Loki
The West Team
Thank you for your feedback, @Emma Swan. I have forwarded it and ensured that it is prioritised. (j/k)InnoGames will bring you new font for chat
Regarding the topic at hand, I have forwarded the actual feedback.
Thank you for your feedback, @Emma Swan. I have forwarded it and ensured that it is prioritised. (j/k)InnoGames will bring you new font for chat
Just as the worker received an increased chance of attack and defense at fort battles, the adventurer should also get something hybrid. Increased damage given and reduced damage taken. It would be a good start.In this way the only thing you are saying is that the adventurer needs a change to be a better tank, but does he want to be anti-tank?
hmmm...Let me call Thor...yous sass sometimes ...Thank you for your feedback, @Emma Swan. I have forwarded it and ensured that it is prioritised. (j/k)
Regarding the topic at hand, I have forwarded the actual feedback.
The FF bonus is useless, didnt bring you exp didnt bring you dodges , anyway even with premium it doesnt work(in a ff round they shot me 23 times, usualy 5-10 shot per round if many people can see me), or is not the 50% chanceSure I just wanted to point out that Adventurer has it's own "good" things , one being that you can get double the amount of skills than other classes. I totally I agree that the class needs a major PVP bonus change or addition , but I wouldn't say that Adventurer is useless.
This is impossible or either the team attacking the worker is just very very weak. Adventurer has a unique role in FF , a Soldier is 99% tank , a Dueler is 100% damage , a Worker is 50-50% tank or damage. All classes have their advantage, give me around 15-20 adventurers and I want to see you try your best to win against them.P.S i saw many workes 1ith 1500 hp with almost 100 dodges in a fort fight ...... so wth
agree and disagree. 1500hp with 100 dodge is nonsense. But having 20 adventurers, really? Attack would put you down to the ground. There is no Adv that can survive sousa.This is impossible or either the team attacking the worker is just very very weak. Adventurer has a unique role in FF , a Soldier is 99% tank , a Dueler is 100% damage , a Worker is 50-50% tank or damage. All classes have their advantage, give me around 15-20 adventurers and I want to see you try your best to win against them.
With good leadership, no attack can pass through.agree and disagree. 1500hp with 100 dodge is nonsense. But having 20 adventurers, really? Attack would put you down to the ground. There is no Adv that can survive sousa.
We definetely need more tank sets than dmg. So that you can make good combinations I would say and that more people can be dressed. Dmg is too strong now. That free set is serial tank set killer. Meaning we need stronger tank sets. Leavenworth was a bit disappointment for me to be honest. Numbers are higher compared to Cortina, but result is similar. Its difficult to balance FF when new sets are coming without proper thinking made and problems are still being neglected. I like FF but its pain in the ass.Yeah, we need bull 2.0, but it's normal to be easier on defense.
The clothes were already buffed before they reached beta, I'm sure they won't buff it again. There is also the problem of the fact that the distance penalty is very high, it is difficult for the attackers, I don't think it is a good idea to buff the set again. I, as an adventurer, fainted on tower from 15 hits, dodging only 19 with leaven's +3+4 and full hp at lvl 188, so yes, the set is not too strong, but I think it's more of a problem with the adventurerBecause Leavenworth is recent, I would buff it more and start releasing new sets stronger from that
Adventurer, on a tower trying to dodge. There , that's the problem , not the adventurer.I, as an adventurer, fainted on tower from 15 hits, dodging only 19 with leaven's +3+4 and full hp at lvl 188, so yes, the set is not too strong, but I think it's more of a problem with the adventurer