Mortizon333
Reservist
I can imagine some reflex, toughness, shooting, vigor with xp and improved product drop chance (with the best and most stats ofc) with the event winner weapon set.
Sorry for misunderstanding.I wasn't sarcastic. Reflex, toughness and shooting/vigor is not enough )
Look at tombstone weapon set. Reflex, toughness, aiming, tactics, appearance.
This weapon set can be very strong because it's unique. And due to the fact that it cannot be upgraded, the damage is relatively low, so it cannot really be OP.
If you read my original post, I even mentioned that the tactics is relatively low, but why bother? I also even said it's not the best combination for defense, but decent and situational. We all know you can achieve 1300+ appearance nowadays easily just from bonuses, but again I originally said that what you described "tactics, aiming, dodging and a bit of vigor" is basically Behan (with the caveats I mentioned and you insist on constantly).@thenootz55 And btw, the tactics we see from your combo is mostly from the horse set, weapon set and the hat, behans' clothes that you mentioned it the first place barely offer 238 tactics (with charsima added). So...what exactly did you want to prove?
Maybe becuase effectively with that bouns I have over 1100 tactics (oh yes, it is allowed to have skill points distribuited on anything including tactics). I'm a soldier, I don't need sets with 1000 tactics to achieve it There ain't any combination for appeareance to beat the amount of tactics I can achieve, so please, spare me.The tactics is extremly low. I can have over 1300 appearance only from items, so how is 650-700 tactics comparated to that?
The fact that YOU (adventurer) can't beat it in A/D doesn't really make it lame, it makes it viable as far as I'm concerned. And I'll add every bloody weapons set, or weapons set or whatever comes next... The fact is, this set is just not going to work if you're not a soldier (and even then, not out of the box, it needs tweaking), and you're NOT A SOLDIER, so please, stfuAnd using a full charisma full tactics build doesn't make your combo good, just lame.
My bad I don't read minds and understands that the order you list things is the order of importance you give to things, mea culpa....put the skills in descending order, as they put the ingredients on the labels,
Seems like you're asking for soldiers to be nerfedThe fact is, this set is just not going to work if you're not a soldier (and even then, not out of the box, it needs tweaking), and you're NOT A SOLDIER, so please, stfu
You don't have to read minds to use your brain. Why would I start with tactics if I didn't want tactics to be the priority? When you make a list, do you start with the least important things?My bad I don't read minds and understands that the order you list things is the order of importance you give to things, mea culpa....
Ease up on the frustration. Since you gave the example of this set as a tactical set, why are you contradicting yourself now by saying it only works if you are a soldier, but even if you are a soldier it doesn't really work ) Why did you give it as an example if you now contradict yourself? Can't you admit when you're wrong? Directly, as indirectly you already have. You have unnecessarily insisted with those embarrassing comparisons and you started to become aggressive when you have been contradicted with arguments, it's embarrassing.The fact that YOU (adventurer) can't beat it in A/D doesn't really make it lame, it makes it viable as far as I'm concerned. And I'll add every bloody weapons set, or weapons set or whatever comes next... The fact is, this set is just not going to work if you're not a soldier (and even then, not out of the box, it needs tweaking), and you're NOT A SOLDIER, so please, stfu
I'm pretty sure they will, so trying to make use of them while they are still OPSeems like you're asking for soldiers to be nerfed
No need, I agree with you on that set, it's insane on a fire arm build.I do very well, but those with lower levels and lower ups that aren't soldiers don't cope with a shooting appearance build with pearl and jaguar items. I personally can handle it, I'll show you dozens of duels from the last few days if you don't believe me
I never said the best, said situational. And those NPCs are hard man, come on, they have Waupee's weapons nowadaysBut not everyone has my level and upgrades. Unlike you, I think about everyone, not just me playing on a dead world and fighting NPCs as a soldier and end up thinking Behan's clothes are the best in slot as a tactics set, LOL
They even have waupee's fancy guns, I think they want to laugh at us for not being able to get themAnd those NPCs are hard man, come on, they have Waupee's weapons nowadays
Item | Item Bonus | Item Bonus at Level 150 | Set Bonus | Set Bonus at Level 150 |
---|---|---|---|---|
Melee | Damage: 18-28 +1.25 Damage (per level) +0.08 Strength (per level) +0.08 Mobility (per level) +0.08 Dexterity (per level) +0.07 Charisma (per level) +0.4 Vigor (per level) +0.4 Toughness (per level) +0.35 Reflex (per level) +0.4 Aiming (per level) +0.3 Appearance (per level) +35% Experience | Damage: 18-28 +188 Damage +12 Strength +12 Mobility +12 Dexterity +11 Charisma +60 Vigor +60 Toughness +53 Reflex +60 Aiming +45 Appearance +35% Experience | +0.07 Strength (per level) +0.07 Dexterity (per level) +0.07 Mobility (per level) +0.07 Charisma (per level) +0.5 Vigor (per level) +0.6 Toughness (per level) +0.6 Reflex (per level) +0.7 Aiming (per level) +0.5 Shooting (per level) +0.6 Tactics (per level) +0.4 Appearance (per level) +32% drop chance +30% Experience +45% luck +35% Money +220 work points +30 damage (fort battle sector bonus) +7 attack (fort battle and adventure bonus) +7 defence (fort battle and adventure bonus) +37 resistance (fort battle bonus) | +11 Strength +11 Dexterity +11 Mobility +11 Charisma +75 Vigor +90 Toughness +90 Reflex +105 Aiming +75 Shooting +90 Tactics +60 Appearance +32% drop chance +30% Experience +45% luck +35% Money +220 work points +30 damage (fort battle sector bonus) +7 attack (fort battle and adventure bonus) +7 defence (fort battle and adventure bonus) +37 resistance (fort battle bonus) |
Range | Damage: 18-28 +1.25 Damage (per level) +0.07 Strength (per level) +0.08 Mobility (per level) +0.08 Dexterity (per level) +0.08 Charisma (per level) +0.3 Toughness (per level) +0.3 Reflex (per level) +0.4 Aiming (per level) +0.4 Shooting (per level) +0.3 Appearance (per level) +40% Luck | Damage: 18-28 +188 Damage +11 Strength +12 Mobility +12 Dexterity +12 Charisma +45 Toughness +45 Reflex +60 Aiming +60 Shooting +45 Appearance +40% Luck | ||
Fort | Damage: 22-42 +2.2 Damage (per Level) +0.08 Strength (per level) +0.08 Mobility (per level) +0.06 Dexterity (per level) +0.07 Charisma (per level) +0.4 Toughness (per level) +0.4 Reflex (per level) +0.4 Aiming (per level) +0.4 Tactics (per level) +0.4 Appearance (per level) +40% Luck | Damage: 22-42 +330 Damage +12 Strength +12 Mobility +9 Dexterity +11 Charisma +60 Toughness +60 Reflex +60 Aiming +60 Tactics +60 Appearance +40% Luck |
They're similar with tombstone's. The same toughness, sligthly less reflex, less appearance, less tactics, but higher aiming and vigor/shooting. It's normal for new unique weapons to have more skills, and normal weapons from events have more from year to year.wtf lol, what a wild range of stats. Looks OP for duels at a glance. Basically makes most old event winner weapons except a few looks useless (which they are)
some of the old event winner sets that are shit need to be updated if this is the new standard
This ^. Last few event weapons are not usable at all in Adventures (I mean, they are, but since everyone plays with Lucille of Chef's Knives, past event weapons are meh). Obviously nugget items like chef's knives should still be better at up1 and so forth, but to win an event you do need to spend some nuggets, so why not make the event weapons usable in more than 1 aspect of the game?As it is now, it is weaker than chef's knives +0. I would reduce the luck a bit and increase drop chance/xp.