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Oktoberfest 2023 Sets - Feedback

Loki

The West Team
oktoberfest_header.png
Howdy Cowgirls & Cowboys,

as every year, during the Oktoberfest Event, you will have chance to win four sets. :up:
You, the Beta Community, are very important to us and we are always looking forward to your feedback.

Please, check the sets below and let us know of your opinion (how and what you would change). :up:

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Hat
+0.022 Strength (per Level)
+0.042 Mobility (per Level)
+0.25 Toughness (per Level)
+0.55 Horseback riding (per Level)
+5% Speed
+3 Strength
+6 Mobility
+38 Toughness
+83 Horseback riding
+5% Speed
+4 Strength
+8 Mobility
+50 Toughness
+110 Horseback riding
+5% Speed
Neck
+0.022 Strength (per Level)
+0.042 Mobility (per Level)
+0.55 Horseback riding (per Level)
+0.25 Reflex (per Level)
+5% Speed
+3 Strength
+6 Mobility
+83 Horseback riding
+38 Reflex
+5% Speed
+4 Strength
+8 Mobility
+110 Horseback riding
+50 Reflex
+5% Speed
Body
+0.032 Strength (per Level)
+0.062 Mobility (per Level)
+0.022 Dexterity (per Level)
+0.55 Health points (per Level)
+0.75 Horseback riding (per Level)
+0.6 Reflex (per Level)
+8% Speed
+5 Strength
+9 Mobility
+3 Dexterity
+83 Health points
+113 Horseback riding
+90 Reflex
+8% Speed
+6 Strength
+12 Mobility
+4 Dexterity
+110 Health points
+150 Horseback riding
+120 Reflex
+8% Speed
Belt
+0.032 Strength (per Level)
+0.052 Mobility (per Level)
+0.032 Dexterity (per Level)
+0.25 Toughness (per Level)
+0.55 Health points (per Level)
+0.7 Horseback riding (per Level)
+8% Speed
+5 Strength
+8 Mobility
+5 Dexterity
+38 Toughness
+83 Health points
+105 Horseback riding
+8% Speed
+6 Strength
+10 Mobility
+6 Dexterity
+50 Toughness
+110 Health points
+140 Horseback riding
+8% Speed
Pants
+0.022 Strength (per Level)
+0.062 Mobility (per Level)
+0.032 Dexterity (per Level)
+0.38 Toughness (per Level)
+0.38 Health points (per Level)
+0.82 Horseback riding (per Level)
+8% Speed
+3 Strength
+9 Mobility
+5 Dexterity
+57 Toughness
+57 Health points
+123 Horseback riding
+8% Speed
+4 Strength
+12 Mobility
+6 Dexterity
+76 Toughness
+76 Health points
+164 Horseback riding
+8% Speed
Shoes
+0.032 Strength (per Level)
+0.052 Mobility (per Level)
+0.032 Dexterity (per Level)
+0.25 Toughness (per Level)
+0.45 Health points (per Level)
+0.77 Horseback riding (per Level)
+5% Speed
+5 Strength
+8 Mobility
+5 Dexterity
+38 Toughness
+68 Health points
+116 Horseback riding
+5% Speed
+6 Strength
+10 Mobility
+6 Dexterity
+50 Toughness
+90 Health points
+154 Horseback riding
+5% Speed
Clothes set bonus (for all items)
+0.095 Strength (per Level)
+0.095 Dexterity (per Level)
+0.125 Mobility (per Level)
+0.095 Charisma (per Level)
+0.4 Toughness (per Level)
+0.8 Health points (per Level)
+1.50 Horseback riding (per Level)
+0.4 Reflex (per Level)
+140% Speed
+14 Strength
+14 Dexterity
+19 Mobility
+14 Charisma
+60 Toughness
+120 Health points
+225 Horseback riding
+60 Reflex
+140% Speed
+19 Strength
+19 Dexterity
+25 Mobility
+19 Charisma
+80 Toughness
+160 Health points
+300 Horseback riding
+80 Reflex
+140% Speed

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Animal
+0.03 Strength (per Level)
+0.035 Mobility (per Level)
+0.25 Toughness (per Level)
+0.3 Health points (per Level)
+0.55 Horseback riding (per Level)
+262% Speed
+5 Strength
+5 Mobility
+38 Toughness
+45 Health points
+83 Horseback riding
+262% Speed
+6 Strength
+7 Mobility
+50 Toughness
+60 Health points
+110 Horseback riding
+262% Speed
Yield
+0.035 Strength (per Level)
+0.03 Mobility (per Level)
+0.3 Health points (per Level)
+0.55 Horseback riding(per Level)
+0.25 Reflex (per Level)
+10% Speed
+5 Strength
+5 Mobility
+45 Health points
+83 Horseback riding
+38 Reflex
+10% Speed
+7 Strength
+6 Mobility
+60 Health points
+110 Horseback riding
+50 Reflex
+10% Speed
Animal + yield set bonus
+0.025 Strength (per Level)
+0.025 Mobility (per Level)
+0.025 Dexterity (per Level)
+0.3 Toughness (per Level)
+0.4 Health points (per Level)
+0.55 Horseback riding (per Level)
+0.3 Reflex (per Level)
+20% Speed
+4 Strength
+4 Mobility
+4 Dexterity
+45 Toughness
+60 Health points
+83 Horseback riding
+45 Reflex
+20% Speed
+5 Strength
+5 Mobility
+5 Dexterity
+60 Toughness
+80 Health points
+110 Horseback riding
+60 Reflex
+20% Speed

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
12-17 Damage
+1.0 Damage (per Level)
+0.035 Strength (per Level)
+0.045 Mobility (per Level)
+0.3 Toughness (per Level)
+0.65 Horseback riding (per Level)
+5% Speed
12-17 Damage
+150 Damage
+5 Strength
+7 Mobility
+45 Toughness
+98 Horseback riding
+5% Speed
12-17 Damage
+200 Damage
+7 Strength
+9 Mobility
+60 Toughness
+130 Horseback riding
+5% Speed
Range
12-17 Damage
+1.0 Damage (per Level)
+0.035 Strength (per Level)
+0.045 Mobility (per Level)
+0.65 Horseback riding (per Level)
+0.3 Reflex (per Level)
+5% Speed
12-17 Damage
+150 Damage
+5 Strength
+7 Mobility
+98 Horseback riding
+45 Reflex
+5% Speed
12-17 Damage
+200 Damage
+7 Strength
+9 Mobility
+130 Horseback riding
+60 Reflex
+5% Speed
Fort
22-44 Damage
+2.0 Damage (per Level)
+0.035 Strength (per Level)
+0.045 Mobility (per Level)
+0.035 Dexterity (per Level)
+0.4 Toughness (per Level)
+0.4 Health points (per Level)
+0.5 Horseback riding (per Level)
+0.4 Reflex (per Level)
+5% Speed
22-44 Damage
+300 Damage
+5 Strength
+7 Mobility
+5 Dexterity
+60 Toughness
+60 Health points
+75 Horseback riding
+60 Reflex
+5% Speed
22-44 Damage
+400 Damage
+7 Strength
+9 Mobility
+7 Dexterity
+80 Toughness
+80 Health points
+100 Horseback riding
+80 Reflex
+5% Speed
Weapon set bonus
+0.045 Strength (per Level)
+0.055 Mobility (per Level)
+0.045 Dexterity (per Level)
+0.3 Toughness (per Level)
+0.3 Health points (per Level)
+0.65 Horseback riding (per Level)
+0.3 Reflex (per Level)
+40% Speed
+7 Strength
+8 Mobility
+7 Dexterity
+45 Toughness
+45 Health points
+98 Horseback riding
+45 Reflex
+40% Speed
+9 Strength
+11 Mobility
+9 Dexterity
+60 Toughness
+60 Health points
+130 Horseback riding
+60 Reflex
+40% Speed
Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Hat
+0.04 Strength
+0.04 Dexterity
+0.01 Charisma
+0.3 Health Points
+0.2 Dodging
+0.3 Setting traps
+0.75 Multiplayer Defense
+4 Resistance
+6 Strength
+6 Dexterity
+1 Charisma
+45 Health Points
+30 Dodging
+45 Setting traps
+0.75 Multiplayer Defense
+4 Resistance
+8 Strength
+8 Dexterity
+2 Charisma
+60 Health Points
+40 Dodging
+60 Setting traps
+0.75 Multiplayer Defense
+4 Resistance
Neck
+0.04 Strength
+0.01 Dexterity
+0.04 Charisma
+0.3 Health Points
+0.3 Dodging
+0.45 Setting traps
+0.75 Multiplayer Defense
+3 Resistance
+6 Strength
+1 Dexterity
+6 Charisma
+45 Health Points
+45 Dodging
+68 Setting traps
+0.75 Multiplayer Defense
+3 Resistance
+8 Strength
+2 Dexterity
+8 Charisma
+60 Health Points
+60 Dodging
+90 Setting traps
+0.75 Multiplayer Defense
+3 Resistance
Body
+0.04 Strength
+0.04 Mobility
+0.04 Dexterity
+0.01 Charisma
+0.4 Health Points
+0.5 Dodging
+0.65 Setting traps
+0.3 Leadership
+6 Resistance
+6 Strength
+6 Mobility
+6 Dexterity
+1 Charisma
+60 Health Points
+75 Dodging
+98 Setting traps
+45 Leadership
+6 Resistance
+8 Strength
+8 Mobility
+8 Dexterity
+1 Charisma
+80 Health Points
+100 Dodging
+130 Setting traps
+60 Leadership
+6 Resistance
Belt
+0.04 Strength
+0.04 Mobility
+0.01 Dexterity
+0.04 Charisma
+0.4 Dodging
+0.55 Setting traps
+0.3 Leadership
+2.75 Multiplayer Defense
+4 Resistance
+6 Strength
+6 Mobility
+1 Dexterity
+6 Charisma
+60 Dodging
+83 Setting traps
+45 Leadership
+2.75 Multiplayer Defense
+4 Resistance
+8 Strength
+8 Mobility
+1 Dexterity
+8 Charisma
+80 Dodging
+110 Setting traps
+60 Leadership
+2.75 Multiplayer Defense
+4 Resistance
Pants
+0.04 Strength
+0.04 Mobility
+0.04 Dexterity
+0.01 Charisma
+0.4 Health Points
+0.6 Dodging
+0.5 Setting traps
+0.3 Leadership
+6 Resistance
+6 Strength
+6 Mobility
+6 Dexterity
+1 Charisma
+60 Health Points
+90 Dodging
+75 Setting traps
+45 Leadership
+6 Resistance
+8 Strength
+8 Mobility
+8 Dexterity
+1 Charisma
+80 Health Points
+120 Dodging
+100 Setting traps
+60 Leadership
+6 Resistance
Shoes
+0.04 Strength
+0.01 Dexterity
+0.04 Charisma
+0.4 Health Points
+0.1 Dodging
+0.4 Setting traps
+0.3 Leadership
+2.75 Multiplayer Defense
+4 Resistance
+6 Strength
+1 Dexterity
+6 Charisma
+60 Health Points
+15 Dodging
+60 Setting traps
+45 Leadership
+2.75 Multiplayer Defense
+4 Resistance
+8 Strength
+2 Dexterity
+8 Charisma
+80 Health Points
+20 Dodging
+80 Setting traps
+60 Leadership
+2.75 Multiplayer Defense
+4 Resistance
Clothes set bonus (for all items)
+0.100 Strength
+0.100 Mobility
+0.100 Dexterity
+0.100 Charisma
+1.30 Health Points
+1.10 Dodging
+1.30 Setting traps
+1.10 Leadership
+7 Multiplayer Defense
+70 Resistance
+30% Experience from jobs, duels and fort battles
+15 Strength
+15 Mobility
+15 Dexterity
+15 Charisma
+195 Health Points
+165 Dodging
+195 Setting traps
+165 Leadership
+7 Multiplayer Defense
+70 Resistance
+30% Experience from jobs, duels and fort battles
+20 Strength
+20 Mobility
+20 Dexterity
+20 Charisma
+260 Health Points
+220 Dodging
+260 Setting traps
+220 Leadership
+7 Multiplayer Defense
+70 Resistance
+30% Experience from jobs, duels and fort battles

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
12-22 Damage
+1.15 Damage (per level)
+0.06 Strength
+0.02 Dexterity
+0.04 Charisma
+0.40 Health Points
+0.40 Dodging
+0.40 Setting traps
+1 Multiplayer Defense
+10 Resistance
12-22 Damage
+173 Damage
+9 Strength
+3 Dexterity
+6 Charisma
+60 Health Points
+60 Dodging
+60 Setting traps
+1 Multiplayer Defense
+10 Resistance
12-22 Damage
+230 Damage
+12 Strength
+4 Dexterity
+8 Charisma
+80 Health Points
+80 Dodging
+80 Setting traps
+1 Multiplayer Defense
+10 Resistance
Range
12-22 Damage
+1.15 Damage (per level)
+0.06 Strength
+0.04 Dexterity
+0.02 Charisma
+0.40 Health Points
+0.40Setting traps
+0.40 Leadership
+1 Multiplayer Defense
+10 Resistance
12-22 Damage
+173 Damage
+9 Strength
+6 Dexterity
+3 Charisma
+60 Health Points
+60 Setting traps
+60 Leadership
+1 Multiplayer Defense
+10 Resistance
12-22 Damage
+230 Damage
+12 Strength
+8 Dexterity
+4 Charisma
+80 Health Points
+80 Setting traps
+80 Leadership
+1 Multiplayer Defense
+10 Resistance
Fort
20-40 Damage
+2.15 Damage (per level)
+0.06 Strength
+0.04 Dexterity
+0.02 Charisma
+0.40 Health Points
+0.40 Setting traps
+0.40 Leadership
+2 Multiplayer Defense
+15 Resistance
20-40 Damage
+323 Damage
+9 Strength
+6 Dexterity
+3 Charisma
+60 Health Points
+60 Setting traps
+60 Leadership
+2 Multiplayer Defense
+15 Resistance
20-40 Damage
+430 Damage
+12 Strength
+8 Dexterity
+4 Charisma
+80 Health Points
+80 Setting traps
+80 Leadership
+2 Multiplayer Defense
+15 Resistance
Weapon set bonus
+0.040 Strength
+0.040 Dexterity
+0.040 Charisma
+0.55 Health Points
+0.45 Dodging
+0.40 Setting traps
+0.40 Leadership
+5 Multiplayer Defense
+50 Resistance
+25% Experience from jobs, duels and fort battles
+6 Strength
+6 Dexterity
+6 Charisma
+83 Health Points
+68 Dodging
+60 Setting traps
+60 Leadership
+5 Multiplayer Defense
+50 Resistance
+25% Experience from jobs, duels and fort battles
+8 Strength
+8 Dexterity
+8 Charisma
+110 Health Points
+90 Dodging
+80 Setting traps
+80 Leadership
+5 Multiplayer Defense
+50 Resistance
+25% Experience from jobs, duels and fort battles
Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Hat
+0.041 Strength (per Level)
+0.031 Charisma (per Level)
+0.32 Dodging (per Level)
+0.43 Shooting (per Level)
+6 Strength
+5 Charisma
+48 Dodging
+65 Shooting
+8 Strength
+6 Charisma
+64 Dodging
+86 Shooting
Neck
+0.041 Strength (per Level)
+0.031 Dexterity (per Level)
+0.33 Aiming (per Level)
+0.43 Shooting (per Level)
+6 Strength
+5 Dexterity
+50 Aiming
+65 Shooting
+8 Strength
+6 Dexterity
+66 Aiming
+86 Shooting
Body
+0.062 Strength (per Level)
+0.062 Dexterity (per Level)
+0.031 Charisma (per Level)
+0.53 Dodging (per Level)
+0.53 Shooting (per Level)
+0.33 Tactics (per Level)
+9 Strength
+9 Dexterity
+5 Charisma
+80 Dodging
+80 Shooting
+50 Tactics
+12 Strength
+12 Dexterity
+6 Charisma
+106 Dodging
+106 Shooting
+66 Tactics
Belt
+0.052 Strength (per Level)
+0.031 Dexterity (per Level)
+0.042 Charisma (per Level)
+0.43 Dodging (per Level)
+0.43 Shooting (per Level)
+0.33 Tactics (per Level)
+8 Strength
+5 Dexterity
+6 Charisma
+65 Dodging
+65 Shooting
+50 Tactics
+10 Strength
+6 Dexterity
+8 Charisma
+86 Dodging
+86 Shooting
+66 Tactics
Pants
+0.041 Strength (per Level)
+0.052 Dexterity (per Level)
+0.052 Charisma (per Level)
+0.51 Dodging (per Level)
+0.42 Aiming (per Level)
+0.32 Shooting (per Level)
+0.32 Tactics (per Level)
+6 Strength
+8 Dexterity
+8 Charisma
+77 Dodging
+63 Aiming
+48 Shooting
+48 Tactics
+8 Strength
+10 Dexterity
+10 Charisma
+102 Dodging
+84 Aiming
+64 Shooting
+64 Tactics
Shoes
+0.032 Strength (per Level)
+0.052 Dexterity (per Level)
+0.50 Dodging (per Level)
+0.27 Shooting (per Level)
+0.35 Tactics (per Level)
+5 Strength
+8 Dexterity
+75 Dodging
+41 Shooting
+53 Tactics
+6 Strength
+10 Dexterity
+100 Dodging
+54 Shooting
+70 Tactics
Clothes set bonus (for all items)
+0.100 Strength (per Level)
+0.085 Dexterity (per Level)
+0.085 Charisma (per Level)
+0.85 Dodging (per Level)
+0.75 Aiming (per Level)
+0.95 Shooting (per Level)
+0.45 Tactics (per Level)
+30% Experience from jobs, duels and fort battles
+40% Money from jobs and duels
+15 Strength
+13 Dexterity
+13 Charisma
+128 Dodging
+113 Aiming
+143 Shooting
+68 Tactics
+30% Experience from jobs, duels and fort battles
+40% Money from jobs and duels
+20 Strength
+17 Dexterity
+17 Charisma
+170 Dodging
+150 Aiming
+190 Shooting
+90 Tactics
+30% Experience from jobs, duels and fort battles
+40% Money from jobs and duels

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
15 - 25 Damage
+1.17 Damage (per Level)
+0.042 Strength (per Level)
+0.042 Charisma (per Level)
+0.5 Vigor (per Level)
+0.5 Dodging (per Level)
15 - 25 Damage
+176 Damage
+6 Strength
+6 Charisma
+75 Vigor
+75 Dodging
15 - 25 Damage
+234 Damage
+8 Strength
+8 Charisma
+100 Vigor
+100 Dodging
Range
15 - 25 Damage
+1.17 Damage (per Level)
+0.042 Dexterity (per Level)
+0.042 Charisma (per Level)
+0.5 Dodging (per Level)
+0.5 Shooting (per Level)
15 - 25 Damage
+176 Damage
+6 Dexterity
+6 Charisma
+75 Dodging
+75 Shooting
15 - 25 Damage
+234 Damage
+8 Dexterity
+8 Charisma
+100 Dodging
+100 Shooting
Fort
22 - 42 Damage
+2.1 Damage (per Level)
+0.042 Strength (per Level)
+0.042 Dexterity (per Level)
+0.042 Charisma (per Level)
+0.51 Dodging (per Level)
+0.51 Aiming (per Level)
+0.51 Tactics (per Level)
22-42 Damage
+315 Damage
+6 Strength
+6 Dexterity
+6 Charisma
+77 Dodging
+77 Aiming
+77 Tactics
22-42 Damage
+420 Damage
+8 Strength
+8 Dexterity
+8 Charisma
+102 Dodging
+102 Aiming
+102 Tactics
Weapon set bonus
+0.062 Strength (per Level)
+0.052 Dexterity (per Level)
+0.072 Charisma (per Level)
+0.8 Dodging (per Level)
+0.5 Aiming (per Level)
+0.7 Tactics (per Level)
+25% Experience from jobs, duels and fort battles
+30% Money from jobs and duels
+9 Strength
+8 Dexterity
+11 Charisma
+120 Dodging
+75 Aiming
+105 Tactics
+25% Experience from jobs, duels and fort battles
+30% Money from jobs and duels
+12 Strength
+10 Dexterity
+14 Charisma
+160 Dodging
+100 Aiming
+140 Tactics
+25% Experience from jobs, duels and fort battles
+30% Money from jobs and duels
Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Hat
+0.04 Strength (per level)
+0.04 Mobility (per level)
+0.45 Vigor (per Level)
+0.5 Toughness (per Level)
+0.35 Shooting (per Level)
+0.5 Multiplayer Defense
+6 Strength
+6 Mobility
+68 Vigor
+75 Toughness
+53 Shooting
+0.5 Multiplayer Defense
+8 Strength
+8 Mobility
+90 Vigor
+100 Toughness
+70 Shooting
+0.5 Multiplayer Defense
Neck
+0.04 Dexterity (per level)
+0.04 Charisma (per level)
+0.5 Hiding (per Level)
+0.35 Shooting (per Level)
+0.5 Leadership (per Level)
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+6 Dexterity
+6 Charisma
+75 Hiding
+53 Shooting
+75 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+8 Dexterity
+8 Charisma
+100 Hiding
+70 Shooting
+100 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
Body
+0.06 Mobility (per level)
+0.06 Dexterity (per level)
+0.05 Charisma (per level)
+0.6 Vigor (per Level)
+0.6 Toughness (per Level)
+0.3 Hiding (per Level)
+0.6 Leadership (per Level)
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+9 Mobility
+9 Dexterity
+8 Charisma
+90 Vigor
+90 Toughness
+45 Hiding
+90 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+12 Mobility
+12 Dexterity
+10 Charisma
+120 Vigor
+120 Toughness
+60 Hiding
+120 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
Belt
+0.06 Strength (per level)
+0.05 Mobility (per level)
+0.05 Charisma (per level)
+0.45 Toughness (per Level)
+0.5 Hiding (per Level)
+0.55 Shooting (per Level)
+0.45 Leadership (per Level)
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+9 Strength
+8 Mobility
+8 Charisma
+68 Toughness
+75 Hiding
+83 Shooting
+68 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+12 Strength
+10 Mobility
+10 Charisma
+90 Toughness
+100 Hiding
+110 Shooting
+90 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
Pants
+0.06 Strength (per level)
+0.06 Dexterity (per level)
+0.05 Charisma (per level)
+0.55 Vigor (per Level)
+0.55 Toughness (per Level)
+0.45 Hiding (per Level)
+0.35 Shooting (per Level)
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+9 Strength
+9 Dexterity
+8 Charisma
+83 Vigor
+83 Toughness
+68 Hiding
+53 Shooting
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+12 Strength
+12 Dexterity
+10 Charisma
+110 Vigor
+110 Toughness
+90 Hiding
+70 Shooting
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
Shoes
+0.05 Strength (per level)
+0.05 Charisma (per level)
+0.5 Vigor (per Level)
+0.35 Hiding (per Level)
+0.5 Shooting (per Level)
+0.55 Leadership (per Level)
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+8 Strength
+8 Charisma
+75 Vigor
+53 Hiding
+75 Shooting
+83 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
+10 Strength
+10 Charisma
+100 Vigor
+70 Hiding
+100 Shooting
+110 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
Clothes set bonus (for all items)
+0.095 Strength (per level)
+0.095 Mobility (per level)
+0.095 Dexterity (per level)
+0.095 Charisma (per level)
+0.8 Vigor (per Level)
+0.8 Toughness (per Level)
+0.8 Hiding (per Level)
+0.8 Shooting (per Level)
+0.8 Leadership (per Level)
+110 labor points
+4.0 Multiplayer Attack
+8.0 Multiplayer Defense
+14 Strength
+14 Mobility
+14 Dexterity
+14 Charisma
+120 Vigor
+120 Toughness
+120 Hiding
+120 Shooting
+120 Leadership
+110 labor points
+4.0 Multiplayer Attack
+8.0 Multiplayer Defense
+19 Strength
+19 Mobility
+19 Dexterity
+19 Charisma
+160 Vigor
+160 Toughness
+160 Hiding
+160 Shooting
+160 Leadership
+110 labor points
+4.0 Multiplayer Attack
+8.0 Multiplayer Defense

Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
15 - 25 Damage
+1.17 Damage (per Level)
+0.04 Strength (per level)
+0.04 Mobility (per level)
+0.05 Charisma (per level)
+0.35 Vigor (per Level)
+0.35 Toughness (per Level)
+0.35 Leadership (per Level)
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
15 - 25 Damage
+176 Damage
+6 Strength
+6 Mobility
+8 Charisma
+53 Vigor
+53 Toughness
+53 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
15 - 25 Damage
+234 Damage
+8 Strength
+8 Mobility
+10 Charisma
+70 Vigor
+70 Toughness
+70 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
Range
15 - 25 Damage
+1.17 Damage (per Level)
+0.04 Mobility (per level)
+0.04 Dexterity (per level)
+0.05 Charisma (per level)
+0.35 Hiding (per Level)
+0.35 Shooting (per Level)
+0.35 Leadership (per Level)
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
15 - 25 Damage
+176 Damage
+6 Mobility
+6 Dexterity
+8 Charisma
+53 Hiding
+53 Shooting
+53 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
15 - 25 Damage
+234 Damage
+8 Mobility
+8 Dexterity
+10 Charisma
+70 Hiding
+70 Shooting
+70 Leadership
+0.5 Multiplayer Attack
+1.5 Multiplayer Defense
Fort
30 - 50 Damage
+2.2 Damage (per Level)
+0.045 Strength (per level)
+0.04 Mobility (per level)
+0.045 Dexterity (per level)
+0.04 Charisma (per level)
+0.45 Vigor (per Level)
+0.45 Toughness (per Level)
+0.45 Hiding (per Level)
+0.45 Shooting (per Level)
+1.0 Multiplayer Attack
+2.0 Multiplayer Defense
30 - 50 Damage
+330 Damage
+7 Strength
+6 Mobility
+7 Dexterity
+6 Charisma
+68 Vigor
+68 Toughness
+68 Hiding
+68 Shooting
+1.0 Multiplayer Attack
+2.0 Multiplayer Defense
30 - 50 Damage
+440 Damage
+9 Strength
+8 Mobility
+9 Dexterity
+8 Charisma
+90 Vigor
+90 Toughness
+90 Hiding
+90 Shooting
+1.0 Multiplayer Attack
+2.0 Multiplayer Defense
Weapon set bonus
+0.095 Strength (per level)
+0.095 Mobility (per level)
+0.095 Dexterity (per level)
+0.095 Charisma (per level)
+0.8 Vigor (per Level)
+0.8 Toughness (per Level)
+0.8 Hiding (per Level)
+0.8 Shooting (per Level)
+0.8 Leadership (per Level)
+100 labor points
+2.0 Multiplayer Attack
+4.0 Multiplayer Defense
+14 Strength
+14 Mobility
+14 Dexterity
+14 Charisma
+120 Vigor
+120 Toughness
+120 Hiding
+120 Shooting
+120 Leadership
+100 labor points
+2.0 Multiplayer Attack
+4.0 Multiplayer Defense
+19 Strength
+19 Mobility
+19 Dexterity
+19 Charisma
+160 Vigor
+160 Toughness
+160 Hiding
+160 Shooting
+160 Leadership
+100 labor points
+2.0 Multiplayer Attack
+4.0 Multiplayer Defense
Item​
Bonus per level​
Bonus at level 150​
Bonus at level 200​
Melee
16 - 26 Damage
+1.27 Damage (per Level)
+0.082 Strength (per Level)
+0.072 Dexterity (per Level)
+0.072 Mobility (per Level)
+0.062 Charisma (per Level)
+0.35 Construction (per Level)
+0.45 Repairing (per Level)
+0.25 Leadership (per Level)
+35% Experience from jobs, duels and fort battles
16 - 26 Damage
+191 Damage
+12 Strength
+11 Dexterity
+11 Mobility
+9 Charisma
+53 Construction
+68 Repairing
+38 Leadership
+35% Experience from jobs, duels and fort battles
16 - 26 Damage
+254 Damage
+16 Strength
+14 Dexterity
+14 Mobility
+12 Charisma
+70 Construction
+90 Repairing
+50 Leadership
+35% Experience from jobs, duels and fort battles
Range
16 - 26 Damage
+1.27 Damage (per Level)
+0.082 Strength (per Level)
+0.062 Dexterity (per Level)
+0.072 Mobility (per Level)
+0.072 Charisma (per Level)
+0.35 Construction (per Level)
+0.25 Repairing (per Level)
+0.45 Leadership (per Level)
+35% Money from jobs and duels
16 - 26 Damage
+191 Damage
+12 Strength
+9 Dexterity
+11 Mobility
+11 Charisma
+53 Construction
+38 Repairing
+68 Leadership
+35% Money from jobs and duels
16 - 26 Damage
+254 Damage
+16 Strength
+12 Dexterity
+14 Mobility
+14 Charisma
+70 Construction
+50 Repairing
+90 Leadership
+35% Money from jobs and duels
Fort
22-42 Damage
+2.27 Damage (per Level)
+0.082 Strength (per Level)
+0.072 Dexterity (per Level)
+0.062 Mobility (per Level)
+0.072 Charisma (per Level)
+0.45 Health points (per Level)
+0.6 Construction (per Level)
+0.45 Repairing (per Level)
+0.5 Leadership (per Level)
+35% Experience from jobs, duels and fort battles
22-42 Damage
+341 Damage
+12 Strength
+11 Dexterity
+9 Mobility
+11 Charisma
+68 Health points
+90 Construction
+68 Repairing
+75 Leadership
+35% Experience from jobs, duels and fort battles
22-42 Damage
+454 Damage
+16 Strength
+14 Dexterity
+12 Mobility
+14 Charisma
+90 Health points
+120 Construction
+90 Repairing
+100 Leadership
+35% Experience from jobs, duels and fort battles
Weapon set bonus
+0.082 Strength (per Level)
+0.072 Dexterity (per Level)
+0.062 Mobility (per Level)
+0.072 Charisma (per Level)
+0.65 Construction (per Level)
+0.55 Health points (per Level)
+0.55 Repairing (per Level)
+0.65 Leadership (per Level)
+30% Experience from jobs, duels and fort battles
+30% Money from jobs and duels
+30% Improved product drop chance
+30% Improved Luck
+8 Multiplayer Defense (Fort battle bonus)
+8 Multiplayer Attack (Fort battle bonus)
+35 Damage (Fort battle sector bonus)
+35 Resistance (Fort battle bonus)
+275 labor points
+12 Strength
+11 Dexterity
+9 Mobility
+11 Charisma
+98 Construction
+83 Health points
+83 Repairing
+98 Leadership
+30% Experience from jobs, duels and fort battles
+30% Money from jobs and duels
+30% Improved product drop chance
+30% Improved Luck
+8 Multiplayer Defense (Fort battle bonus)
+8 Multiplayer Attack (Fort battle bonus)
+35 Damage (Fort battle sector bonus)
+35 Resistance (Fort battle bonus)
+275 labor points
+16 Strength
+14 Dexterity
+12 Mobility
+14 Charisma
+130 Construction
+110 Health points
+110 Repairing
+130 Leadership
+30% Experience from jobs, duels and fort battles
+30% Money from jobs and duels
+30% Improved product drop chance
+30% Improved Luck
+8 Multiplayer Defense (Fort battle bonus)
+8 Multiplayer Attack (Fort battle bonus)
+35 Damage (Fort battle sector bonus)
+35 Resistance (Fort battle bonus)
+275 labor points

We are looking forward to see your feedback!



Yours sincerely,
Loki
Community Manager
 

WhyN0t

Master Sergeant
  • The free set is similar with Bob Younger +1 which is good. Strong, but not OP.

  • The first set is Cortina 2.0 which is good, but I think the clothes should be stronger.

Cortina's clothes +0 have: 2.8 hp, 3.1 dodging, 4.47 setting traps, 1.7 leadership, 70 resistance 11 defense (up to 13.3 defense)

This new set +0 have: 3.1 hp, 3.2 dodging, 3.85 setting traps, 2.3 leadership, 97 resistance, 12.25 defense (up to 14.625 defense)

The difference is really small. It needs at least extra 0.3 setting traps to the set bonus at 6 items (and 0.2 at 5 items and 0.1 for 4 items) and 1 more flat defense to the set bonus at 6 items.

The gun set is different. Here, the value of setting traps is not as low as in the clothes case. They are considerably better than Cortina's. The damage is slightly higher and bonuses are considerably better. Here I wouldn't make changes at all. The extra xp is welcome too.

Cortina's weapons: 1.2 hp, 0.6 dodging, 1.11 setting traps, 0.4 leadership, 75 resistance, 6 defense (up to 7 defense)

This new weapon set: 1.35 hp, 0.45 dodging, 1.2 setting traps, 1.2 leadership, 75 resistance, 8 defense (up to 10 defense)

  • The 2nd set is the equivalent of Sarah's, but for range weapons. The weapons have a really strong bonus, but the clothes are not that great. Sarah's clothes aren't great either, so I suppose it's a way of balancing the sets with tactics + vigor/shooting. It would be easier to balance the duel if you nerfed or modified the soldiers' tactics bonus. The weapons are similar with Jaguar's. Very high bonuses, average damage and they work for both range and melee weapons.

  • The 3rd set is an HP set for adventures. It's weak in my opinion, but I wouldn't buff it, because we just got 2 strong sets for adventures in the last year or so.

  • Winner's weapon set is strong, great for xp while not being bloated so not OP. I like it the way it is.
 

dublik

Lance Corporal
Free set:
  • Weapon set bonus deserves at least 40% speed bonus,
  • Animal should have at least 290% speed
Cortina v2 (first set):
  • Replace Resistance with Primary Resistance on the clothes and weapons, leave Resistance in set bonus only
  • 52 Primary Resistance at level 0 (maybe a little less, since this mitigates weapon damage and we dont want attackers to be weak again)
  • 130 Resistance from set bonuses
  • I see some items have +0.01 bonus to a given Ability, is this a typo or will it be this low at release?
Cant speak for the others as they are focused on areas of the game i do not participate in much.


how about fixing PVP before brining out 3!? pvp sets in one event?
Good pvp sets. But unfortunately the pvp is dead.
Players like these will not be satisfied with anything and they will moan and complain about everything they can. No constructive feedback given, just some nonsense that does not belong in this thread.
 

alexboss622

Reservist
150 resistence on cortina v2 set bonus? Would be more advantageous against players on the damage :)
It would be an advantaje for the tanks :)
 

dublik

Lance Corporal
Cortina v2 (first set):
  • Replace Resistance with Primary Resistance on the clothes and weapons, leave Resistance in set bonus only
  • 52 Primary Resistance at level 0 (maybe a little less, since this mitigates weapon damage and we dont want attackers to be weak again)
  • 130 Resistance from set bonuses
seeing as implementing primary resistance to an item might not be technically possible, and considering how resistances now work, how about you double the resistance values on that 1st set? It would lessen the 2k hits from certain damagers, which no one apart from them enjoys and would still let low levels and tanks hit you for reasonable damage.
 

dublik

Lance Corporal
Another thing set 1 needs is to match cortina's setting traps values. So ideally you would use the same numbers cortina has, and add 5-10% more. If that is a no go, then consider doubling the resistance values, to offset the low-ish setting traps.


Also, we would love to see the bonuses for animal sets, since as we all know, they will be in a separate sale after the event (although that is not a given, see last year) and we could provide feedback for those as well.


As for set 2, as all know, hats and sometimes necklaces get 99% of the time replaced by shop items, so what if this time we gave them more bonuses or better scaling so they get used more.
example:
current hatnew hat
+0.041 Strength (per Level)
+0.031 Charisma (per Level)
+0.32 Dodging (per Level)
+0.43 Shooting (per Level)
+0.04 Strength (per Level)
+0.03 Charisma (per Level)
+0.35 Dodging (per Level)
+0.45 Shooting (per Level) (alternatively, nerf this and buff other skill)
+0.3 Aiming (per Level)
+0.15 Tactics (per Level)


current necklacenew necklace
+0.041 Strength (per Level)
+0.031 Dexterity (per Level)
+0.33 Aiming (per Level)
+0.43 Shooting (per Level)
+0.04 Strength (per Level)
+0.03 Dexterity (per Level)
+0.35 Aiming (per Level)
+0.45 Shooting (per Level) (alternatively, nerf this and buff other skill)
+0.15 Dodging (per Level)
+0.3 Tactics (per Level)

They dont have to be exactly these bonuses, but something like this could help these items to not become obsolete first day of event
 
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