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Man, its not even been read, not even being considered to read.I can only assume the feedback isnt reaching where it should, or the responsible for it do not play the game
Thanks finally someone with common senseIts not much point for them to read it, as half of you getting involved to parts what you have no clue about. Then half of you sharing disinformation like Test Acc ,like comparing sets with the stats was already modified, then making excel boards based on his personal belief whats being good whats not being good, like nodin is better then knox(!?). Then half of you want to replace sets from a previous year just because that suits you. You guys have managed to complained so much, now this set 3 tactis easily surpass with appearance with annie oakley, knox, zombi ( with aponi and patriot too ,with right combination) if you are no soldier. If you are no soldier this set will give you about 6-7k HP on level 200, far enough now the dodging is really hight on belt shoe so that can be used in other sets. Then if your are soldier, you still get the tactic bonus, so you still have so high tactics that no one can do anything against it. If you are soldier you still have more HP than anyone can knock you out under 2-3-4 duel, but now you have corrected the only weakness that guarding bandit has. The dodging, so instead of make this set weaker for soldiers you actually made InnoGames to tailer this set for soldiers. Well done.
You cant get around soldiers tactic and hp bonus with simply adjusting dueling sets, remember this next time. It wont happen but the only way to make soldiers more vulnarable that to make their HP bon towards duel lower.I am still think many people dont understand how tactic works, so i am not sure that the tactics even need to be touched but I can agree thats not right to have 30-40k hp on a soldier.
...and before you start, this is why i am not getting involve analyzing fort fighter and mpi and other sets because i am stupid to those. Please look into your self and make some self critics before you doing it too
It is my job to pass on the feedback, but the decision on what gets implemented and how is not mine to make.@Loki is our channel to the set developers and @innogames
He has to convey the message of displeasure from all the players here.
InnoGames won't be here reading, that's Loki's job.
Can you at least tell us if changes are still being discussed or not ? So we know not to spend any more unnecessary time on this threadIt is my job to pass on the feedback, but the decision on what gets implemented and how is not mine to make.
At the moment, yes, changes can still happen.Can you at least tell us if changes are still being discussed or not ?
Do you know when the new values from this thread will be updated on beta so we can provide more feedback? We still have the initial values and it's hard to provide any useful feedback atm.At the moment, yes, changes can still happen.

I doubt we see further changes, everyone has been saying the same things since the start (make set 1 a full products set, make church set main set, make speed set free set) and nothing happened. But there has to be 1 more change for the sake of duel balance in the game.At the moment, yes, changes can still happen.



He knows about forts but for dueling his feedback is mediocreNoob can you explain why you think set 3 is worse then bandit?
Better yet they could just simply fix the church building action to be included in the EXP calculation bonuses like all the other(jobs/duels/fort fights). I don't think it's a hard thing to do. The fact that this didn't change until now is because for a very long time we didnt have EXP on building sets so it wasnt really a problem.Guys, think about this together, let's reflect on it
Today, the church set is important mainly for high levels
Everyone does church to gain experience points, and the church set gives experience points that aren't valid for the church itself?
Nobody would use this set in a job, very few jobs would open with this set, but the focus is on using it in the church
Why is there a church set that gives experience points, but doesn't give experience points in the church? What's the point?
Instead of giving 50% useless XP to the church, why not put 15-20% of actually valid XP in the church's XP, since that's what the set is for?
Example: put the XP you made and a second bar superimposed with the 15-20% explaining that this is the XP that the set provided.
Just an idea