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New crafting event recipes

Arto

Reservist
Hello everyone, Id like to ask about upcoming crafting event. Could we please get some preview of upcoming products and their recipes? If theyre not decided yet could we please get a product that gives like 60% energy 50% hp and 30% to both motivations? it feels like game lacks such a consumable.
 
For starters, I hope they fix the problem with the green crafts, during the event at least give some points to the green ones to complete the achievement for those who couldn't do it.
 
Hello everyone, Id like to ask about upcoming crafting event. Could we please get some preview of upcoming products and their recipes? If theyre not decided yet could we please get a product that gives like 60% energy 50% hp and 30% to both motivations? it feels like game lacks such a consumable.
Kekw 60% energy, 50% hp and 30% both motivations ? Maybe even add like 30% exp to it and 72h effect ?
 
Also some Money/Luck item would be nice, something like 50% money 50% luck lasting 4 hours or so.
And one for FortFight that gives you some dmg + sector bonus for teammates.
 
Some might be wrongly translated, but should be all good up to publicly visible data.

Field CookBlacksmithsSaddlemasterTonic Paddler
Recipe: Baking FlatbreadInstruction: Making a Fish HookInstruction: Sewing a Knife PocketInstructions: Making a medicine bottle
Ingredients:
4x Flour
7x Glass of Water
2x Hot Meal
2x Frying Pan
Ingredients:
3x Metal Rods
3x Tongs
1x Fishing Rod
2x Leather
Ingredients:
3x Hammer
2x Barbed Wire
2x Buffalo Hide
2x Resin
Ingredients:
3x Pitcher
2x Tequila
4x Blueberries
2x Tomato Puree
Bonuses:
+15% experience (jobs, duels, forts)
+15% earnings (jobs, duels)
Duration: 30 minutes
Bonuses:
+15% duel motivation
+25% energy
-45% travel time shortening
Bonuses:
+30-45 damage in a duel
+45% points Life
Number of uses: 2
Bonuses:
+2 Attack
+2 Defense
+35% Life
Number of uses: 2
 
Some might be wrongly translated, but should be all good up to publicly visible data.

Field CookBlacksmithsSaddlemasterTonic Paddler
Recipe: Baking FlatbreadInstruction: Making a Fish HookInstruction: Sewing a Knife PocketInstructions: Making a medicine bottle
Ingredients:
4x Flour
7x Glass of Water
2x Hot Meal
2x Frying Pan
Ingredients:
3x Metal Rods
3x Tongs
1x Fishing Rod
2x Leather
Ingredients:
3x Hammer
2x Barbed Wire
2x Buffalo Hide
2x Resin
Ingredients:
3x Pitcher
2x Tequila
4x Blueberries
2x Tomato Puree
Bonuses:
+15% experience (jobs, duels, forts)
+15% earnings (jobs, duels)
Duration: 30 minutes
Bonuses:
+15% duel motivation
+25% energy
-45% travel time shortening
Bonuses:
+30-45 damage in a duel
+45% points Life
Number of uses: 2
Bonuses:
+2 Attack
+2 Defense
+35% Life
Number of uses: 2
So buffs made for year 2020. And, of course, Tonic Paddler gets again shit. Not that rest are amazing buffs, but could be used to some degree.
If these stats are correct, I propose:

1. Field Cook 50% experience, duration 4 hours
2. Blacksmith 50% Money, duration 4 hours
3. Saddlemaster + 50 - 100 damage in duel 1 use
4. Tonic Paddler +100 dodge + 100 setting traps +6 defence (sector bonus) 1 use
 
Not gonna lie but it feels out-of-place for Blacksmith to not have the duel damage bonus one, (after getting all the previous ones), and for Saddlemaster to not have the travel time reduction one but duel damage one... It feels like they are swapped lol

And, depending on the level requirement for these recipes, I would go with Emma proposal, but swap Saddlemaster and Blackmith bonuses, and maybe change Money for something more useful like 100% Luck or Drop Rate.
 
Not gonna lie but it feels out-of-place for Blacksmith to not have the duel damage bonus one, (after getting all the previous ones), and for Saddlemaster to not have the travel time reduction one but duel damage one... It feels like they are swapped lol

And, depending on the level requirement for these recipes, I would go with Emma proposal, but swap Saddlemaster and Blackmith bonuses, and maybe change Money for something more useful like 100% Luck or Drop Rate.
They will probably keep it as it is, maybe buff +3 defence instead of +2 defence. At this point we know them very well :D
 
if thats true then its horrible, thats the problem with them, they either make something way too OP or completely useless trash no in between no balanced stuff

For example: the best xp craftable that we can craft without cooldown is the cocktail that gives 20% xp, they either gonna listen to emma and buff it to 50% which is way too OP or they gonna keep it at 15% and let it be useless, instead of setting for a 25% or 30% that would make sense

dont waste your time announcing those 4 new buffs I can guarantee you that no one is gonna like any of them, instead restart from 0, make 4 new buffs that are SLIGHTLY better than what we have

ideas inspired on what you did:
25 or 30% xp, give it to blacksmiths as cooks already have plenty of xp buffs in their craft
50% duel motivation, 50% energy, give it to cooks, its not too OP for clicking due to no work motivation
+7 attack +80-95 dmg, i think its great time to have a "craftable rice stew", viewfinder/booby trap used to be BiS and they were not in the UP shop, lets go back to that time again, for tonics that do not have FF buffs yet, allows for smiths to keep booby traps for tanks
forget everything that has duel damage, if people want duel damage we have toy guns which give 100-150, way too OP, and in the 30-45 range we have polishing stones, come up with a completely different buff
 
ideas inspired on what you did:
25 or 30% xp, give it to blacksmiths as cooks already have plenty of xp buffs in their craft
50% duel motivation, 50% energy, give it to cooks, its not too OP for clicking due to no work motivation
+7 attack +80-95 dmg, i think its great time to have a "craftable rice stew", viewfinder/booby trap used to be BiS and they were not in the UP shop, lets go back to that time again, for tonics that do not have FF buffs yet, allows for smiths to keep booby traps for tanks
forget everything that has duel damage, if people want duel damage we have toy guns which give 100-150, way too OP, and in the 30-45 range we have polishing stones, come up with a completely different buff
That seems great. And sounds logical for EXP buff to be on another crafting job than Field Cook.

After taking a proper look at the products required for these recipes, I would guess they are mid tier, so that should be taken into consideration.
(doesn't necessarily has to be useless but not too OP either, like BigNoob said)
 
I said 50% because I know they will go 30% :D

I agree, one year you get 1000% for 5 minutes, another one 15% for 30 minutes no matter what priducts they require to make, its too much of difference, like August and death.. Its like insulin spike in blood after you eat a big fat cake early in the morning. I actually dont see problem of having other craft having something last year had different craft, as long as they add something else to it. Dueling skills, FF sector bonus etc. Even if they make 30% experiences with 30% money it would still be a good thing. It gives 10% more than coctain and it gives 30% more money than nothing, if they could make it duration of 4-6 hours it would be great. But since they are forgetting to give xp potions in tombolas, this could be the way of bringing it back. If for some reason bonuses would be higher than products needed for this craft, just make it one way bonus.

Why are we getting +2 defence/Attack in 2026 crafting just shows how they hate tonicpaddler :D
 
What do You guys even expect from current designer. Are you not happy to have worse buffs than there are already in game for much more expensive recipes?
Imagine You have to spend 8 hours collecting products in the end to see those buffs.
Buffs from 2 years ago are 10 times better than those ones.
Not including, that we are going again for the same products instead of using new ones, but who cares, we can have 50 Jug recipes and 0 new ones.

I said 50% because I know they will go 30% :D

I agree, one year you get 1000% for 5 minutes, another one 15% for 30 minutes no matter what priducts they require to make, its too much of difference, like August and death.. Its like insulin spike in blood after you eat a big fat cake early in the morning. I actually dont see problem of having other craft having something last year had different craft, as long as they add something else to it. Dueling skills, FF sector bonus etc. Even if they make 30% experiences with 30% money it would still be a good thing. It gives 10% more than coctain and it gives 30% more money than nothing, if they could make it duration of 4-6 hours it would be great. But since they are forgetting to give xp potions in tombolas, this could be the way of bringing it back. If for some reason bonuses would be higher than products needed for this craft, just make it one way bonus.

Why are we getting +2 defence/Attack in 2026 crafting just shows how they hate tonicpaddler :D
Nah, the 2018 Field cook Drink, can do 20% exp 200LP for 4 hours, let's make worse one for 30 minutes.

if thats true then its horrible, thats the problem with them, they either make something way too OP or completely useless trash no in between no balanced stuff

For example: the best xp craftable that we can craft without cooldown is the cocktail that gives 20% xp, they either gonna listen to emma and buff it to 50% which is way too OP or they gonna keep it at 15% and let it be useless, instead of setting for a 25% or 30% that would make sense

dont waste your time announcing those 4 new buffs I can guarantee you that no one is gonna like any of them, instead restart from 0, make 4 new buffs that are SLIGHTLY better than what we have

ideas inspired on what you did:
25 or 30% xp, give it to blacksmiths as cooks already have plenty of xp buffs in their craft
50% duel motivation, 50% energy, give it to cooks, its not too OP for clicking due to no work motivation
+7 attack +80-95 dmg, i think its great time to have a "craftable rice stew", viewfinder/booby trap used to be BiS and they were not in the UP shop, lets go back to that time again, for tonics that do not have FF buffs yet, allows for smiths to keep booby traps for tanks
forget everything that has duel damage, if people want duel damage we have toy guns which give 100-150, way too OP, and in the 30-45 range we have polishing stones, come up with a completely different buff
There is only one buff possible to create in game that gives both HP & Duel Motivation - Lantern, yet it seems it's super OP, since it's horribly expensive + they refuse to do anything similar.
 
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