pimpa1977
Private First Class
Hi everyone,
Reading all the comments here I am a bit baffled with the negative responses...
2 years ago when they announced the level cap increase I was hoping they implement something like this rather than the previous 2 level cap increases. The previous 2 was a failure as far as longevity goes. The 99-120 people reached it within months if not weeks. So that was that. Nothing else to look forward to. It was just a short race and that is it.
Then the second increase 120-150 came which were a bit more "challenging" but that take again probably 6 months tops if not less.
Now this one has been announced really early, more than 2 years ago. I immediately started the church building project to have as much advantage as I can, when it happens.
If you want to kill the game the previous upgrades would do just fine, but in my mind if you keep people interested to reach new levels, look forward to leveling up for years rather than months I think this would keep people locked in.
Now the difference between active players in terms of levels won`t be that great. 10-15-20 levels may seems a lot, but that is what the XP hunters worked on since they have reached 150 or when the update has been hinted. So finally they have an advantage what they worked for years. This advantage not as great as you claim. Just look at players with 130-140 levels. They can produce really similar results in fort fights and MPI as 150 players and even in duels if I am not careful.
Also to level up to 150 takes about 6 months from 0 if you building close to the highest possible levels and get the log in bonuses. After that finally have a long way (13 years and 8 months ish with just log in bonuses) to reach the top. I don`t mind to play this game for another 5 or so years to get to the top with various things in the game.
So while most of you slagging this big update, I am really looking forward to it. I feel this update will keep the game alive for longer as you cannot get to the top level in less than 6 months as you can right now.
And don`t forget the vast majority of people who remained active without doing anything crazy they will be the 175-185 range of levels. If you have done nothing and just collected the log in bonuses you will be around 170, so the difference is negligible. Of course we have a handful of players (15-20) each worlds who will jump to 190-200 so not sure where you guys see the big gap. It is only 10-15-20 for the active players. And remember anyone within 6 months can get to 75% of the No1 players level.
So please comment on this if you have made it through.
Regards Pimpa
Reading all the comments here I am a bit baffled with the negative responses...
2 years ago when they announced the level cap increase I was hoping they implement something like this rather than the previous 2 level cap increases. The previous 2 was a failure as far as longevity goes. The 99-120 people reached it within months if not weeks. So that was that. Nothing else to look forward to. It was just a short race and that is it.
Then the second increase 120-150 came which were a bit more "challenging" but that take again probably 6 months tops if not less.
Now this one has been announced really early, more than 2 years ago. I immediately started the church building project to have as much advantage as I can, when it happens.
If you want to kill the game the previous upgrades would do just fine, but in my mind if you keep people interested to reach new levels, look forward to leveling up for years rather than months I think this would keep people locked in.
Now the difference between active players in terms of levels won`t be that great. 10-15-20 levels may seems a lot, but that is what the XP hunters worked on since they have reached 150 or when the update has been hinted. So finally they have an advantage what they worked for years. This advantage not as great as you claim. Just look at players with 130-140 levels. They can produce really similar results in fort fights and MPI as 150 players and even in duels if I am not careful.
Also to level up to 150 takes about 6 months from 0 if you building close to the highest possible levels and get the log in bonuses. After that finally have a long way (13 years and 8 months ish with just log in bonuses) to reach the top. I don`t mind to play this game for another 5 or so years to get to the top with various things in the game.
So while most of you slagging this big update, I am really looking forward to it. I feel this update will keep the game alive for longer as you cannot get to the top level in less than 6 months as you can right now.
And don`t forget the vast majority of people who remained active without doing anything crazy they will be the 175-185 range of levels. If you have done nothing and just collected the log in bonuses you will be around 170, so the difference is negligible. Of course we have a handful of players (15-20) each worlds who will jump to 190-200 so not sure where you guys see the big gap. It is only 10-15-20 for the active players. And remember anyone within 6 months can get to 75% of the No1 players level.
So please comment on this if you have made it through.
Regards Pimpa