Nothing . The duel formula is only known by them thus the answer would be ...unlucky (if I were to guess).@Al35ul CM what our beloved devs say about duell random ?
Luck plays a huge role in duelingSo you mean duelling is a gambling ?
I don't remember ever reading this idea before, props for adding something unique to the conversation, I kinda like it, would make leading a bit too difficult though, trying to get reports from your players in various places about the enemy movements.6. Fog of war. All enemy within blindspots are invisible.
You are right. I explained it a bit vague sorry about it I mean as a whole team. Whatever my teammate see I will see it as well. We will all share same vision.I don't remember ever reading this idea before, props for adding something unique to the conversation, I kinda like it, would make leading a bit too difficult though, trying to get reports from your players in various places about the enemy movements.
It is something that has been requested before and I will, of course, pass it on again .Hi There,
This topic hasn`t been touched in a while.
I am a bit concerned about the the damages tanks can make. I am a fort fighter since at least 2010 and most part I have been a tank, but never have I ever experienced the lack of damage I can cause in a battle then recently. I even have the union officer set and used the weapons with a tank cloth set.
I know the tested new formula has been scrapped, but as it stands the towers provide such an overwhelming advantage I think it would be a good idea to tweak the formula finally. I`m not saying the one we have tested on beta the one to try to make it work, but at least put something in a pipeline so at least not only the people with the highest leadership can have hits and maybe, just maybe can the damage been lowered they can cause and give more chance to those who have HP to be able to hit and gain experience points when fighting.
Regards Pimpa
Hi,It is something that has been requested before and I will, of course, pass it on again .
@LokiHi there again,
This forum looks like seen better days.
I would like to reignite the conversation here.
I have been talking to a handful of people about changes at the fort fights.
First of all the ADVENTURERS NEEDS A REWORK!!! Immediately. This cannot be delayed to much longer.
Second of all, we have tested a formula before, which would give more damage for fighters with high HP. The tanks at the moment struggling to cause enough damage to get the full XP for the fights.
Duelers bonus is far to OP considering that has been implemented at the beginning of the fort fights when the maximum HP was around the 6k mark, now it is 40k+. Why do you think that is still good as it is?
I think to compensate the HP advantage at the fights instead of keep up the high damage only the duelers can cause, we should distribute it with a new formula, so everyone can cause high damage and hit more often.
Also because the most involving part of this game is the fort fights we should think about it how can we make it more attractive... Give reward chests to a percentage of fighters which can contain wisdom potions.
Please please please get someone's attention with this who could get started to implement changes!
Thanks Pimpa