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Changelog 2.184

If we will have lvl 250 the team should think about increase the xp from fort battles and other rewards or the players will just build church..
A soldier with 100 dodged shots won't have 6000 xp but a dueller with 7000 damage will reach that xp the formula should be corrected too.
At least reach 10.000 xp in battles ou increase other rewards
 

FreeHugs

Lance Corporal
Why are the bonuses (Money, Xp & luck) SO BAD

How are you supposed to grind to 250 while playing the game normally?

Do I have to do church 24/7 for next 10 years maintain the massive xp difference between the really old accounts that have been doing that AFK for 10 years already because they had nothing better to do?

Make the XP scale for Fort Fights, Duelling, Church & upgrade the bonuses of the new jobs NOW

All the new & active players will have legitimately ZERO chance to catch up or compete. There should be not only proper XP scaling (obviously, no clue what drugs InnoGames did to forget this) but to be rewarded for being active through FF's Duelling & jobs. Otherwise It will turn into a church spamming simulator just to catch up to people who have massively broken advantage from the start (which would take years just to maintain the gap, let alone catch up).
 

DeletedUser500

Guest
I was hoping that you guys would incrementally increase the level like 10 levels a year, so the PvP shock isn't so massive, but you just made the game unplayable for anyone who likes the PvP over church building, and who isn't in the top 1% of exp. gg
 

RaiderTr

Master Sergeant
Yea well we all did hope good things but deep down we knew that they wouldn't do anything good.
So yea we haven't been proven wrong sadly and I highly doubt that we will be any time.
 

panos-the-best

Reservist
Make the XP scale for Fort Fights, Duelling, Church & upgrade the bonuses of the new jobs NOW

Totally agree. The 6000 maximum experience in the FF as well as the duel EXP formula, has been from when the maximum level was 120. Just to understand how useful it was, in order to go level 120 you need 45000 exp. Of course I dont expect to gain 100k from a FF or 50k from a duel, but updating those numbers could benefit in the PVP also.

About the update:

Pros:
1)Older accounts, will now have a purpose considering pvm. There are many players in th older worlds that will be more active after this update. Some of them may also come back.

Cons
1)The game was build in the beginning so that your playing style (where to put each attribute or skill point) matters. Now, with the new % based items, you get way to many skillpoints from just Tombola sets, and adding new levels just make it worse. Also, many aspects of the game were meant for less skillpoints. For example the 50% tactics of a soldier and the way duels are based in that. Maybe some formulas need update also.

2)Even adding new jobs doesn't really help. Mainly people XP from daily bonus % in big lvls. Especially after level 200 working all day, spending nuggets for refills and potions for motivation, gives you less than 1-2% for each level !!

3) Result of no 2 is the following. The gap between big level players, it is very difficult to close. For example, somebody at level 210 has 30 level differences with a level 180 one. Normally, if you are doing the same work, this gap should get smaller because it is more difficult to level up in bigger levels, and in let's say in 1 year the gap is not 30 levels but 20-22. However because the exp you gain by working/building church etc is insignifficant compared to the daily bonus, the gap after a year will only be for example 28 levels.

Conclusion of 2-3:
Extremely difficult for new players in old worlds to keep up with the other --> Young players will stop playing in older worlds,
some of them like Colorado in .Net actually joined recenlty for the competitive nature of their FFs and keep the world alive.

My hope is that I am only right about the pros and wrong about the cons.
Also, maybe releasing this new update will benefit the worlds that will open now (with InnoGames expecting very big profits) and hopefully they will stay alive for more than a year. We'll see.
 

DeletedUser500

Guest
Extremely difficult for new players in old worlds to keep up with the other --> Young players will stop playing in older worlds, some of them like Colorado in .Net actually joined recenlty for the competitive nature of their FFs and keep the world alive.
Really anyone that didn't spend the last 7 years building churches will never catch up to the top exp players, many of the new accounts that joined Colorado for Fort Fights are already higher exp than my PvP account.

Also, maybe releasing this new update will benefit the worlds that will open now (with InnoGames expecting very big profits) and hopefully they will stay alive for more than a year. We'll see.
PvP is where InnoGames made their money on this game - it's what allowed them to turn it into a loot-box casino. What does a builder need other than basic premiums?
Like you said, it's far more efficient to just collect daily log-in exp while actually engaging with the formerly award winning aspects of the game, than to actually grind jobs or church.

It might make new worlds last longer, only because our old and stable worlds are now unplayable.
I predict a lot more of the important players, like leaders and tanks, will quit over this nonsense, than builders that will re-activate.

Please don't release this un-tested PvP-breaking crap.
 

RaiderTr

Master Sergeant
It might make new worlds last longer
Hundred percent sure that it won't.
I still remember how it is when a new world starts with a DotD gamble crap.
Level 120s in a week vs lowbies that can't do anything in PvP and suffer for months, assuming they won't quit for good.
Imagine that with this.

Besides last "new" world Las Vegas proved that even new worlds don't get the numbers of previous years anymore.
Sure InnoGames still gets some income surplus but comparatively it goes to shite.
 

Bill Doolin

Reservist
Pros:
1)Older accounts, will now have a purpose considering pvm. There are many players in th older worlds that will be more active after this update. Some of them may also come back.

I would be surprised if that happens. People might become more active for a short time and do the new questlines and do the new jobs. A handful of people might try to be first reaching lvl 250, but probably on their currently active world only.
I don't see any game changer in that update. Even the race for level 250 might not be that interesting since people get the XP they gained since they reached 150.

I fear this is mainly a last cash grab aiming at the hardcore grinder that probably account for the biggest chunk of bought nuggets. Like giving them a reason to keep playing, giving them the nice feeling of having a level 200 char with 50k HP sitting on a tower, or selling the next even stronger XP gear via tombola.
 

rel2

Lance Corporal
well, i think that you should definitely increase the experience for new 15 s jobs, they are barely better than hunting alligators and we are comparing job from 123 lvl against 241 level... i would say people who want to invest time to grind the levels should have an advantage, but with as little experience like this, why would I invest time in clicking jobs when i can just build church... this way i would have to click for 8 hours a day for years to get max level, and on the other hand, i would cap the experience from building a church, because now when you have 3000 + construction, the church level will be going up really easily and only more people will be building church and they will get more and more experience unless you do something about it
 
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BaggyBlue

Master Sergeant
Aumann Annoys that and how. All new work have an error. if I do 15sec job I have to press F5 every time na Bravo :annoyed:
 

Warbird78

Reservist
Well this patch shouldn't see light on any old server, or old servers are as good as dead.

It could be attractive for new server, to get people on new server, because it'll be something different and people will want to try it out.

Knowing InnoGames, i know it's coming on all worlds, so i guess game is getting dead with this patch.
 
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