- Punishments for digging multi Fort Battles and not showing up
Power-creep be like. It's not only Adventurers but sure, it had the biggest blow.I like how you are talking about duells, meantime adventurer class is basically useless in everything, since its scaling with new sets, was the worst xD.
( Weapon Damage + Buff + Sector Damage ) x ( 1 + max(0, (Leadership^0.7 - |MaxHealth ÷ 10 - (Leadership)|^0.6) ÷ 120) )
Edit: Dividing maxHp with something slightly less than 10 will be 'better' by the looks of it.
Resistance Bonus + ( (Skill1)^0.7 − |MaxHealth ÷ 10 − (Skill1)|^0.6 ) ÷ 2
Ps. Remove ÷ 2 if increasing max Character Level. But here's hoping that it won't be increased.
Hit Chance (Attack)
25 + Leadership^0.5 + Aiming^0.55 + (Skill1)^0.6 + Multiplayer Attack + Sector Attack + High Ground Bonus - Distance Penalty
Dodge Chance (Defense)
10 + Leadership^0.5 + Dodging^0.55 + (Skill1)^0.6 + Multiplayer Defence + Sector Defence + High Ground Bonus
These should fix/penalise; "Leadership spam" as well as "everything on Hp" while comparatively rewarding mid-Range Hp Tanks (10-15k) .
That does looks good. Whether or not (or any forms of it) will be implemented - I do not know. But I will be sure to pass this on personally.I will, emphasize this "Suggested Formulas" post, in case it got lost.
I don't claim them to be "perfect" but my calculations gave decent results at least.
With some Diggo tinkering they would do just fine.
Even if they do, it be like ticklingit just means tanks can no longer hit each other.
What's the best German world, I'm trying to look at the battles on Westforts, but they all seem to be small battles.I don´t know how it is on the .net Colorado world, but on the German servers defense is too strong right now with Cortina.
People with Union ^3 gun have over 30 fails and it is impossible to win the attack via shootout. Only flagrun if many defenders are offline and the leader messes up is possible right now.
We definitly do! There are one or two worlds where the small forts are filled, but on the other worlds never. But there definitely aren't 10k players.... even with all the lvl 1 players which signed up but decided not to play the world there are less than 600...my goodness you need migrations into a dedicated PvP world. 10k players for 30 vs 30
Well yes those numbers on such pages are misleading. Like here: https://www.the-west.net/?page=register&mode=choose_worldBut there definitely aren't 10k players
best FF world is world 10.What's the best German world, I'm trying to look at the battles on Westforts, but they all seem to be small battles.
Edit: well I had a look at your worlds, and my goodness you need migrations into a dedicated PvP world. 10k players for 30 vs 30..... https://www.the-west.de/?page=register&mode=choose_world
The long search for an opponent wasn't there back in the days when the worlds were filled with plenty of players, with more migration, this problem could be fixed, at least partially.--To me it is tedious and tiresome to look for a suitable person when I am required to duel for a quest [the only time I might initiate duels].
--being dueled by someone looking to KO me = NOT fun [unless they accidentally manage to lose]
--travel time to the duel, then change clothes, and fill up hp = boring and so NOT fun
-- I also hate the wasted time waiting around to see who wins, so I can go ahead and do something else, even if it just to look for another victim to satisfy a quest.