WhyN0t
Master Sergeant
I want to have here a little discussion about two of the most popular builds: full strength and HP and full charisma and leadership. Leadership offers far too many advantages over HP. It's always been like that, but now it seems worse than ever. If you have all your skill points on leadership:
- You'll deal a lot of damage at fort battles, and right now that's pretty much META, besides that, you'll get more xp and more bonds at the end of the battle. (and yes, I know you changed the xp formula to favor tanks, but it's still damagers that get more xp and a lot more bonds)
- You don't have to refill your hp before a fort battles, in the long run this saves you a lot of money.
- You have more work points for church building (1 from charisma + 3 from leadership vs 3 from strength tank's case)
- And more recently, you get a lot more work points for many new jobs. In many cases you can only switch to your xp or money set if you have points on leadership, being full hp don't provide enough work points in order to switch to the secondary set. And on some jobs like Robbing a Gold Digger, Work as a Bandit Leader or Work as a Coroner you earn a lot of work points which also increases your luck. It's like having special build for that job because most of them have 5 different skills, it's like having full trading build for Lead a trading office. It's not fair to those with hp builds.