding (per Level)
+0.40 Aiming (per Level)
+0.40 Leadership (per Level)
+10 Damage (Fort battle sector bonus)
Damage 15 - 25
+165 Damage
+7 Mobility
+7 Charisma
+60 Hiding
+60 Aiming
+60 Leadership
+10 Damage (Fort battle sector bonus)
Damage 15 - 25
+220 Damage
+9 Mobility
+9 Charisma
+80 Hiding
+80 Aiming
+80 Leadership
+10 Damage (Fort battle sector bonus)
Range
Damage 15 - 25
+1.1 Damage (per Level)
+0.044 Dexterity (per Level)
+0.044 Charisma (per Level)
+0.40 Aiming (per Level)
+0.40 Setting traps (per Level)
+0.40 Leadership (per Level)
+10 Damage (Fort battle sector bonus)
Damage 15 - 25
+165 Damage
+7 Dexterity
+7 Charisma
+60 Aiming
+60 Setting traps
+60 Leadership
+10 Damage (Fort battle sector bonus)
Damage 15 - 25
+220 Damage
+9 Dexterity
+9 Charisma
+80 Aiming
+80 Setting traps
+80 Leadership
+10 Damage (Fort battle sector bonus)
Fort
Damage 30 - 45 (20 - 45)
+2.2 Damage (per Level)
+0.044 Mobility (per Level)
+0.044 Dexterity (per Level)
+0.044 Charisma (per Level)
+0.40 Hiding (per Level)
+0.40 Aiming (per Level)
+0.40 Setting traps (per Level)
+0.40 Leadership (per Level)
+10 Damage (Fort battle sector bonus)
Damage 30 - 45 (20 - 45)
+330 Damage
+7 Mobility
+7 Dexterity
+7 Charisma
+60 Hiding
+60 Aiming
+60 Setting traps
+60 Leadership
+10 Damage (Fort battle sector bonus)
Damage 30 - 45 (20 - 45)
+440 Damage
+9 Mobility
+9 Dexterity
+9 Charisma
+80 Hiding
+80 Aiming
+80 Setting traps
+80 Leadership
+10 Damage (Fort battle sector bonus)
Weapon set bonus
+0.06 Mobility (per Level)
+0.06 Dexterity (per Level)
+0.06 Charisma (per Level)
+0.5 Hiding (per Level)
+0.6 Aiming (per Level)
+0.5 Setting traps (per Level)
+0.4 Leadership (per Level)
+5 Multiplayer Attack (Fort battle sector bonus)
+0.30 (0.35) Damage (Fort battle sector bonus) (per Level)
+0.15% Experience from jobs, duels and fort battles (per Level)
+9 Mobility
+9 Dexterity
+9 Charisma
+75 Hiding
+90 Aiming
+75 Setting traps
+60 Leadership
+5 Multiplayer Attack (Fort battle sector bonus)
+45 (53) Damage (Fort battle sector bonus)
+22.5% Experience from jobs, duels, and fort battles
+12 Mobility
+12 Dexterity
+12 Charisma
+100 Hiding
+120 Aiming
+100 Setting traps
+80 Leadership
+5 Multiplayer Attack (Fort battle sector bonus)
+60 (70) Damage (Fort battle sector bonus)
+30% Experience from jobs, duels, and fort battles
Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Hat
+0.060 Strength (per level)
+0.040 Dexterity (per level)
+0.035 Charisma (per level)
+0.40 Construction (per level)
+0.35 Repairing (per level)
+0.42 Leadership (per level)
+0.1 labor points towards Construction (per level)
+9 Strength
+6 Dexterity
+6 Charisma
+60 Construction
+53 Repairing
+63 Leadership
+15 labor points towards Construction
+12 Strength
+8 Dexterity
+7 Charisma
+80 Construction
+70 Repairing
+84 Leadership
+20 labor points towards Construction
Neck
+0.060 Strength (per level)
+0.035 Dexterity (per level)
+0.040 Charisma (per level)
+0.40 Construction (per level)
+0.42 Repairing (per level)
+0.35 Leadership (per level)
+0.1 labor points towards Construction (per level)
+9 Strength
+6 Dexterity
+6 Charisma
+60 Construction
+63 Repairing
+53 Leadership
+15 labor points towards Construction
+12 Strength
+7 Dexterity
+8 Charisma
+80 Construction
+84 Repairing
+70 Leadership
+20 labor points towards Construction
Body
+0.070 Strength (per level)
+0.050 Dexterity (per level)
+0.055 Charisma (per level)
+0.84 Construction (per level)
+0.75 Repairing (per level)
+0.52 Leadership (per level)
+0.3 labor points towards Construction (per level)
+11 Strength
+8 Dexterity
+9 Charisma
+126 Construction
+113 Repairing
+78 Leadership
+45 labor points towards Construction
+14 Strength
+10 Dexterity
+11 Charisma
+168 Construction
+150 Repairing
+104 Leadership
+60 labor points towards Construction
Belt
+0.060 Strength (per level)
+0.055 Dexterity (per level)
+0.055 Charisma (per level)
+0.72 Construction (per level)
+0.52 Repairing (per level)
+0.71 Leadership (per level)
+0.2 labor points towards Construction (per level)
+9 Strength
+9 Dexterity
+9 Charisma
+108 Construction
+78 Repairing
+107 Leadership
+30 labor points towards Construction
+12 Strength
+11 Dexterity
+11 Charisma
+144 Construction
+104 Repairing
+142 Leadership
+40 labor points towards Construction
Pants
+0.070 Strength (per level)
+0.055 Dexterity (per level)
+0.045 Charisma (per level)
+0.79 Construction (per level)
+0.72 Repairing (per level)
+0.66 Leadership (per level)
+0.3 labor points towards Construction (per level)
+11 Strength
+9 Dexterity
+7 Charisma
+119 Construction
+108 Repairing
+99 Leadership
+45 labor points towards Construction
+14 Strength
+11 Dexterity
+9 Charisma
+158 Construction
+144 Repairing
+132 Leadership
+60 labor points towards Construction
Shoes
+0.060 Strength (per level)
+0.045 Dexterity (per level)
+0.055 Charisma (per level)
+0.76 Construction (per level)
+0.66 Repairing (per level)
+0.55 Leadership (per level)
+0.2 labor points towards Construction (per level)
+9 Strength
+7 Dexterity
+9 Charisma
+114 Construction
+99 Repairing
+83 Leadership
+30 labor points towards Construction
+12 Strength
+9 Dexterity
+11 Charisma
+152 Construction
+132 Repairing
+110 Leadership
+40 labor points towards Construction
Clothes set bonus (for all items)
+0.110 Strength (per level)
+0.090 Dexterity (per level)
+0.090 Charisma (per level)
+1.2 Construction (per level)
+1.05 Repairing (per level)
+1.05 Leadership (per level)
+1.5 labor points towards Construction (per level)
+1.0 labor points (per level)
+30% Experience from jobs, duels and fort battles
+17 Strength
+14 Dexterity
+14 Charisma
+180 Construction
+158 Repairing
+158 Leadership
+225 labor points towards Construction
+150 labor points
+30% Experience from jobs, duels, and fort battles
+22 Strength
+18 Dexterity
+18 Charisma
+240 Construction
+210 Repairing
+210 Leadership
+300 labor points towards Construction
+200 labor points
+30% Experience from jobs, duels, and fort battles

ItemBonus per levelBonus at level 150Bonus at level 200
Animal+272% Speed
+0.060 Strength (per level)
+0.040 Dexterity (per level)
+0.030 Charisma (per level)
+0.52 Construction (per level)
+0.55 (0.5) Repairing (per level)
+0.55 (0.5) Leadership (per level)

+0.2 labor points towards Construction (per level)
+272% Speed
+9 Strength
+6 Dexterity
+5 Charisma
+78 Construction
+83 (75) Repairing
+83 (75) Leadership

+30 labor points towards Construction
+272% Speed
+12 Strength
+8 Dexterity
+6 Charisma
+104 Construction
+110 (100) Repairing
+110 (100) Leadership

+40 labor points towards Construction
Yield+0.060 Strength (per level)
+0.030 Dexterity (per level)
+0.040 Charisma (per level)
+0.52 Construction (per level)
+0.55 (0.5) Repairing (per level)
+0.55 (0.5) Leadership (per level)

+0.2 labor points towards Construction (per level)
+9 Strength
+5 Dexterity
+6 Charisma
+78 Construction
+83 (75) Repairing
+83 (75) Leadership

+30 labor points towards Construction
+12 Strength
+6 Dexterity
+8 Charisma
+104 Construction
+110 (100) Repairing
+110 (100) Leadership

+40 labor points towards Construction
Animal + yield set bonus+0.070 Strength (per level)
+0.057 Dexterity (per level)
+0.057 Charisma (per level)
+0.66 (0.56) Construction (per level)
+0.4 Repairing (per level)
+0.4 Leadership (per level)
+0.5 labor points towards Construction (per level)
+0.5 labor points (per level)
+20% Experience from jobs, duels and fort battles
+11 Strength
+9 Dexterity
+9 Charisma
+99 (84) Construction
+60 Repairing
+60 Leadership
+75 labor points towards Construction
+75 labor points
+20% Experience from jobs, duels, and fort battles
+14 Strength
+12 Dexterity
+12 Charisma
+132 (112) Construction
+80 Repairing
+80 Leadership
+100 labor points towards Construction
+100 labor points
+20% Experience from jobs, duels, and fort battles

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
Damage 15 - 25
+1.1 Damage (per Level)
+0.053 Strength (per level)
+0.053 Charisma (per level)
+0.51 Construction (per level)
+0.35 Leadership (per level)
+0.2 labor points towards Construction (per level)
Damage 15 - 25
+165 Damage
+8 Strength
+8 Charisma
+77 Construction
+53 Leadership
+30 labor points towards Construction
Damage 15 - 25
+220 Damage
+11 Strength
+11 Charisma
+102 Construction
+70 Leadership
+40 labor points towards Construction
Range
Damage 15 - 25
+1.1 Damage (per Level)
+0.053 Strength (per level)
+0.053 Dexterity (per level)
+0.51 Construction (per level)
+0.35 Repairing (per level)
+0.2 labor points towards Construction (per level)
Damage 15 - 25
+165 Damage
+8 Strength
+8 Dexterity
+77 Construction
+53 Repairing
+30 labor points towards Construction
Damage 15 - 25
+220 Damage
+11 Strength
+11 Dexterity
+102 Construction
+70 Repairing
+40 labor points towards Construction
Fort
Damage 20 - 45
+2.2 Damage (per Level)
+0.053 Strength (per level)
+0.053 Dexterity (per level)
+0.053 Charisma (per level)
+0.59 Construction (per level)
+0.3 Repairing (per level)
+0.3 Leadership (per level)
+0.2 labor points towards Construction (per level)
Damage 20 - 45
+330 Damage
+8 Strength
+8 Dexterity
+8 Charisma
+89 Construction
+45 Repairing
+45 Leadership
+30 labor points towards Construction
Damage 20 - 45
+440 Damage
+11 Strength
+11 Dexterity
+11 Charisma
+118 Construction
+60 Repairing
+60 Leadership
+40 labor points towards Construction
Weapon set bonus
+0.087 Strength (per level)
+0.072 Dexterity (per level)
+0.072 Charisma (per level)
+0.65 Construction (per level)
+0.45 Repairing (per level)
+0.45 Leadership (per level)
+0.5 labor points towards Construction (per level)
+0.5 labor points (per level)
+20% Experience from jobs, duels and fort battles
+13 Strength
+11 Dexterity
+11 Charisma
+98 Construction
+68 Repairing
+68 Leadership
+75 labor points towards Construction
+75 labor points
+20% Experience from jobs, duels and fort battles
+18 Strength
+15 Dexterity
+15 Charisma
+130 Construction
+90 Repairing
+90 Leadership
+100 labor points towards Construction
+100 labor points
+20% Experience from jobs, duels and fort battles
Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Hat
+0.035 Strength (per level)
+0.035 Charisma (per level)
+0.45 Vigor (per level)
+0.35 Aiming (per level)
+0.35 Appearance (per level)
+6 Strength
+6 Charisma
+68 Vigor
+53 Aiming
+53 Appearance
+7 Strength
+7 Charisma
+90 Vigor
+70 Aiming
+70 Appearance
Neck
+0.045 Strength (per level)
+0.035 Charisma (per level)
+0.45 Aiming (per level)
+0.25 Appearance (per level)
+7 Strength
+6 Charisma
+68 Aiming
+38 Appearance
+9 Strength
+7 Charisma
+90 Aiming
+50 Appearance
Body
+0.065 Strength (per level)
+0.035 Mobility (per level)
+0.045 Charisma (per level)
+0.45 Vigor (per level)
+0.45 Aiming (per level)
+0.45 Appearance (per level)
+10 Strength
+6 Mobility
+7 Charisma
+68 Vigor
+68 Aiming
+68 Appearance
+13 Strength
+7 Mobility
+9 Charisma
+90 Vigor
+90 Aiming
+90 Appearance
Belt
+0.055 Strength (per level)
+0.035 Charisma (per level)
+0.35 (0.25) Dodging (per level)
+0.45 Aiming (per level)
+0.45 Appearance (per level)
+9 Strength
+6 Charisma
+53 (38) Dodging
+68 Aiming
+68 Appearance
+11 Strength
+7 Charisma
+70 (50) Dodging
+90 Aiming
+90 Appearance
Pants
+0.065 Strength (per level)
+0.035 Mobility (per level)
+0.035 Charisma (per level)
+0.45 Vigor (per level)
+0.45 Aiming (per level)
+0.45 Appearance (per level)
+0.35 Tactics (per level)
+10 Strength
+6 Mobility
+6 Charisma
+68 Vigor
+68 Aiming
+68 Appearance
+53 Tactics
+13 Strength
+7 Mobility
+7 Charisma
+90 Vigor
+90 Aiming
+90 Appearance
+70 Tactics
Shoes
+0.045 Strength (per level)
+0.025 Mobility (per level)
+0.025 Charisma (per level)
+0.45 Vigor (per level)
+0.35 Aiming (per level)
+0.25 Appearance (per level)
+7 Strength
+4 Mobility
+4 Charisma
+68 Vigor
+53 Aiming
+38 Appearance
+9 Strength
+5 Mobility
+5 Charisma
+90 Vigor
+70 Aiming
+50 Appearance
Clothes set bonus (for all items)
+0.11 Strength (per level)
+0.11 Mobility (per level)
+0.11 Charisma (per level)
+0.90 Vigor (per level)
+0.90 (0.60) Dodging (per level)
+0.90 Aiming (per level)
+0.60 Appearance (per level)
+0.40 Tactics (per level)
+40% (30%) Experience from jobs, duels and fort battles
+120% Improved product drop chance
+17 Strength
+17 Mobility
+17 Charisma
+135 Vigor
+135 (90) Dodging
+135 Aiming
+90 Appearance
+60 Tactics
+40% (30%) Experience from jobs, duels and fort battles
+120% Improved product drop chance
+22 Strength
+22 Mobility
+22 Charisma
+180 Vigor
+180 (120) Dodging
+180 Aiming
+120 Appearance
+80 Tactics
+40% (30%) Experience from jobs, duels and fort battles
+120% Improved product drop chance

ItemBonus per levelBonus at level 150Bonus at level 200
Animal+272% Speed
+0.055 Strength (per level)
+0.055 Charisma (per level)
+0.45 (0.35) Vigor (per level)
+0.45 Aiming (per level)
+0.25 Tactics (per level)
+272% Speed
+9 Strength
+9 Charisma
+68 (53) Vigor
+68 Aiming
+38 Tactics
+272% Speed
+11 Strength
+11 Charisma
+90 (70) Vigor
+90 Aiming
+50 Tactics
Yield+0.045 Strength (per level)
+0.045 Mobility (per level)
+0.45 Vigor (per level)
+0.45 (0.35) Aiming (per level)
+0.25 Appearance (per level)
+7 Strength
+7 Mobility
+68 Vigor
+68 (53) Aiming
+38 Appearance
+9 Strength
+9 Mobility
+90 Vigor
+90 (70) Aiming
+50 Appearance
Animal + yield set bonus+0.065 Strength (per level)
+0.045 Mobility (per level)
+0.045 Charisma (per level)
+0.80 Vigor (per level)
+0.80 Aiming (per level)
+0.60 Appearance (per level)
+35 (25%) Experience from jobs, duels and fort battles
+40% Improved product drop chance
+10 Strength
+7 Mobility
+7 Charisma
+120 Vigor
+120 Aiming
+90 Appearance
+35 (25%) Experience from jobs, duels and fort battles
+40% Improved product drop chance
+13 Strength
+9 Mobility
+9 Charisma
+160 Vigor
+160 Aiming
+120 Appearance
+35 (25%) Experience from jobs, duels and fort battles
+40% Improved product drop chance

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
Damage 15 - 25
+1.2 Damage (per Level)
+0.045 Strength (per level)
+0.045 Mobility (per level)
+0.40 Vigor (per level)
+0.40 Aiming (per level)
Damage 15 - 25
+180 Damage
+7 Strength
+7 Mobility
+60 Vigor
+60 Aiming
Damage 15 - 25
+240 Damage
+9 Strength
+9 Mobility
+80 Vigor
+80 Aiming
Range
Damage 15 - 25
+1.2 Damage (per Level)
+0.045 Strength (per level)
+0.045 Dexterity (per level)
+0.40 Dodging (per level)
+0.40 Aiming (per level)
Damage 15 - 25
+180 Damage
+7 Strength
+7 Dexterity
+60 Dodging
+60 Aiming
Damage 15 - 25
+240 Damage
+9 Strength
+9 Dexterity
+80 Dodging
+80 Aiming
Fort
Damage 20 - 45
+2.2 Damage (per Level)
+0.045 Strength (per level)
+0.045 Mobility (per level)
+0.045 Charisma (per level)
+0.40 Vigor (per level)
+0.50 Aiming (per level)
+0.30 Appearance (per level)
Damage 20 - 45
+330 Damage
+7 Strength
+7 Mobility
+7 Charisma
+60 Vigor
+75 Aiming
+45 Appearance
Damage 20 - 45
+440 Damage
+9 Strength
+9 Mobility
+9 Charisma
+80 Vigor
+100 Aiming
+60 Appearance
Weapon set bonus
+0.065 Strength (per level)
+0.045 Mobility (per level)
+0.055 Charisma (per level)
+0.40 Vigor (per level)
+0.60 (0.40) Dodging (per level)
+0.80 Aiming (per level)
+35% (25%) Experience from jobs, duels and fort battles
+40% Improved product drop chance
+10 Strength
+7 Mobility
+9 Charisma
+60 Vigor
+90 (60) Dodging
+120 Aiming
+35% (25%) Experience from jobs, duels and fort battles
+40% Improved product drop chance
+13 Strength
+9 Mobility
+11 Charisma
+80 Vigor
+120 (80) Dodging
+160 Aiming
+35% (25%) Experience from jobs, duels and fort battles
+40% Improved product drop chance

We are looking forward to see your feedback!



Yours sincerely,
Loki
Community Manager
 

FreeHugs

Lance Corporal
The duel set looks like someone saw the wiki on what skills are for duelling and added them all so they can farm products safely :njub:

Also... is it a good idea to have a FREE damager set that is good on attack AND defense while also having 200 sector bonus? seems like too much

Hopefully someone with more time than me can add all of the bonuses up and give a summary for each set so I can get a better idea of how strong they are because they LOOK too strong right now. Other than the construction set, I dont really care about that.
 

WhyN0t

Master Sergeant
Also... is it a good idea to have a FREE damager set that is good on attack AND defense while also having 200 sector bonus? seems like too much
Yeah...The set is interesting, I like the fact that it cannot be upgraded, but it may be too much anyway.
I wouldn't mind high sector damage if the formula was changed. Right now is too strong for damagers and almost useless for tanks.
 

dublik

Lance Corporal
if my calculations are correct:
  • mob + 6,
  • dex + 2,
  • char + 12,
  • hiding + 65,
  • traps + 72,
  • leader + 44,
  • aiming + 446
  • +48 more sector damage
  • +17 more sector attack
  • +62.5% xp

vs level 150 murrieta unupgraded (new set melee weapon, murri ranged weapon)
 

FreeHugs

Lance Corporal
On the 2nd set the drop chance bonus makes no sense. We already have the Skeleton's outfit set, which is way better. Would change it to either regeneration, speed or money bonus or just remove it and increase the xp bonus on it.

I agree, I also dont get why its got Vigor, Dodge/aim AND Appearence/Tactics. Albiet low tactics.

The problem with these sets is they either have so many duel related skill points its OP or they're so thinly spread out they're useless. Waiting for a summary so I can see which it is. Eitherway as it is right now aint it, hopefully the set can make its mind up on what it wants to be.
 

WhyN0t

Master Sergeant
I agree, I also dont get why its got Vigor, Dodge/aim AND Appearence/Tactics. Albiet low tactics.
Because they misinterpreted one of my proposals. Some sets are not good overall, but they are good played with 2-3 pieces combo, this should have been one of them.
The tactics on the pants was meant as a replacement for the Sarah skirt which is weak, although you could use josephina's skirt and belt, but this way you'd lose the tactics. What this set is now is...completely different from what I proposed.
 

Emma Swan

Corporal
:D :D :D omg :D :D :D

Free set - I dont think it should be FF set. Let that set be as main set so that people can upgrade it. I would personally add more leadership and less sector bonus. Now duelers are too strong even on the grass. probably 80 is more than enough.

set 1 - players complain about PvP being neglected yet you release another church set lol. it should have been tank def/attack together with free set, that i would make as set 1.

Set 2 - wtf? wtf....wtf :D Or moke is dueling set or PvE Set. this way you cant even use it properly. Drop rate is silly and dueling skills too weak.

so my suggestion.

free set DROP set
set 1 new murrieta
set 2 better livington.


Or do you want that players on new server start with banging on church? Not all og the players will get lucky drop with chest from last years for FF. What are they going to do? Church?
 

Emma Swan

Corporal
pvp pve it doesnt matter what, you can have horse set giving 90dmg bonus sector :D Whoever created these sets, should come here and explain why.... no words.... can you imagine some dude being in your sector buffing you with 250 sector bonus? Sousa is now too strong, what would happen after that? No hate here, but this event just doesnt make any sense...at all. I really hope somebody with brain will change it.
 

Bomba Voyager

Reservist
all of the sets seems pretty exciting :) especially the free set

second set would be even better if it had more tactics and dodging instead of appearance
 

Uchiha Madara

Master Sergeant
Great , now my worker toon will have even more damage ( I don't complain at all ) :njub: But isn't it a bit to much? I personally disagree of having another Church set , we got 2 this year why on earth would we need a 3rd one. The dueling set is whatever , I knew they will make a Cowgirl v2 but I didn't know that they will make it work for PVE :D Interesting bonuses let's see how it goes.
 

Uchiha Madara

Master Sergeant
2? Only one: Patrick which is anauctionable and unupgradable. Which would be the 2nd one?
Nevermind I somehow always manage to confuse Paden being released this year.. Nevertheless , a new Church set was not needed and the XP given in the new Church sets( Patrick and this one ) and in general is useless as you cant get more XP from Church than you already are able to , maybe if you change the mechanics of the Church then the XP will be more useful. Anyway this is not for the XP given but for the set , its simply not needed, xmas is around the corner and Paden and Cortez will be pretty cheap.
 

WhyN0t

Master Sergeant
This new set is quite good, the horse set is very weak (I hope it will be buffed), but the clothes are great. This set +2 is almost as good as Paden +4. And Paden +4 is very expensive and hard to get. The weapons +0 are also sligthly better than Paden +1 (the riffle) and +2 (the pistol).
 

Uchiha Madara

Master Sergeant
This new set is quite good, the horse set is very weak (I hope it will be buffed), but the clothes are great. This set +2 is almost as good as Paden +4. And Paden +4 is very expensive and hard to get.
Oh well I guess I have to hang my +3 Cortez in the closet , it's been a good ride..
 
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