Howdy Cowgirls & Cowboys,
As every year, during the Independence Day Event, you will have chance to win four sets.
You, the Beta Community, are very important to us and we are always looking forward to your feedback.
Please, check the sets below and let us know of your opinion (how and what you would change).
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Hat | +0.04 Strength (per level) +0.03 Mobility (per level) +0.04 Dexterity (per level) +0.45 Horseback Riding (per level) +0.45 Setting Traps (per level) +0.3 Animal Instinct (per level) +30% Money from jobs and duels | +6 Strength +5 Mobility +6 Dexterity +68 Horseback Riding +68 Setting Traps +45 Animal Instinct +30% Money from jobs and duels | +8 Strength +6 Mobility +8 Dexterity +90 Horseback Riding +90 Setting Traps +60 Animal Instinct +30% Money from jobs and duels |
| Neck | +0.04 Strength (per level) +0.03 Mobility (per level) +0.04 Dexterity (per level) +0.45 Construction (per level) +0.3 Setting Traps (per level) +0.45 Repairing (per level) +30% Money from jobs and duels | +6 Strength +5 Mobility +6 Dexterity +68 Construction +45 Setting Traps +68 Repairing +30% Money from jobs and duels | +8 Strength +6 Mobility +8 Dexterity +90 Construction +60 Setting Traps +90 Repairing +30% Money from jobs and duels |
| Body | +0.06 Strength (per level) +0.06 Mobility (per level) +0.06 Dexterity (per level) +0.05 Charisma (per level) +0.6 Construction (per level) +0.3 Horseback Riding (per level) +0.6 Setting Traps (per level) +0.5 Repairing (per level) +30 labor points | +9 Strength +9 Mobility +9 Dexterity +8 Charisma +90 Construction +45 Horseback Riding +90 Setting Traps +75 Repairing +30 labor points | +12 Strength +12 Mobility +12 Dexterity +10 Charisma +120 Construction +60 Horseback Riding +120 Setting Traps +100 Repairing +30 labor points |
| Belt | +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Dexterity (per level) +0.06 Charisma (per level) +0.45 Construction (per level) +0.45 Horseback Riding (per level) +0.3 Setting Traps (per level) +0.55 Repairing (per level) +30% Money from jobs and duels | +8 Strength +8 Mobility +8 Dexterity +9 Charisma +68 Construction +68 Horseback Riding +45 Setting Traps +83 Repairing +30% Money from jobs and duels | +10 Strength +10 Mobility +10 Dexterity +12 Charisma +90 Construction +90 Horseback Riding +60 Setting Traps +110 Repairing +30% Money from jobs and duels |
| Pants | +0.06 Strength (per level) +0.04 Mobility (per level) +0.06 Dexterity (per level) +0.04 Charisma (per level) +0.3 Construction (per level) +0.45 Setting Traps (per level) +0.55 Repairing (per level) +0.45 Animal Instinct (per level) +30 labor points | +9 Strength +6 Mobility +9 Dexterity +6 Charisma +45 Construction +68 Setting Traps +83 Repairing +68 Animal Instinct +30 labor points | +12 Strength +8 Mobility +12 Dexterity +8 Charisma +60 Construction +90 Setting Traps +110 Repairing +90 Animal Instinct +30 labor points |
| Shoes | +0.05 Strength (per level) +0.06 Mobility (per level) +0.05 Dexterity (per level) +0.5 Construction (per level) +0.35 Horseback Riding (per level) +0.55 Setting Traps (per level) +0.45 Repairing (per level) +30 labor points | +8 Strength +9 Mobility +8 Dexterity +75 Construction +53 Horseback Riding +83 Setting Traps +68 Repairing +30 labor points | +10 Strength +12 Mobility +10 Dexterity +100 Construction +70 Horseback Riding +110 Setting Traps +90 Repairing +30 labor points |
| Clothes set for all items | +0.1 Strength (per level) +0.1 Dexterity (per level) +0.1 Mobility (per level) +0.08 Charisma (per level) +0.9 Construction (per level) +0.9 Horseback Riding (per level) +0.9 Setting Traps (per level) +0.9 Repairing (per level) +0.9 Animal Instinct (per level) +100% Money from jobs and duels +150 labor points | +15 Strength +15 Dexterity +15 Mobility +12 Charisma +135 Construction +135 Horseback Riding +135 Setting Traps +135 Repairing +135 Animal Instinct +100% Money from jobs and duels +150 labor points | +20 Strength +20 Dexterity +20 Mobility +16 Charisma +180 Construction +180 Horseback Riding +180 Setting Traps +180 Repairing +180 Animal Instinct +100% Money from jobs and duels +150 labor points |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Animal | +250% Speed +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Charisma (per level) +0.45 Construction (per level) +0.45 Horseback Riding (per level) +0.45 Setting Traps (per level) +25% Money from jobs and duels | +250% Speed +8 Strength +8 Mobility +8 Charisma +68 Construction +68 Horseback Riding +68 Setting Traps +25% Money from jobs and duels | +250% Speed +10 Strength +10 Mobility +10 Charisma +90 Construction +90 Horseback Riding +90 Setting Traps +25% Money from jobs and duels |
| Yield | +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Dexterity (per level) +0.45 Horseback Riding (per level) +0.45 Repairing (per level) +0.45 Animal Instinct (per level) +25% Improved product drop chance | +8 Strength +8 Mobility +8 Dexterity +68 Horseback Riding +68 Repairing +68 Animal Instinct +25% Improved product drop chance | +10 Strength +10 Mobility +10 Dexterity +90 Horseback Riding +90 Repairing +90 Animal Instinct +25% Improved product drop chance |
| Animal + yield set | +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Dexterity (per level) +0.05 Charisma (per level) +0.45 Construction (per level) +0.45 Horseback Riding (per level) +0.45 Setting Traps (per level) +0.45 Repairing (per level) +0.45 Animal Instinct (per level) +25% Money from jobs and duels +25% Improved product drop chance +150 labor points | +8 Strength +8 Mobility +8 Dexterity +8 Charisma +68 Construction +68 Horseback Riding +68 Setting Traps +68 Repairing +68 Animal Instinct +25% Money from jobs and duels +25% Improved product drop chance +150 labor points | +10 Strength +10 Mobility +10 Dexterity +10 Charisma +90 Construction +90 Horseback Riding +90 Setting Traps +90 Repairing +90 Animal Instinct +25% Money from jobs and duels +25% Improved product drop chance +150 labor points |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Melee | Damage: 15 - 25 +1.15 Damage (per Level) +0.05 Strength (per level) +0.05 Mobility (per level) +0.45 Construction (per level) +0.45 Vigor (per level) +0.45 Horseback Riding (per level) +25% Improved product drop chance +30 labor points | Damage: 15 - 25 +173 Damage +8 Strength +8 Mobility +68 Construction +68 Vigor +68 Horseback Riding +25% Improved product drop chance +30 labor points | Damage: 15 - 25 +230 Damage +10 Strength +10 Mobility +90 Construction +90 Vigor +90 Horseback Riding +25% Improved product drop chance +30 labor points |
| Range | Damage: 15 - 25 +1.15 Damage (per Level) +0.05 Dexterity (per level) +0.05 Charisma (per level) +0.45 Setting Traps (per level) +0.45 Repairing (per level) +0.45 Animal Instinct (per level) +25% Money from jobs and duels +30 labor points | Damage: 15 - 25 +173 Damage +8 Dexterity +8 Charisma +68 Setting Traps +68 Repairing +68 Animal Instinct +25% Money from jobs and duels +30 labor points | Damage: 15 - 25 +230 Damage +10 Dexterity +10 Charisma +90 Setting Traps +90 Repairing +90 Animal Instinct +25% Money from jobs and duels +30 labor points |
| Fort | Damage: 20 - 40 +2.2 Damage (per Level) +0.055 Strength (per level) +0.055 Mobility (per level) +0.055 Dexterity (per level) +0.055 Charisma (per level) +0.45 Construction (per level) +0.45 Horseback Riding (per level) +0.45 Setting Traps (per level) +0.45 Animal Instinct (per level) +10% Improved product drop chance +10% Money from jobs and duels | Damage: 20 - 40 +330 Damage +9 Strength +9 Mobility +9 Dexterity +9 Charisma +68 Construction +68 Horseback Riding +68 Setting Traps +68 Animal Instinct +10% Improved product drop chance +10% Money from jobs and duels | Damage: 20 - 40 +440 Damage +11 Strength +11 Mobility +11 Dexterity +11 Charisma +90 Construction +90 Horseback Riding +90 Setting Traps +90 Animal Instinct +10% Improved product drop chance +10% Money from jobs and duels |
| Weapon set | +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Dexterity (per level) +0.05 Charisma (per level) +0.48 Construction (per level) +0.48 Horseback Riding (per level) +0.48 Setting Traps (per level) +0.48 Repairing (per level) +0.48 Animal Instinct (per level) +15% Improved product drop chance +15% Money from jobs and duels +150 labor points | +8 Strength +8 Mobility +8 Dexterity +8 Charisma +72 Construction +72 Horseback Riding +72 Setting Traps +72 Repairing +72 Animal Instinct +15% Improved product drop chance +15% Money from jobs and duels +150 labor points | +10 Strength +10 Mobility +10 Dexterity +10 Charisma +96 Construction +96 Horseback Riding +96 Setting Traps +96 Repairing +96 Animal Instinct +15% Improved product drop chance +15% Money from jobs and duels +150 labor points |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Hat | +0.065 Strength (per level) +0.045 Dexterity (per level) +0.035 Charisma (per level) +0.5 Construction (per level) +0.45 Repairing (per level) +0.42 Leadership (per level) +15 labor points towards Construction | +10 Strength +7 Dexterity +6 Charisma +75 Construction +68 Repairing +63 Leadership +15 labor points towards Construction | +13 Strength +9 Dexterity +7 Charisma +100 Construction +90 Repairing +84 Leadership +15 labor points towards Construction |
| Neck | +0.065 Strength (per level) +0.035 Dexterity (per level) +0.045 Charisma (per level) +0.5 Construction (per level) +0.42 Repairing (per level) +0.45 Leadership (per level) +15 labor points towards Construction | +10 Strength +6 Dexterity +7 Charisma +75 Construction +63 Repairing +68 Leadership +15 labor points towards Construction | +13 Strength +7 Dexterity +9 Charisma +100 Construction +84 Repairing +90 Leadership +15 labor points towards Construction |
| Body | +0.075 Strength (per level) +0.055 Dexterity (per level) +0.055 Charisma (per level) +0.89 Construction (per level) +0.75 Repairing (per level) +0.62 Leadership (per level) +60 labor points | +11 Strength +8 Dexterity +8 Charisma +134 Construction +113 Repairing +93 Leadership +60 labor points | +15 Strength +11 Dexterity +11 Charisma +178 Construction +150 Repairing +124 Leadership +60 labor points |
| Belt | +0.065 Strength (per level) +0.055 Dexterity (per level) +0.055 Charisma (per level) +0.82 Construction (per level) +0.62 Repairing (per level) +0.71 Leadership (per level) +30 labor points towards Construction | +10 Strength +8 Dexterity +8 Charisma +123 Construction +93 Repairing +107 Leadership +30 labor points towards Construction | +13 Strength +11 Dexterity +11 Charisma +164 Construction +124 Repairing +142 Leadership +30 labor points towards Construction |
| Pants | +0.075 Strength (per level) +0.055 Dexterity (per level) +0.045 Charisma (per level) +0.89 Construction (per level) +0.72 Repairing (per level) +0.66 Leadership (per level) +60 labor points | +11 Strength +8 Dexterity +7 Charisma +134 Construction +108 Repairing +99 Leadership +60 labor points | +15 Strength +11 Dexterity +9 Charisma +178 Construction +144 Repairing +132 Leadership +60 labor points |
| Shoes | +0.065 Strength (per level) +0.045 Dexterity (per level) +0.055 Charisma (per level) +0.82 Construction (per level) +0.66 Repairing (per level) +0.67 Leadership (per level) +30 labor points towards Construction | +10 Strength +7 Dexterity +8 Charisma +123 Construction +99 Repairing +101 Leadership +30 labor points towards Construction | +13 Strength +9 Dexterity +11 Charisma +164 Construction +132 Repairing +134 Leadership +30 labor points towards Construction |
| Clothes set bonus | +0.13 Strength (per level) +0.11 Dexterity (per level) +0.11 Charisma (per level) +1.5 Construction (per level) +1.3 Repairing (per level) +1.3 Leadership (per level) +2 labor points towards Construction(per level) +45% Experience from jobs, duels and fort battles +160 labor points | +20 Strength +17 Dexterity +17 Charisma +225 Construction +195 Repairing +195 Leadership +300 labor points towards Construction +45% Experience from jobs, duels and fort battles +160 labor points | +26 Strength +22 Dexterity +22 Charisma +300 Construction +260 Repairing +260 Leadership +400 labor points towards Construction +45% Experience from jobs, duels and fort battles +160 labor points |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Animal | +272% Speed +0.065 Strength (per level) +0.04 Dexterity (per level) +0.03 Charisma (per level) +0.55 Construction (per level) +0.6 Repairing (per level) +0.6 Leadership (per level) +50 labor points towards Construction | +272% Speed +10 Strength +6 Dexterity +5 Charisma +83 Construction +90 Repairing +90 Leadership +50 labor points towards Construction | +272% Speed +13 Strength +8 Dexterity +6 Charisma +110 Construction +120 Repairing +120 Leadership +50 labor points towards Construction |
| Yield | +0.065 Strength (per level) +0.03 Dexterity (per level) +0.04 Charisma (per level) +0.55 Construction (per level) +0.6 Repairing (per level) +0.6 Leadership (per level) +50 labor points towards Construction | +10 Strength +5 Dexterity +6 Charisma +83 Construction +90 Repairing +90 Leadership +50 labor points towards Construction | +13 Strength +6 Dexterity +8 Charisma +110 Construction +120 Repairing +120 Leadership +50 labor points towards Construction |
| Animal + yield set bonus | +0.075 Strength (per level) +0.059 Dexterity (per level) +0.059 Charisma (per level) +0.68 Construction (per level) +0.42 Repairing (per level) +0.42 Leadership (per level) +1 labor points towards Construction (per level) +100 labor points +35% Experience from jobs, duels and fort battles | +12 Strength +9 Dexterity +9 Charisma +102 Construction +63 Repairing +63 Leadership +150 labor points towards Construction +100 labor points +35% Experience from jobs, duels and fort battles | +15 Strength +12 Dexterity +12 Charisma +136 Construction +84 Repairing +84 Leadership +200 labor points towards Construction +100 labor points +35% Experience from jobs, duels and fort battles |
| Set Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Hat | +0.045 Strength (per level) +0.045 Mobility (per level) +0.02 Charisma (per level) +0.4 Health Points (per level) +0.3 Dodging (per level) +0.35 Setting traps (per level) +1 Multiplayer Defense (Fort battle bonus) +5 Resistance (Fort battle bonus) | +7 Strength +7 Mobility +3 Charisma +60 Health Points +45 Dodging +53 Setting traps +1 Multiplayer Defense +5 Resistance | +9 Strength +9 Mobility +4 Charisma +80 Health Points +60 Dodging +70 Setting traps +1 Multiplayer Defense +5 Resistance |
| Neck | +0.045 Strength (per level) +0.03 Mobility (per level) +0.05 Charisma (per level) +0.4 Health Points (per level) +0.35 Dodging (per level) +0.5 Setting traps (per level) +1 Multiplayer Defense (Fort battle bonus) +5 Resistance (Fort battle bonus) | +7 Strength +5 Mobility +8 Charisma +60 Health Points +53 Dodging +75 Setting traps +1 Multiplayer Defense +5 Resistance | +9 Strength +6 Mobility +10 Charisma +80 Health Points +70 Dodging +100 Setting traps +1 Multiplayer Defense +5 Resistance |
| Body | +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Dexterity (per level) +0.03 Charisma (per level) +0.5 Health Points (per level) +0.5 Dodging (per level) +0.75 Setting traps (per level) +0.45 Leadership (per level) +8 Resistance (Fort battle bonus) | +8 Strength +8 Mobility +8 Dexterity +5 Charisma +75 Health Points +75 Dodging +113 Setting traps +68 Leadership +8 Resistance | +10 Strength +10 Mobility +10 Dexterity +6 Charisma +100 Health Points +100 Dodging +150 Setting traps +90 Leadership +8 Resistance |
| Belt | +0.05 Strength (per level) +0.05 Mobility (per level) +0.03 Dexterity (per level) +0.05 Charisma (per level) +0.55 Health Points (per level) +0.5 Dodging (per level) +0.6 Setting traps (per level) +0.4 Leadership (per level) +3.5 Multiplayer Defense (Fort battle bonus) +6 Resistance (Fort battle bonus) | +8 Strength +8 Mobility +5 Dexterity +8 Charisma +83 Health Points +75 Dodging +90 Setting traps +60 Leadership +3.5 Multiplayer Defense +6 Resistance | +10 Strength +10 Mobility +6 Dexterity +10 Charisma +110 Health Points +100 Dodging +120 Setting traps +80 Leadership +3.5 Multiplayer Defense +6 Resistance |
| Pants | +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Dexterity (per level) +0.03 Charisma (per level) +0.55 Health Points (per level) +0.55 Dodging (per level) +0.55 Setting traps (per level) +0.4 Leadership (per level) +8 Resistance (Fort battle bonus) | +8 Strength +8 Mobility +8 Dexterity +5 Charisma +83 Health Points +83 Dodging +83 Setting traps +60 Leadership +8 Resistance | +10 Strength +10 Mobility +10 Dexterity +6 Charisma +110 Health Points +110 Dodging +110 Setting traps +80 Leadership +8 Resistance |
| Shoes | +0.05 Strength (per level) +0.04 Mobility (per level) +0.05 Charisma (per level) +0.5 Health Points (per level) +0.3 Dodging (per level) +0.5 Setting traps (per level) +0.5 Leadership (per level) +3.5 Multiplayer Defense (Fort battle bonus) +6 Resistance (Fort battle bonus) | +8 Strength +6 Mobility +8 Charisma +75 Health Points +45 Dodging +75 Setting traps +75 Leadership +3.5 Multiplayer Defense +6 Resistance | +10 Strength +8 Mobility +10 Charisma +100 Health Points +60 Dodging +100 Setting traps +100 Leadership +3.5 Multiplayer Defense +6 Resistance |
| Clothes set bonus | +0.11 Strength (per level) +0.11 Mobility (per level) +0.11 Dexterity (per level) +0.11 Charisma (per level) +1.6 Health Points (per level) +1.2 Dodging (per level) +1.5 Setting traps (per level) +1.4 Leadership (per level) +10 Multiplayer Defense (Fort battle bonus) +90 Resistance (Fort battle bonus) +50% Experience from jobs, duels and fort battles | +17 Strength +17 Mobility +17 Dexterity +17 Charisma +240 Health Points +180 Dodging +225 Setting traps +210 Leadership +10 Multiplayer Defense +90 Resistance +50% Experience from jobs, duels and fort battles | +22 Strength +22 Mobility +22 Dexterity +22 Charisma +320 Health Points +240 Dodging +300 Setting traps +280 Leadership +10 Multiplayer Defense +90 Resistance +50% Experience from jobs, duels and fort battles |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Animal | +272% Speed +0.045 Strength (per level) +0.045 Mobility (per level) +0.045 Charisma (per level) +0.40 +0.50 +0.50 Setting traps (per level) +0.50 Leadership (per level) +5 Multiplayer Defense (Fort battle bonus) +20 Resistance (Fort battle bonus) | +272% Speed +7 Strength +7 Mobility +7 Charisma +60 +75 +75 Setting traps +75 Leadership +5 Multiplayer Defense (Fort battle bonus) +20 Resistance (Fort battle bonus) | +272% Speed +9 Strength +9 Mobility +9 Charisma +80 +100 +100 Setting traps +100 Leadership +5 Multiplayer Defense (Fort battle bonus) +20 Resistance (Fort battle bonus) |
| Yield | +0.045 Strength (per level) +0.045 Mobility (per level) +0.045 Charisma (per level) +0.40 +0.50 +0.50 Setting traps (per level) +0.50 Leadership (per level) +5 Multiplayer Defense (Fort battle bonus) +20 Resistance (Fort battle bonus) | +7 Strength +7 Mobility +7 Charisma +60 +75 +75 Setting traps +75 Leadership +5 Multiplayer Defense (Fort battle bonus) +20 Resistance (Fort battle bonus) | +9 Strength +9 Mobility +9 Charisma +80 +100 +100 Setting traps +100 Leadership +5 Multiplayer Defense (Fort battle bonus) +20 Resistance (Fort battle bonus) |
| Animal + yield bonus | +0.045 Strength (per level) +0.045 Mobility (per level) +0.045 Charisma (per level) +0.60 Health Points (per level) +0.40 Dodging (per level) +0.50 Setting traps (per level) +0.50 Leadership (per level) +30% Experience from jobs, duels and fort battles +5 Multiplayer Defense (Fort battle bonus) +80 Resistance (Fort battle bonus) | +7 Strength +7 Mobility +7 Charisma +90 Health Points +60 Dodging +75 Setting traps +75 Leadership +30% Experience from jobs, duels and fort battles +5 Multiplayer Defense (Fort battle bonus) +80 Resistance (Fort battle bonus) | +9 Strength +9 Mobility +9 Charisma +120 Health Points +80 Dodging +100 Setting traps +100 Leadership +30% Experience from jobs, duels and fort battles +5 Multiplayer Defense (Fort battle bonus) +80 Resistance (Fort battle bonus) |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Hat | +0.04 Strength +0.03 Mobility +0.04 Dexterity +0.45 Hiding +0.45 Shooting +0.3 Appearance +0.5 | +6 Strength +5 Mobility +6 Dexterity +68 Hiding +68 Shooting +45 Appearance +75 | +8 Strength +6 Mobility +8 Dexterity +90 Hiding +90 Shooting +60 Appearance +100 |
| Neck | +0.04 Strength +0.03 Mobility +0.04 Dexterity +0.45 Toughness +0.3 Shooting +0.45 Trading +0.5 | +6 Strength +5 Mobility +6 Dexterity +68 Toughness +45 Shooting +68 Trading +75 | +8 Strength +6 Mobility +8 Dexterity +90 Toughness +60 Shooting +90 Trading +100 |
| Body | +0.06 Strength +0.06 Mobility +0.06 Dexterity +0.05 Charisma +0.6 Toughness +0.3 Hiding +0.6 Shooting +0.5 Trading +0.15% | +9 Strength +9 Mobility +9 Dexterity +8 Charisma +90 Toughness +45 Hiding +90 Shooting +75 Trading +23% | +12 Strength +12 Mobility +12 Dexterity +10 Charisma +120 Toughness +60 Hiding +120 Shooting +100 Trading +30% |
| Belt | +0.05 Strength +0.05 Mobility +0.05 Dexterity +0.06 Charisma +0.45 Toughness +0.45 Hiding +0.3 Shooting +0.55 Trading +0.15% | +8 Strength +8 Mobility +8 Dexterity +9 Charisma +68 Toughness +68 Hiding +45 Shooting +83 Trading +23% | +10 Strength +10 Mobility +10 Dexterity +12 Charisma +90 Toughness +90 Hiding +60 Shooting +110 Trading +30% |
| Pants | +0.06 Strength +0.04 Mobility +0.06 Dexterity +0.04 Charisma +0.3 Toughness +0.45 Shooting +0.55 Trading +0.45 Appearance +0.15% | +9 Strength +6 Mobility +9 Dexterity +6 Charisma +45 Toughness +68 Shooting +83 Trading +68 Appearance +23% | +12 Strength +8 Mobility +12 Dexterity +8 Charisma +60 Toughness +90 Shooting +110 Trading +90 Appearance +30% |
| Shoes | +0.05 Strength +0.06 Mobility +0.05 Dexterity +0.5 Toughness +0.35 Hiding +0.55 Shooting +0.45 Trading +0.15% | +8 Strength +9 Mobility +8 Dexterity +75 Toughness +53 Hiding +83 Shooting +68 Trading +23% | +10 Strength +12 Mobility +10 Dexterity +100 Toughness +70 Hiding +110 Shooting +90 Trading +30% |
| Clothes set bonus | +0.1 Strength +0.1 Dexterity +0.1 Mobility +0.08 Charisma +0.9 Toughness +0.9 Hiding +0.9 Shooting +0.9 Trading +0.9 Appearance +0.1% Speed (per level) +0.15% +0.15% +0.15% +0.15% +1 labor points (per level) | +15 Strength +15 Dexterity +15 Mobility +12 Charisma +135 Toughness +135 Hiding +135 Shooting +135 Trading +135 Appearance +15% Speed +23% +23% +23% +23% +150 labor points | +20 Strength +20 Dexterity +20 Mobility +16 Charisma +180 Toughness +180 Hiding +180 Shooting +180 Trading +180 Appearance +20% Speed +30% +30% +30% +30% +200 labor points |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Animal | +272% Speed +0.05 Strength (per level) +0.05 Mobility (per level) +0.05 Charisma (per level) +0.45 Toughness (per level) +0.45 Hiding (per level) +0.45 Shooting (per level) +0.15% +0.15% | +272% Speed +8 Strength +8 Mobility +8 Charisma +68 Toughness +68 Hiding +68 Shooting +23% +23% | +272% Speed +10 Strength +10 Mobility +10 Charisma +90 Toughness +90 Hiding +90 Shooting +30% +30% |
| Yield | +0.05 Strength +0.05 Mobility +0.05 Dexterity +0.45 Hiding +0.45 Trading +0.45 Appearance +0.15% +0.15% | +8 Strength +8 Mobility +8 Dexterity +68 Hiding +68 Trading +68 Appearance +23% +23% | +10 Strength +10 Mobility +10 Dexterity +90 Hiding +90 Trading +90 Appearance +30% +30% |
| Animal + yield bonus | +0.05 Strength +0.05 Mobility +0.05 Dexterity +0.05 Charisma +0.45 Toughness +0.45 Hiding +0.45 Shooting +0.45 Trading +0.45 Appearance +0.15% +0.15% +0.15% +0.15% +1 labor points (per level) | +8 Strength +8 Mobility +8 Dexterity +8 Charisma +68 Toughness +68 Hiding +68 Shooting +68 Trading +68 Appearance +23% +23% +23% +23% +150 labor points | +10 Strength +10 Mobility +10 Dexterity +10 Charisma +90 Toughness +90 Hiding +90 Shooting +90 Trading +90 Appearance +30% +30% +30% +30% +200 labor points |
| Item | Bonus per level | Bonus for 150 level | Bonus for 200 level |
|---|---|---|---|
| Melee | Damage 18 - 28 +1.27 Damage +0.08 Strength +0.06 Mobility +0.06 Dexterity +0.08 Charisma +0.5 Toughness +0.5 Reflex +0.3 Aiming +0.65 Health Points (per level) +0.55 Dodging (per level) +0.55 Hiding (per level) +0.55 Leadership (per level) +25% Money from jobs and duels | Damage 18 - 28 +191 Damage +12 Strength +9 Mobility +9 Dexterity +12 Charisma +75 Toughness +75 Reflex +45 Aiming +98 Health Points +83 Dodging +83 Hiding +83 Leadership +25% Money from jobs and duels | Damage 18 - 28 +254 Damage +16 Strength +12 Mobility +12 Dexterity +16 Charisma +100 Toughness +100 Reflex +60 Aiming +130 Health Points +110 Dodging +110 Hiding +110 Leadership +25% Money from jobs and duels |
| Range | Damage 18 - 28 +1.27 Damage +0.06 Strength +0.08 Mobility +0.08 Dexterity +0.06 Charisma +0.5 Reflex +0.3 Aiming +0.3 Shooting +0.65 Health Points (per level) +0.55 Dodging (per level) +0.55 Setting traps (per level) +0.55 Leadership (per level) +25% Money from jobs and duels | Damage 18 - 28 +191 Damage +9 Strength +12 Mobility +12 Dexterity +9 Charisma +75 Reflex +45 Aiming +45 Shooting +98 Health Points +83 Dodging +83 Setting traps +83 Leadership +25% Money from jobs and duels | Damage 18 - 28 +254 Damage +12 Strength +16 Mobility +16 Dexterity +12 Charisma +100 Reflex +60 Aiming +60 Shooting +130 Health Points +110 Dodging +110 Setting traps +110 Leadership +25% Money from jobs and duels |
| Fort | Damage 25-125 +2.27 Damage +0.065 Strength +0.06 Mobility +0.075 Dexterity +0.05 Charisma +0.55 Reflex +0.60 Aiming +0.30 Appearance +0.65 Health Points (per level) +0.55 Dodging (per level) +0.55 Hiding (per level) +0.55 Setting traps (per level) +0.55 Leadership (per level) +35% Improved product drop chance +35% Experience from jobs, duels and fort battles +35% Improved Luck | Damage 25-125 +341 Damage +10 Strength +9 Mobility +12 Dexterity +8 Charisma +83 Reflex +90 Aiming +45 Appearance +98 Health Points +83 Dodging +83 Hiding +83 Setting traps +83 Leadership +35% Improved product drop chance +35% Experience from jobs, duels and fort battles +35% Improved Luck | Damage 25-125 +454 Damage +13 Strength +12 Mobility +15 Dexterity +10 Charisma +110 Reflex +120 Aiming +60 Appearance +130 Health Points +110 Dodging +110 Hiding +110 Setting traps +110 Leadership +35% Improved product drop chance +35% Experience from jobs, duels and fort battles +35% Improved Luck |
| Weapon set bonus | +0.08 Strength +0.06 Mobility +0.08 Dexterity +0.06 Charisma +0.65 Reflex +0.75 Aiming +0.40 Appearance +0.90 Health Points (per level) +0.75 Dodging (per level) +0.75 Hiding (per level) +0.75 Setting traps (per level) +0.75 Leadership (per level) +75% +65% +60% +75% +16 +35 Damage (Fort battle sector bonus) +90 +250 labor points +120% Speed | +12 Strength +9 Mobility +12 Dexterity +9 Charisma +98 Reflex +113 Aiming +60 Appearance +135 Health Points +113 Dodging +113 Hiding +113 Setting traps +113 Leadership +75% +65% +60% +75% +16 +35 Damage (Fort battle sector bonus) +90 +250 labor points +120% Speed | +16 Strength +12 Mobility +16 Dexterity +12 Charisma +130 Reflex +150 Aiming +80 Appearance +180 Health Points +150 Dodging +150 Hiding +150 Setting traps +150 Leadership +75% +65% +60% +75% +16 +35 Damage (Fort battle sector bonus) +90 +250 labor points +120% Speed |
We are looking forward to see your feedback!
Yours sincerely,
Loki
Community Manager

The current situation of fort battles is really bad. Attack deals much more damage per round than defense. Defense's only hope is to stack HP to survive attack's damage. The scenario in which defenders actually kill attackers completely disappeared. You really need to do something to restore balance between the attack side and the defense side in a fort battle. I gave up on asking you for game updates, I know they will never come, all I ask for now is for you to at least keep the game balanced.
