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Suggestions for improvement and various discussions

BaggyBlue

Master Sergeant
new Union Officer Set

Cap:
+ 0.03 Agility (per level)
+ 0.03 charisma (per level)
+ 0.3 hide (per level)
+ 0.3 Layers (per level)
+ 1.1 Multiplay on attack

Scarf:
+ 0.03 skill (per level)
+ 0.03 charisma (per level)
+ 0.3 traps (per level)
+ 0.3 Leien (per level)
+ 1.1 Multiplay on attack

Uniform:
+ 0.05 Agility (per level)
+ 0.05 skill (per level)
+ 0.05 charisma (per level)
+ 0.5 hide (per level)
+ 0.2 goals (per level)
+ 0.5 traps (per level)
+ 0.4 Leien (per level)
+ 1.1 Multiplay on attack

Pants:
+ 0.05 Agility (per level)
+ 0.05 dexterity (per level)
+ 0.05 Leien (per level)
+ 0.2 hide (per level
+ 0.4 goals (per level)
+ 0.5 traps (per level)
+ 0.5 Leien (per level)
+ 1.1 Multiplay on attack

Belt:
+ 0.05 Agility (per level)
+ 0.05 skill (per level)
+ 0.05 charisma (per level)
+ 0.4 hide (per level)
+ 0.3 goals (per level)
+ 0.4 traps (per level)
+ 0.3 Leien (per level)
+ 1.1 Multiplay on attack

Boots:
+ 0.05 Agility (per level)
+ 0.05 dexterity (per level)
+ 0.05 charisma (per level)
+ 0.3 hide (per level)
+ 0.4 goals (per level)
+ 0.3 traps (per level)
+ 0.4 Leien (per level)
+ 1.1 Multiplay on attack

Sword:
155-170 damage
+ 0.03 Agility (per level)
+ 0.03 skill (per level
+ 0.03 charisma (per level)
+ 0.2 hide (per level)
+ 0.2 goals (per level)
+ 0.2 Leien (per level)
+ 1.1 Multiplay on attack
+ 20 damage (fort combat bonus)

Revolver:
155-170 damage
+ 0.03 Agility (per level)
+ 0.03 skill (per level
+ 0.03 charisma (per level)
+ 0.2 goals (per level)
+ 0.2 trappers (per level)
+ 0.2 Leien (per level)
+ 1.1 Multiplay on attack
+ 20 damage (fort combat bonus)

Gun:
390-455 damage
+ 0.05 Agility (per level)
+ 0.05 skill (per level
+ 0.05 charisma (per level)
+ 0.2 hide (per level)
+ 0.2 goals (per level)
+ 0.2 traps (per level)
+ 0.2 Leien (per level)
+ 1.1 Multiplay on attack
+ 30 damage (fort combat bonus)

Original Set: Union Officer's set
 

alexboss622

Reservist
It s not enough.
You must also go to bonuses, especially the damage bonus. The weapon from 110 to a 60 would be correct.
The fact that they put the unionist in once and then not, shows how much they care about the game. From the moment they decided not to put him in the shop, they had to make him weaker.
 

BaggyBlue

Master Sergeant
is yes take a close look at weapons! Only the damage was disclosed because I don't know the formula to convert. Has stercher seen the old set too? That's why it never gets into the seal again
 

BaggyBlue

Master Sergeant
can be made out of it. I just took the set when it was going to fight. The Antere Sets are based on the fight against. Light to InnoGame what they make of it not to me :njub:
 

Blunderbuss

Corporal
Have a little suggestion. We have clothes that gives product drop between 20 to 50 but the only scarf that gives product drop is the fisherman's one. Maybe in future premium set you'll introduce a scarf with 20 product drop? :)
 

ChickenMcGuy

Tombstone Sole Survivor
The West Team
Have a little suggestion. We have clothes that gives product drop between 20 to 50 but the only scarf that gives product drop is the fisherman's one. Maybe in future premium set you'll introduce a scarf with 20 product drop? :)

Thanks for your feedback, we will consider it when we are planning to make new sets in the future. :)
 

Uchiha Madara

Staff Sergeant
new Union Officer Set

Cap:
+ 0.03 Agility (per level)
+ 0.03 charisma (per level)
+ 0.3 hide (per level)
+ 0.3 Layers (per level)
+ 1.1 Multiplay on attack

Scarf:
+ 0.03 skill (per level)
+ 0.03 charisma (per level)
+ 0.3 traps (per level)
+ 0.3 Leien (per level)
+ 1.1 Multiplay on attack

Uniform:
+ 0.05 Agility (per level)
+ 0.05 skill (per level)
+ 0.05 charisma (per level)
+ 0.5 hide (per level)
+ 0.2 goals (per level)
+ 0.5 traps (per level)
+ 0.4 Leien (per level)
+ 1.1 Multiplay on attack

Pants:
+ 0.05 Agility (per level)
+ 0.05 dexterity (per level)
+ 0.05 Leien (per level)
+ 0.2 hide (per level
+ 0.4 goals (per level)
+ 0.5 traps (per level)
+ 0.5 Leien (per level)
+ 1.1 Multiplay on attack

Belt:
+ 0.05 Agility (per level)
+ 0.05 skill (per level)
+ 0.05 charisma (per level)
+ 0.4 hide (per level)
+ 0.3 goals (per level)
+ 0.4 traps (per level)
+ 0.3 Leien (per level)
+ 1.1 Multiplay on attack

Boots:
+ 0.05 Agility (per level)
+ 0.05 dexterity (per level)
+ 0.05 charisma (per level)
+ 0.3 hide (per level)
+ 0.4 goals (per level)
+ 0.3 traps (per level)
+ 0.4 Leien (per level)
+ 1.1 Multiplay on attack

Sword:
155-170 damage
+ 0.03 Agility (per level)
+ 0.03 skill (per level
+ 0.03 charisma (per level)
+ 0.2 hide (per level)
+ 0.2 goals (per level)
+ 0.2 Leien (per level)
+ 1.1 Multiplay on attack
+ 20 damage (fort combat bonus)

Revolver:
155-170 damage
+ 0.03 Agility (per level)
+ 0.03 skill (per level
+ 0.03 charisma (per level)
+ 0.2 goals (per level)
+ 0.2 trappers (per level)
+ 0.2 Leien (per level)
+ 1.1 Multiplay on attack
+ 20 damage (fort combat bonus)

Gun:
390-455 damage
+ 0.05 Agility (per level)
+ 0.05 skill (per level
+ 0.05 charisma (per level)
+ 0.2 hide (per level)
+ 0.2 goals (per level)
+ 0.2 traps (per level)
+ 0.2 Leien (per level)
+ 1.1 Multiplay on attack
+ 30 damage (fort combat bonus)

Original Set: Union Officer's set

They will never nerf UO that much , but good try.
 

The-Iceman

Staff Sergeant
Sorry to wander off topic but a thread was posted yesterday regarding dropping 100 Snowballs and the expected contents of them
Now it has disappeared and I wondered why it was removed?
Any comments please?
 

Al35ul CM

Shadow City Guardian
Former Team Member
We have not made any official announcements regarding any possible Snowball event. If this was a player thread, then the original poster may have deleted the thread.
 

BaggyBlue

Master Sergeant
Sorry but snowball event or icicle event usually start in January or February never in November or December. :eek:
 

Blunderbuss

Corporal
Also, It's quite common to add in western friday sale items that have been on sale over the year. I suggest to add once again behan horse and saddle.
 
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