Adventurer rework/rebalance please.
Can('t)
tank - compared to soldiers low hp pool, no stat bonus to support it at all.
Can('t) get decent
dodges - Ghosting will ruin it when you dont need it.
Can('t)
damage - Every other classess has better potential to get more damage(succesfull shots) because of their bonuses.
Class bonuses for
product,luck are already nearly useless too with all sets that came. So he doesnt shine much anymore even at non FF stuff.
As i said before
Ghosting is now kinda useless because those 2shots you will need to "tank" to even proc it are gonna be 1500+ each anyway which nearly kills you in few rounds. :').
.
.And thats when you lucky and it will proc early. And its not 2013 and honestly i havent seen blocking of sectors like we used to for reaaaly long time so except flag holding where you wont even get because of current state of attacking state its just pointless.
Idea of new (additional) bonus like
you get 1 resistance (0,5 without premium??) per level up to 150(75) resistance on max level would help a little. (Like adventurer being more and more tough guy from all of his adventures as leveling up) ? It would give him atleast a little more survivability and sustain to even those big shots he has to tank to proc main bonus.
But i believe you would be able to come with something cool on your own
In the end i think adventurer should get full rework/boost to fit current game state. And FF still needs adjustments on its own.