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Update to 2.0 is getting closer!

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DeletedUser

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Dear Players!

As the update to 2.0 is getting closer we'd like to remind you of a few important things:

As you might know, the new map in version 2.0 will look a lot different than the map looks now. There aren't only optical changes but the whole background structure will change.

The biggest change, that many other changes result from, is the size of the new map - it's only a quarter of the current size.
Changing the map size allowed us to create the whole map manually and create a huge variety and great quality.

What effects does this have?
  • There will still be 3 forts per county, but there will be only 14 counties.
  • There will be room for aproximately 2300 towns, not 10.000 like we have now.
  • The towns will have different positions and other distances to other towns
  • Jobs, quest employees and forts will be relocated too

Relocation of towns
First of all: we'll only migrate 1500 towns at max! The first 500 towns in the ranking will be migrated for sure and ghost towns will be removed.
After that the system will search the ranking from top to bottom for 1000 towns that have more than 1 citizen.
If it can't find 1000 towns that have more than 1 citizens the remaining spots will be filled with 1-man-towns, starting from the top of the ranking again.

Which towns will be migrated will be decided before the update. Town founders will get access to a limited version of our map editor and can check out the new town locations. They'll also be able to see the coordinates of town places. After choosing a spot, they can take the coordinates of this spot and go back into the game to enter the coordinates in their town hall.
If this spot is not yet reserved by a founder of another town the entered spot will be saved and reserved so that the town will be moved to that spot while the update to Version 2 is running.
If the spot is already taken an error message will appear and the founder can choose another spot.
If there is more than 1 founder in a town the town position reservation can be overwritten by other founders! So you should discuss first where you want to move your town to.
If you don't choose a spot in the given time, your town will be moved to a random spot.

A few hundred spots will stay free on all worlds so that others can found new towns and alliances.

Relocation of characters
Your characters will be migrated to your town spot while the update is running, presumed they are still citizens of a town.
All players that do not belong to a town will be put to a random town or town founding spot.


Relocation of forts
Please prepare already - we won't relocate any forts, but will delete all of them, and you'll have to build them up again.
As we will have a lot less forts than before we couldn't find a fair and easy way to relocate them without damaging alliances.
After the update the forts can be founded and built up again. First come, first served. This will bring new action into the game, workers will have a job again and all towns have the same chance to get a fort.
There will be a little compensation for fort owners but this will stay as a surprise for now.

Deletion of tasks
Because job spots, quest employees and almost everything will have different positions on the new map we will have to delete all tasks in your queue once the update takes place (Jobs, duels, everything).
You will not get back the energy for jobs/duels and so on. The update will be announced as precisely as possible so that you can prepare for it.
 
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