the legit
Private First Class
My suggestion/idea is intended to promote various achievements by players in the game chat.
This message would be transmitted in yellow text by Henry, in the same way that first achievements are transmitted.
Example:
The aim of this would be to celebrate and highlight each player's achievements.
I think it would be a relatively easy update to perform.
Possible downside is chat being flooded (I believe unlikely) but could always be a toggleable option.
The following suggestions reflect the various elements of league tables:
Level:
Player x has reached level 50;
Player x has reached level 75;
Player x has reached level 100;
Player x has reached level 125;
Player x has reached level 150;
From 150, every 10 levels up to 250.
Duels:
Player x has won 100 duels;
Player x has won 500 duels;
Player x has won 1000 duels;
Player x has won 2500 duels;
Player x has won 5000 duels;
Player x has won 7500 duels;
Player x has won 10000 duels.
Fort Battles:
-Victories
Player x has won 100 fort battles;
Player x has won 250 fort battles;
Player x has won 500 fort battles;
Player x has won 750 fort battles;
Player x has won 1000 fort battles;
Player x has won 1500 fort battles;
Player x has won 2000 fort battles;
Player x has won 2500 fort battles;
-Damage
Player x achieved 100000 damage in fort battles;
Player x achieved 250000 damage in fort battles;
Player x achieved 500000 damage in fort battles;
Player x achieved 1000000 damage in fort battles;
Player x achieved 1500000 damage in fort battles;
Player x achieved 2000000 damage in fort battles;
Player x achieved 2500000 damage in fort battles;
Player x achieved 5000000 damage in fort battles;
Player x achieved 7500000 damage in fort battles;
Player x achieved 10000000 damage in fort battles;
From 10kk, every 10kk up to 100kk.
-Dodges
Player x achieved 2500 dodges in fort battles;
Player x achieved 5000 dodges in fort battles;
Player x achieved 7500 dodges in fort battles;
Player x achieved 10000 dodges in fort battles;
Player x achieved 15000 dodges in fort battles;
Player x achieved 20000 dodges in fort battles;
Player x achieved 25000 dodges in fort battles;
Player x achieved 50000 dodges in fort battles;
Player x achieved 75000 dodges in fort battles;
Player x achieved 100000 dodges in fort battles;
From 100k, every 100k up to 1kk.
Craft:
Player x forged 1000 products;
Player x forged 2500 products;
Player x forged 5000 products;
Player x forged 7500 products;
Player x forged 10000 products;
Player x forged 25000 products;
Player x forged 50000 products;
Player x forged 75000 products;
Player x forged 100000 products;
From 100k, every 100k up to 1kk.
Construction:
Player x expanded the city by 100000 points;
Player x expanded the city by 250000 points;
Player x expanded the city by 500000 points;
Player x expanded the city by 750000 points;
Player x expanded the city by 1000000 points;
From 10kk, every 10kk up to 100kk.
Adventures (MPI):
Player x dealt 100 KO's during an MPI;
Player x dealt 250 KO's during an MPI;
Player x dealt 500 KO's during an MPI;
Player x dealt 750 KO's during an MPI;
Player x dealt 1000 KO's during an MPI;
From 1000, every 1000 up to 10000.
Achievements:
Player x achieved 5000 achievement points;
Player x has reached 10000 achievement points;
Player x achieved 20000 achievement points;
Player x achieved 30000 achievement points;
Player x achieved 40000 achievements points;
Player x achieved 50000 achievement points;
From 50000, every 5000 up to 150000.
This message would be transmitted in yellow text by Henry, in the same way that first achievements are transmitted.
Example:
The aim of this would be to celebrate and highlight each player's achievements.
I think it would be a relatively easy update to perform.
Possible downside is chat being flooded (I believe unlikely) but could always be a toggleable option.
The following suggestions reflect the various elements of league tables:
Level:
Player x has reached level 50;
Player x has reached level 75;
Player x has reached level 100;
Player x has reached level 125;
Player x has reached level 150;
From 150, every 10 levels up to 250.
Duels:
Player x has won 100 duels;
Player x has won 500 duels;
Player x has won 1000 duels;
Player x has won 2500 duels;
Player x has won 5000 duels;
Player x has won 7500 duels;
Player x has won 10000 duels.
Fort Battles:
-Victories
Player x has won 100 fort battles;
Player x has won 250 fort battles;
Player x has won 500 fort battles;
Player x has won 750 fort battles;
Player x has won 1000 fort battles;
Player x has won 1500 fort battles;
Player x has won 2000 fort battles;
Player x has won 2500 fort battles;
-Damage
Player x achieved 100000 damage in fort battles;
Player x achieved 250000 damage in fort battles;
Player x achieved 500000 damage in fort battles;
Player x achieved 1000000 damage in fort battles;
Player x achieved 1500000 damage in fort battles;
Player x achieved 2000000 damage in fort battles;
Player x achieved 2500000 damage in fort battles;
Player x achieved 5000000 damage in fort battles;
Player x achieved 7500000 damage in fort battles;
Player x achieved 10000000 damage in fort battles;
From 10kk, every 10kk up to 100kk.
-Dodges
Player x achieved 2500 dodges in fort battles;
Player x achieved 5000 dodges in fort battles;
Player x achieved 7500 dodges in fort battles;
Player x achieved 10000 dodges in fort battles;
Player x achieved 15000 dodges in fort battles;
Player x achieved 20000 dodges in fort battles;
Player x achieved 25000 dodges in fort battles;
Player x achieved 50000 dodges in fort battles;
Player x achieved 75000 dodges in fort battles;
Player x achieved 100000 dodges in fort battles;
From 100k, every 100k up to 1kk.
Craft:
Player x forged 1000 products;
Player x forged 2500 products;
Player x forged 5000 products;
Player x forged 7500 products;
Player x forged 10000 products;
Player x forged 25000 products;
Player x forged 50000 products;
Player x forged 75000 products;
Player x forged 100000 products;
From 100k, every 100k up to 1kk.
Construction:
Player x expanded the city by 100000 points;
Player x expanded the city by 250000 points;
Player x expanded the city by 500000 points;
Player x expanded the city by 750000 points;
Player x expanded the city by 1000000 points;
From 10kk, every 10kk up to 100kk.
Adventures (MPI):
Player x dealt 100 KO's during an MPI;
Player x dealt 250 KO's during an MPI;
Player x dealt 500 KO's during an MPI;
Player x dealt 750 KO's during an MPI;
Player x dealt 1000 KO's during an MPI;
From 1000, every 1000 up to 10000.
Achievements:
Player x achieved 5000 achievement points;
Player x has reached 10000 achievement points;
Player x achieved 20000 achievement points;
Player x achieved 30000 achievement points;
Player x achieved 40000 achievements points;
Player x achieved 50000 achievement points;
From 50000, every 5000 up to 150000.