Lordofgods
Private
The aim of this topic is to argue about how the Fort Battles could improve.
Fort Battles are outdated. With every meaning of the word...but in here I'll propose some changes to the formula/bonus.
The reasons for this are quite obvious...if you battle, you know.
I'll further explain what changes i am refering to...
Higher Fort Bonus (Towers, Walls...etc.)
- Bonus of Towers too low comparing to self Attack/Defense (on the ground)
Higher Distance-Penalty
- Again, the penalty is too low comparing to self Attack/Defense...I'm not sure if the highest penalty is -24 (at 15 fields), but with damage dealers at an average of 180 something Attack, with this change, those at the back (usually damagers) would hit less, and those in the front (Tanks) would stay basically the same.
More Hp (each point could be equal to 15, 20-25 for soldiers)
- With the increasing amount of damage (both from Lidership mains and Tanks), Tanks are surviving less and less...Hp could get a little bump!
Resistance
- Resistance formula could be in % of damage taken instead of raw damage mitigated (today).
--
I don't explain in much detail, but i think every one can reason the pros and cons...i hope to see some of you comment for the best of The-West.
ps: i prefer discance-penalty and resistance changes
Fort Battles are outdated. With every meaning of the word...but in here I'll propose some changes to the formula/bonus.
The reasons for this are quite obvious...if you battle, you know.
I'll further explain what changes i am refering to...
Higher Fort Bonus (Towers, Walls...etc.)
- Bonus of Towers too low comparing to self Attack/Defense (on the ground)
Higher Distance-Penalty
- Again, the penalty is too low comparing to self Attack/Defense...I'm not sure if the highest penalty is -24 (at 15 fields), but with damage dealers at an average of 180 something Attack, with this change, those at the back (usually damagers) would hit less, and those in the front (Tanks) would stay basically the same.
More Hp (each point could be equal to 15, 20-25 for soldiers)
- With the increasing amount of damage (both from Lidership mains and Tanks), Tanks are surviving less and less...Hp could get a little bump!
Resistance
- Resistance formula could be in % of damage taken instead of raw damage mitigated (today).
--
I don't explain in much detail, but i think every one can reason the pros and cons...i hope to see some of you comment for the best of The-West.
ps: i prefer discance-penalty and resistance changes