Richard Maverick
Lance Corporal
Hi, I've been playing the game for many years now (+10y), and I'm noticing (and everyone) that the necessity for InnoGames to "bring new sets" has distorted the balance between the skills distribution and the game formulas (mainly FF and Duels)
The current clothes sets give so much skills that breaks the game formulas: the given A/S per level system (1-3) is "useless", the HP in battles is too high, the workers bonuses are less important than before (that means more HP is required), not to mention the soldier tactics, etc etc
So my question is: It is possible to reduce all clothes and sets skills x10, so the skill distribution is more meaningful in the current formulas? Or change the PvP formula reducing x10 the skills given?
In summary, updated clothes and sets will give 400 skills instead of 4000, but without changing the luck, money or exp bonuses
The current clothes sets give so much skills that breaks the game formulas: the given A/S per level system (1-3) is "useless", the HP in battles is too high, the workers bonuses are less important than before (that means more HP is required), not to mention the soldier tactics, etc etc
So my question is: It is possible to reduce all clothes and sets skills x10, so the skill distribution is more meaningful in the current formulas? Or change the PvP formula reducing x10 the skills given?
In summary, updated clothes and sets will give 400 skills instead of 4000, but without changing the luck, money or exp bonuses