Test acc
Private First Class
*suggestion*
as yall may know, the west is sick a while (long while), full of cheaters and abusers of disposable and low level accounts, and as InnoGames seem not care/being completely unable to fight against those that f*$#k the game, and make lots of worlds die and people stop to play (which results in less money to InnoGames) here is a simple solution that might will cutoff by the roots what these cheaters keep doing since the game exists (It's not what we would like, but unfortunately its what we need)...
Even though the rules are implicit, there are already several ways for a multi-account to disguise and continue proliferating various items illicitly, and Innogames is unable to combat this effectively, the only option left is to cut it off at the root, that is, to reduce the ways these despicable players can continue behaving as they do.
And all of this is only possible because of one thing: there are no limitations on market usage. You just need to confirm your email, and that's it. (And it could still be a temporary email) as you can see, they dont even hide (all tendeiro20):




i can think only 2 ways to deincentivate them from doing these malicious behavior, and because InnoGames is unneficient to find a way to guarantee that nobody will do these behavior and cant guarantee also a safe space to their players, those 2 ways are very far from being good, but its what they deserve, and we should accept it if you guys bring it.
1: stop bringing those 100 collect events, these only spread more and more items, and make very profitable to make mult. (most because newer sets are not that better, specially weapon and ride sets)
2: market limit... since the market being so easy and always accessible, it become extremely easy just passing items and also extremely profitable, so a way to avoid that is adding some limitation to it (again, thats not what i or we want, but its what we need), one limitation that i can think of is a phone number confirmation, this would decrease a lot how profitable is to make multis, and would also demotivate to keep doing this, as i said thats not perfect, but we need that, worlds keep getting destroyed, and innogames lose money and lots of players because of those cheaters that do the same things for more than 10 years.
as yall may know, the west is sick a while (long while), full of cheaters and abusers of disposable and low level accounts, and as InnoGames seem not care/being completely unable to fight against those that f*$#k the game, and make lots of worlds die and people stop to play (which results in less money to InnoGames) here is a simple solution that might will cutoff by the roots what these cheaters keep doing since the game exists (It's not what we would like, but unfortunately its what we need)...
Even though the rules are implicit, there are already several ways for a multi-account to disguise and continue proliferating various items illicitly, and Innogames is unable to combat this effectively, the only option left is to cut it off at the root, that is, to reduce the ways these despicable players can continue behaving as they do.
And all of this is only possible because of one thing: there are no limitations on market usage. You just need to confirm your email, and that's it. (And it could still be a temporary email) as you can see, they dont even hide (all tendeiro20):




i can think only 2 ways to deincentivate them from doing these malicious behavior, and because InnoGames is unneficient to find a way to guarantee that nobody will do these behavior and cant guarantee also a safe space to their players, those 2 ways are very far from being good, but its what they deserve, and we should accept it if you guys bring it.
1: stop bringing those 100 collect events, these only spread more and more items, and make very profitable to make mult. (most because newer sets are not that better, specially weapon and ride sets)
2: market limit... since the market being so easy and always accessible, it become extremely easy just passing items and also extremely profitable, so a way to avoid that is adding some limitation to it (again, thats not what i or we want, but its what we need), one limitation that i can think of is a phone number confirmation, this would decrease a lot how profitable is to make multis, and would also demotivate to keep doing this, as i said thats not perfect, but we need that, worlds keep getting destroyed, and innogames lose money and lots of players because of those cheaters that do the same things for more than 10 years.
So, we have to embrace fact that this is what we have and it will go down from here even more. No more spending money, more focusing on server exchanging with other players. The only way how to deal with such a thing as 100x chest on market is to just not buy it.