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Independence Day 2024 Sets - Feedback

Loki

The West Team
independanceDay_logo2.png

Howdy Cowgirls & Cowboys,

as every year, during the Independence Day Event, you will have chance to win four sets. :up:
You, the Beta Community, are very important to us and we are always looking forward to your feedback.

Please, check the sets below and let us know of your opinion (how and what you would change). :up:

ItemBonus per levelBonus for 150 levelBonus for 200 level
Hat+0.03 Mobility (per Level)
+0.042 Dexterity (per Level)
+0.40 Dodging (per Level)
+0.40 Aiming (per level)
+0.35 Shooting (per Level)
+5 Mobility
+7 Dexterity
+60 Dodging
+60 Aiming
+53 Shooting
+6 Mobility
+9 Dexterity
+80 Dodging
+80 Aiming
+70 Shooting
Neck+0.04 Dexterity (per Level)
+0.02 Charisma (per Level)
+0.30 Dodging (per Level)
+0.35 Aiming (per level)
+0.30 Shooting (per Level)
+6 Dexterity
+3 Charisma
+45 Dodging
+53 Aiming
+45 Shooting
+8 Dexterity
+4 Charisma
+60 Dodging
+70 Aiming
+60 Shooting
Body+0.035 Mobility (per Level)
+0.06 Dexterity (per Level)
+0.042 Charisma (per Level)
+0.65 Toughness (per level)
+0.65 Dodging (per Level)
+0.65 Shooting (per Level)
+0.50 Appearance (per Level)
+6 Mobility
+9 Dexterity
+7 Charisma
+98 Toughness
+98 Dodging
+98 Shooting
+75 Appearance
+7 Mobility
+12 Dexterity
+9 Charisma
+130 Toughness
+130 Dodging
+130 Shooting
+100 Appearance
Belt+0.04 Mobility (per Level)
+0.04 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.40 Toughness (per Level)
+0.40 Dodging (per level)
+0.40 Aiming (per Level)
+0.40 Appearance (per Level)
+6 Mobility
+6 Dexterity
+6 Charisma
+60 Toughness
+60 Dodging
+60 Aiming
+60 Appearance
+8 Mobility
+8 Dexterity
+8 Charisma
+80 Toughness
+80 Dodging
+80 Aiming
+80 Appearance
Pants+0.06 Mobility (per Level)
+0.042 Dexterity (per Level)
+0.035 Charisma (per Level)
+0.65 Toughness (per level)
+0.60 Dodging (per Level)
+0.60 Shooting (per Level)
+0.45 Appearance (per Level)
+9 Mobility
+7 Dexterity
+6 Charisma
+98 Toughness
+90 Dodging
+90 Shooting
+68 Appearance
+12 Mobility
+9 Dexterity
+7 Charisma
+130 Toughness
+120 Dodging
+120 Shooting
+90 Appearance
Shoes+0.045 Mobility (per Level)
+0.045 Dexterity (per Level)
+0.052 Charisma (per Level)
+0.35 Toughness (per Level)
+0.40 Dodging (per Level)
+0.45 Aiming (per level)
+0.40 Shooting (per Level)
+7 Mobility
+7 Dexterity
+8 Charisma
+53 Toughness
+60 Dodging
+68 Aiming
+60 Shooting
+9 Mobility
+9 Dexterity
+11 Charisma
+70 Toughness
+80 Dodging
+90 Aiming
+80 Shooting
Clothes set for all items+0.125 Mobility (per Level)
+0.125 Dexterity (per Level)
+0.125 Charisma (per Level)
+1.00 Dodging (per Level)
+1.35 Aiming (per Level)
+1.45 Shooting (per Level)
+0.65 Appearance (per Level)
+30% Money from jobs and duels
+30% Experience from jobs, duels and fort battles
+19 Mobility
+19 Dexterity
+19 Charisma
+150 Dodging
+203 Aiming
+218 Shooting
+98 Appearance
+30% Money from jobs and duels
+30% Experience from jobs, duels and fort battles
+25 Mobility
+25 Dexterity
+25 Charisma
+200 Dodging
+270 Aiming
+290 Shooting
+130 Appearance
+30% Money from jobs and duels
+30% Experience from jobs, duels and fort battles

ItemBonus per levelBonus for 150 levelBonus for 200 level
Animal+212% Speed
+0.043 Mobility (per Level)
+0.050 Dexterity (per Level)
+0.023 Charisma (per Level)
+0.50 Dodging (per Level)
+0.45 Aiming (per level)
+0.45 Shooting (per Level)
+212% Speed
+7 Mobility
+8 Dexterity
+4 Charisma
+75 Dodging
+68 Aiming
+68 Shooting
+212% Speed
+9 Mobility
+10 Dexterity
+5 Charisma
+100 Dodging
+90 Aiming
+90 Shooting
Yield+0.050 Mobility (per Level)
+0.043 Dexterity (per Level)
+0.023 Charisma (per Level)
+0.45 Aiming (per Level)
+0.45 Shooting (per level)
+0.50 Appearance (per Level)
+8 Mobility
+7 Dexterity
+4 Charisma
+68 Aiming
+68 Shooting
+75 Appearance
+10 Mobility
+9 Dexterity
+5 Charisma
+90 Aiming
+90 Shooting
+100 Appearance
Animal + yield set+0.05 Mobility (per Level)
+0.05 Dexterity (per Level)
+0.05 Charisma (per Level)
+0.45 Dodging (per Level)
+0.45 Aiming (per Level)
+0.45 Shooting (per Level)
+0.45 Appearance (per Level)
+25% Money from jobs and duels
+25% Experience from jobs, duels and fort battles
+8 Mobility
+8 Dexterity
+8 Charisma
+68 Dodging
+68 Aiming
+68 Shooting
+68 Appearance
+25% Money from jobs and duels
+25% Experience from jobs, duels and fort battles
+10 Mobility
+10 Dexterity
+10 Charisma
+90 Dodging
+90 Aiming
+90 Shooting
+90 Appearance
+25% Money from jobs and duels
+25% Experience from jobs, duels and fort battles

ItemBonus per levelBonus for 150 levelBonus for 200 level
MeleeDamage 12 - 27
+1.17 Damage (per Level)
+0.043 Strength (per Level)
+0.023 Charisma (per Level)
+0.50 Vigor (per Level)
+0.45 Aiming (per level)
Damage 12 - 27
+176 Damage
+7 Strength
+4 Charisma
+75 Vigor
+68 Aiming
Damage 12 - 27
+234 Damage
+9 Strength
+5 Charisma
+100 Vigor
+90 Aiming
RangeDamage 12 - 27
+1.17 Damage (per Level)
+0.023 Mobility (per Level)
+0.043 Dexterity (per Level)
+0.45 Aiming (per level)
+0.50 Shooting (per Level)
Damage 12 - 27
+176 Damage
+4 Mobility
+7 Dexterity
+68 Aiming
+75 Shooting
Damage 12 - 27
+234 Damage
+5 Mobility
+9 Dexterity
+90 Aiming
+100 Shooting
FortDamage 22 - 42
+2.15 Damage (per Level)
+0.05 Mobility (per Level)
+0.05 Dexterity (per Level)
+0.05 Charisma (per Level)
+0.45 Dodging (per Level)
+0.45 Aiming (per Level)
+0.45 Appearance (per Level)
Damage 22 - 42
+323 Damage
+8 Mobility
+8 Dexterity
+8 Charisma
+68 Dodging
+68 Aiming
+68 Appearance
Damage 22 - 42
+430 Damage
+10 Mobility
+10 Dexterity
+10 Charisma
+90 Dodging
+90 Aiming
+90 Appearance
Weapon set+0.05 Mobility (per Level)
+0.05 Dexterity (per Level)
+0.05 Charisma (per Level)
+0.65 Dodging (per Level)
+0.75 Aiming (per Level)
+0.45 Appearance (per Level)
+25% Money from jobs and duels
+25% Experience from jobs, duels and fort battles
+8 Mobility
+8 Dexterity
+8 Charisma
+98 Dodging
+113 Aiming
+68 Appearance
+25% Money from jobs and duels
+25% Experience from jobs, duels and fort battles
+10 Mobility
+10 Dexterity
+10 Charisma
+130 Dodging
+150 Aiming
+90 Appearance
+25% Money from jobs and duels
+25% Experience from jobs, duels and fort battles
ItemBonus per levelBonus for 150 levelBonus for 200 level
Hat+0.03 Strength (per Level)
+0.042 Mobility (per Level)
+0.42 Toughness (per Level)
+0.42 Dodging (per level)
+0.35 Aiming (per Level)
+5 Strength
+7 Mobility
+63 Toughness
+63 Dodging
+53 Aiming
+6 Strength
+9 Mobility
+84 Toughness
+84 Dodging
+70 Aiming
Neck+0.04 Mobility (per Level)
+0.02 Charisma (per Level)
+0.30 Toughness (per Level)
+0.35 Dodging (per level)
+0.30 Aiming (per Level)
+6 Mobility
+3 Charisma
+45 Toughness
+53 Dodging
+45 Aiming
+8 Mobility
+4 Charisma
+60 Toughness
+70 Dodging
+60 Aiming
Body+0.035 Strength (per Level)
+0.06 Mobility (per Level)
+0.042 Charisma (per Level)
+0.65 Toughness (per Level)
+0.77 Dodging (per level)
+0.62 Aiming (per Level)
+0.50 Appearance (per Level)
+6 Strength
+9 Mobility
+7 Charisma
+98 Toughness
+116 Dodging
+93 Aiming
+75 Appearance
+8 Strength
+12 Mobility
+9 Charisma
+130 Toughness
+154 Dodging
+124 Aiming
+100 Appearance
Belt+0.04 Strength (per Level)
+0.04 Mobility (per Level)
+0.04 Charisma (per Level)
+0.40 Toughness (per Level)
+0.40 Dodging (per level)
+0.40 Aiming (per Level)
+0.40 Appearance (per Level)
+6 Strength
+6 Mobility
+6 Charisma
+60 Toughness
+60 Dodging
+60 Aiming
+60 Appearance
+8 Strength
+8 Mobility
+8 Charisma
+80 Toughness
+80 Dodging
+80 Aiming
+80 Appearance
Pants+0.06 Strength (per Level)
+0.042 Mobility (per Level)
+0.035 Charisma (per Level)
+0.60 Toughness (per Level)
+0.65 Dodging (per level)
+0.60 Aiming (per Level)
+0.45 Appearance (per Level)
+9 Strength
+7 Mobility
+6 Charisma
+90 Toughness
+98 Dodging
+90 Aiming
+68 Appearance
+12 Strength
+9 Mobility
+7 Charisma
+120 Toughness
+130 Dodging
+120 Aiming
+90 Appearance
Shoes+0.045 Strength (per Level)
+0.045 Mobility (per Level)
+0.052 Charisma (per Level)
+0.43 Toughness (per Level)
+0.45 Dodging (per level)
+0.40 Aiming (per Level)
+0.35 Appearance (per Level)
+7 Strength
+7 Mobility
+8 Charisma
+65 Toughness
+68 Dodging
+60 Aiming
+53 Appearance
+9 Strength
+9 Mobility
+11 Charisma
+86 Toughness
+90 Dodging
+80 Aiming
+70 Appearance
Clothes set bonus+0.125 Strength (per Level)
+0.125 Mobility (per Level)
+0.125 Charisma (per Level)
+1.16 Toughness (per Level)
+1.29 Dodging (per Level)
+0.91 Aiming (per Level)
+0.70 Appearance (per Level)
+60% Regeneration
+45% Experience from jobs, duels and fort battles
+19 Strength
+19 Mobility
+19 Charisma
+174 Toughness
+194 Dodging
+137 Aiming
+105 Appearance
+60% Regeneration
+45% Experience from jobs, duels and fort battles
+25 Strength
+25 Mobility
+25 Charisma
+232 Toughness
+258 Dodging
+182 Aiming
+140 Appearance
+60% Regeneration
+45% Experience from jobs, duels and fort battles

ItemBonus per levelBonus for 150 levelBonus for 200 level
Animal+200% Speed
+0.043 Strength (per Level)
+0.050 Mobility (per Level)
+0.023 Charisma (per Level)
+0.4 Toughness (per Level)
+0.4 Dodging (per level)
+0.4 Appearance (per Level)
+200% Speed
+7 Strength
+8 Mobility
+4 Charisma
+60 Toughness
+60 Dodging
+60 Appearance
+200% Speed
+9 Strength
+10 Mobility
+5 Charisma
+80 Toughness
+80 Dodging
+80 Appearance
Yield+0.050 Strength (per Level)
+0.043 Mobility (per Level)
+0.023 Charisma (per Level)
+0.4 Toughness (per Level)
+0.4 Dodging (per level)
+0.4 Aiming (per Level)
+8 Strength
+7 Mobility
+4 Charisma
+60 Toughness
+60 Dodging
+60 Aiming
+10 Strength
+9 Mobility
+5 Charisma
+80 Toughness
+80 Dodging
+80 Aiming
Animal + yield set bonus+0.05 Strength (per Level)
+0.05 Mobility (per Level)
+0.05 Charisma (per Level)
+0.35 Toughness (per Level)
+0.35 Dodging (per Level)
+0.35 Aiming (per Level)
+0.35 Appearance (per Level)
+45% Regeneration
+35% Experience from jobs, duels and fort battles
+8 Strength
+8 Mobility
+8 Charisma
+53 Toughness
+53 Dodging
+53 Aiming
+53 Appearance
+45% Regeneration
+35% Experience from jobs, duels and fort battles
+10 Strength
+10 Mobility
+10 Charisma
+70 Toughness
+70 Dodging
+70 Aiming
+70 Appearance
+45% Regeneration
+35% Experience from jobs, duels and fort battles
Set ItemBonus per levelBonus for 150 levelBonus for 200 level
Hat+0.04 Strength (per level)
+0.03 Mobility (per level)
+0.04 Dexterity (per level)
+0.45 Horseback Riding (per level)
+0.45 Swimming (per level)
+0.3 Setting Traps (per level)
+10 labor points
+6 Strength
+5 Mobility
+6 Dexterity
+68 Horseback Riding
+68 Swimming
+45 Setting Traps
+10 labor points
+8 Strength
+6 Mobility
+8 Dexterity
+90 Horseback Riding
+90 Swimming
+60 Setting Traps
+10 labor points
Neck+0.04 Strength (per level)
+0.03 Mobility (per level)
+0.04 Dexterity (per level)
+0.45 Vigor (per level)
+0.3 Swimming (per level)
+0.45 Shooting (per level)
+10 labor points
+6 Strength
+5 Mobility
+6 Dexterity
+68 Vigor
+45 Swimming
+68 Shooting
+10 labor points
+8 Strength
+6 Mobility
+8 Dexterity
+90 Vigor
+60 Swimming
+90 Shooting
+10 labor points
Body+0.06 Strength (per level)
+0.06 Mobility (per level)
+0.06 Dexterity (per level)
+0.05 Charisma (per level)
+0.6 Vigor (per level)
+0.3 Horseback Riding (per level)
+0.6 Swimming (per level)
+0.5 Shooting (per level)
+20 labor points
+9 Strength
+9 Mobility
+9 Dexterity
+8 Charisma
+90 Vigor
+45 Horseback Riding
+90 Swimming
+75 Shooting
+20 labor points
+12 Strength
+12 Mobility
+12 Dexterity
+10 Charisma
+120 Vigor
+60 Horseback Riding
+120 Swimming
+100 Shooting
+20 labor points
Belt+0.05 Strength (per level)
+0.05 Mobility (per level)
+0.05 Dexterity (per level)
+0.06 Charisma (per level)
+0.45 Vigor (per level)
+0.45 Horseback Riding (per level)
+0.3 Swimming (per level)
+0.55 Shooting (per level)
+15 labor points
+8 Strength
+8 Mobility
+8 Dexterity
+9 Charisma
+68 Vigor
+68 Horseback Riding
+45 Swimming
+83 Shooting
+15 labor points
+10 Strength
+10 Mobility
+10 Dexterity
+12 Charisma
+90 Vigor
+90 Horseback Riding
+60 Swimming
+110 Shooting
+15 labor points
Pants+0.06 Strength (per level)
+0.04 Mobility (per level)
+0.06 Dexterity (per level)
+0.04 Charisma (per level)
+0.3 Vigor (per level)
+0.45 Swimming (per level)
+0.55 Shooting (per level)
+0.45 Setting Traps (per level)
+20 labor points
+9 Strength
+6 Mobility
+9 Dexterity
+6 Charisma
+45 Vigor
+68 Swimming
+83 Shooting
+68 Setting Traps
+20 labor points
+12 Strength
+8 Mobility
+12 Dexterity
+8 Charisma
+60 Vigor
+90 Swimming
+110 Shooting
+90 Setting Traps
+20 labor points
Shoes+0.05 Strength (per level)
+0.06 Mobility (per level)
+0.05 Dexterity (per level)
+0.5 Vigor (per level)
+0.35 Horseback Riding (per level)
+0.55 Swimming (per level)
+0.45 Shooting (per level)
+15 labor points
+8 Strength
+9 Mobility
+8 Dexterity
+75 Vigor
+53 Horseback Riding
+83 Swimming
+68 Shooting
+15 labor points
+10 Strength
+12 Mobility
+10 Dexterity
+100 Vigor
+70 Horseback Riding
+110 Swimming
+90 Shooting
+15 labor points
Clothes set bonus+0.1 Strength (per level)
+0.1 Dexterity (per level)
+0.1 Mobility (per level)
+0.08 Charisma (per level)
+0.9 Vigor (per level)
+0.9 Horseback Riding (per level)
+0.9 Swimming (per level)
+0.9 Shooting (per level)
+0.9 Setting Traps (per level)
+130% Money from jobs and duels
+130% Improved Luck
+200 labor points
+15 Strength
+15 Dexterity
+15 Mobility
+12 Charisma
+135 Vigor
+135 Horseback Riding
+135 Swimming
+135 Shooting
+135 Setting Traps
+130% Money from jobs and duels
+130% Improved Luck
+200 labor points
+20 Strength
+20 Dexterity
+20 Mobility
+16 Charisma
+180 Vigor
+180 Horseback Riding
+180 Swimming
+180 Shooting
+180 Setting Traps
+130% Money from jobs and duels
+130% Improved Luck
+200 labor points

ItemBonus per levelBonus for 150 levelBonus for 200 level
Animal+200% Speed
+0.05 Strength (per level)
+0.05 Mobility (per level)
+0.05 Charisma (per level)
+0.45 Vigor (per level)
+0.45 Horseback Riding (per level)
+0.45 Swimming (per level)
+20% Money from jobs and duels
+200% Speed
+8 Strength
+8 Mobility
+8 Charisma
+68 Vigor
+68 Horseback Riding
+68 Swimming
+20% Money from jobs and duels
+200% Speed
+10 Strength
+10 Mobility
+10 Charisma
+90 Vigor
+90 Horseback Riding
+90 Swimming
+20% Money from jobs and duels
Yield+0.05 Strength (per level)
+0.05 Mobility (per level)
+0.05 Dexterity (per level)
+0.45 Horseback Riding (per level)
+0.45 Shooting (per level)
+0.45 Setting Traps (per level)
+20% Improved Luck
+8 Strength
+8 Mobility
+8 Dexterity
+68 Horseback Riding
+68 Shooting
+68 Setting Traps
+20% Improved Luck
+10 Strength
+10 Mobility
+10 Dexterity
+90 Horseback Riding
+90 Shooting
+90 Setting Traps
+20% Improved Luck
Animal + yield bonus+0.05 Strength (per level)
+0.05 Mobility (per level)
+0.05 Dexterity (per level)
+0.05 Charisma (per level)
+0.45 Vigor (per level)
+0.45 Horseback Riding (per level)
+0.45 Swimming (per level)
+0.45 Shooting (per level)
+0.45 Setting Traps (per level)
+30% Improved Luck
+30% Money from jobs and duels
+120 labor points
+8 Strength
+8 Mobility
+8 Dexterity
+8 Charisma
+68 Vigor
+68 Horseback Riding
+68 Swimming
+68 Shooting
+68 Setting Traps
+30% Improved Luck
+30% Money from jobs and duels
+120 labor points
+10 Strength
+10 Mobility
+10 Dexterity
+10 Charisma
+90 Vigor
+90 Horseback Riding
+90 Swimming
+90 Shooting
+90 Setting Traps
+30% Improved Luck
+30% Money from jobs and duels
+120 labor points
ItemBonus per levelBonus for 150 levelBonus for 200 level
Hat+0.035 Strength (per Level)
+0.035 Mobility (per level)
+0.035 Dexterity (per level)
+0.4 Health Points (per level)
+0.4 Hiding (per level)
+0.4 Setting Traps (per level)
+0.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+6 Strength
+6 Mobility
+6 Dexterity
+60 Health Points
+60 Hiding
+60 Setting Traps
+0.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+8 Strength
+8 Mobility
+8 Dexterity
+80 Health Points
+80 Hiding
+80 Setting Traps
+0.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
Neck+0.035 Strength (per Level)
+0.035 Mobility (per level)
+0.035 Charisma (per level)
+0.35 Health Points (per level)
+0.4 Dodging (per level)
+0.5 Leadership (per level)
+0.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+6 Strength
+6 Mobility
+6 Charisma
+53 Health Points
+60 Dodging
+75 Leadership
+0.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+8 Strength
+8 Mobility
+8 Charisma
+70 Health Points
+80 Dodging
+100 Leadership
+0.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
Body+0.045 Strength (per Level)
+0.045 Mobility (per level)
+0.045 Dexterity (per level)
+0.4 Health Points (per level)
+0.4 Dodging (per level)
+0.65 Hiding (per level)
+0.65 Setting Traps (per level)
+1 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+7 Strength
+7 Mobility
+7 Dexterity
+60 Health Points
+60 Dodging
+98 Hiding
+98 Setting Traps
+1 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+9 Strength
+9 Mobility
+9 Dexterity
+80 Health Points
+80 Dodging
+130 Hiding
+130 Setting Traps
+1 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
Belt+0.04 Strength (per Level)
+0.04 Mobility (per level)
+0.04 Dexterity (per level)
+0.55 Health Points (per level)
+0.55 Dodging (per level)
+0.45 Hiding (per level)
+0.45 Setting Traps (per level)
+2.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+6 Strength
+6 Mobility
+6 Dexterity
+83 Health Points
+83 Dodging
+68 Hiding
+68 Setting Traps
+2.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+8 Strength
+8 Mobility
+8 Dexterity
+110 Health Points
+110 Dodging
+90 Hiding
+90 Setting Traps
+2.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
Pants+0.045 Mobility (per level)
+0.045 Dexterity (per level)
+0.045 Charisma (per level)
+0.4 Dodging (per level)
+0.65 Hiding (per level)
+0.65 Setting Traps (per level)
+0.4 Leadership (per level)
+1 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+7 Mobility
+7 Dexterity
+7 Charisma
+60 Dodging
+98 Hiding
+98 Setting Traps
+60 Leadership
+1 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+9 Mobility
+9 Dexterity
+9 Charisma
+80 Dodging
+130 Hiding
+130 Setting Traps
+80 Leadership
+1 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
Shoes+0.04 Mobility (per level)
+0.04 Dexterity (per level)
+0.045 Charisma (per level)
+0.55 Health Points (per level)
+0.45 Hiding (per level)
+0.45 Setting Traps (per level)
+0.55 Leadership (per level)
+2.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+6 Mobility
+6 Dexterity
+7 Charisma
+83 Health Points
+68 Hiding
+68 Setting Traps
+83 Leadership
+2.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
+8 Mobility
+8 Dexterity
+9 Charisma
+110 Health Points
+90 Hiding
+90 Setting Traps
+110 Leadership
+2.75 Multiplayer Defense (Fort battle bonus)
+5 Resistance (Fort battle bonus)
Clothes set bonus+0.1 Strength (per Level)
+0.1 Mobility (per level)
+0.1 Dexterity (per level)
+0.1 Charisma (per level)
+1.3 Health Points (per level)
+1.3 Dodging (per level)
+1.1 Hiding (per level)
+1.1 Setting Traps (per level)
+0.9 Leadership (per level)
+8 Multiplayer Defense (Fort battle bonus)
+80 Resistance (Fort battle bonus)
+50% Experience from jobs, duels and fort battles
+15 Strength
+15 Mobility
+15 Dexterity
+15 Charisma
+195 Health Points
+195 Dodging
+165 Hiding
+165 Setting Traps
+135 Leadership
+8 Multiplayer Defense (Fort battle bonus)
+80 Resistance (Fort battle bonus)
+50% Experience from jobs, duels and fort battles
+20 Strength
+20 Mobility
+20 Dexterity
+20 Charisma
+260 Health Points
+260 Dodging
+220 Hiding
+220 Setting Traps
+180 Leadership
+8 Multiplayer Defense (Fort battle bonus)
+80 Resistance (Fort battle bonus)
+50% Experience from jobs, duels and fort battles

ItemBonus per levelBonus for 150 levelBonus for 200 level
AnimalSpeed: +200%
+0.05 Mobility (per level)
+0.04 Dexterity (per level)
+0.04 Charisma (per level)
+0.8 Dodging (per level)
+0.5 Hiding (per level)
+0.5 Setting Traps (per level)
+0.4 Leadership (per level)
+5 Multiplayer Defense (Fort battle bonus)
Speed: +200%
+8 Mobility
+6 Dexterity
+6 Charisma
+120 Dodging
+75 Hiding
+75 Setting Traps
+60 Leadership
+5 Multiplayer Defense (Fort battle bonus)
Speed: +200%
+10 Mobility
+8 Dexterity
+8 Charisma
+160 Dodging
+100 Hiding
+100 Setting Traps
+80 Leadership
+5 Multiplayer Defense (Fort battle bonus)
Yield+0.05 Strength (per Level)
+0.04 Dexterity (per level)
+0.04 Charisma (per level)
+0.8 Health Points (per level)
+0.5 Hiding (per level)
+0.5 Setting Traps (per level)
+0.4 Leadership (per level)
+5 Multiplayer Defense (Fort battle bonus)
+8 Strength
+6 Dexterity
+6 Charisma
+120 Health Points
+75 Hiding
+75 Setting Traps
+60 Leadership
+5 Multiplayer Defense (Fort battle bonus)
+10 Strength
+8 Dexterity
+8 Charisma
+160 Health Points
+100 Hiding
+100 Setting Traps
+80 Leadership
+5 Multiplayer Defense (Fort battle bonus)
Animal + yield bonus+0.04 Strength (per Level)
+0.04 Mobility (per level)
+0.04 Dexterity (per level)
+0.04 Charisma (per level)
+0.45 Health Points (per level)
+0.45 Dodging (per level)
+0.45 Hiding (per level)
+0.45 Setting Traps (per level)
+0.45 Leadership (per level)
+3 Multiplayer Defense (Fort battle bonus)
+40 Resistance (Fort battle bonus)
+20% Experience from jobs, duels and fort battles
+6 Strength
+6 Mobility
+6 Dexterity
+6 Charisma
+68 Health Points
+68 Dodging
+68 Hiding
+68 Setting Traps
+68 Leadership
+3 Multiplayer Defense (Fort battle bonus)
+40 Resistance (Fort battle bonus)
+20% Experience from jobs, duels and fort battles
+8 Strength
+8 Mobility
+8 Dexterity
+8 Charisma
+90 Health Points
+90 Dodging
+90 Hiding
+90 Setting Traps
+90 Leadership
+3 Multiplayer Defense (Fort battle bonus)
+40 Resistance (Fort battle bonus)
+20% Experience from jobs, duels and fort battles
ItemBonus per levelBonus for 150 levelBonus for 200 level
MeleeDamage 16 - 26
+1.27 Damage (per Level)
+0.08 Strength (per Level)
+0.06 Mobility (per Level)
+0.06 Dexterity (per Level)
+0.08 Charisma (per Level)
+0.5 Construction (per Level)
+0.3 Vigor (per Level)
+0.3 Fine Motor Skills (per Level)
+0.5 Repairing (per Level)
+25% Improved Luck
Damage 16 - 26
+191 Damage
+12 Strength
+9 Mobility
+9 Dexterity
+12 Charisma
+75 Construction
+45 Vigor
+45 Fine Motor Skills
+75 Repairing
+25% Improved Luck
Damage 16 - 26
+254 Damage
+16 Strength
+12 Mobility
+12 Dexterity
+16 Charisma
+100 Construction
+60 Vigor
+60 Fine Motor Skills
+100 Repairing
+25% Improved Luck
RangeDamage 16 - 26
+1.27 Damage (per Level)
+0.06 Strength (per Level)
+0.08 Mobility (per Level)
+0.08 Dexterity (per Level)
+0.06 Charisma (per Level)
+0.3 Construction (per Level)
+0.3 Shooting (per Level)
+0.5 Fine Motor Skills (per Level)
+0.5 Repairing (per Level)
+25% Money from jobs and duels
Damage 16 - 26
+191 Damage
+9 Strength
+12 Mobility
+12 Dexterity
+9 Charisma
+45 Construction
+45 Shooting
+75 Fine Motor Skills
+75 Repairing
+25% Money from jobs and duels
Damage 16 - 26
+254 Damage
+12 Strength
+16 Mobility
+16 Dexterity
+12 Charisma
+60 Construction
+60 Shooting
+100 Fine Motor Skills
+100 Repairing
+25% Money from jobs and duels
FortDamage 22 - 42
+2.27 Damage (per Level)
+0.065 Strength (per Level)
+0.06 Mobility (per Level)
+0.075 Dexterity (per Level)
+0.05 Charisma (per Level)
+0.5 Construction (per Level)
+0.5 Fine Motor Skills (per Level)
+0.5 Repairing (per Level)
+0.5 Tactics (per level)
+35% Improved product drop chance
+35% Experience from jobs, duels and fort battles
Damage 22 - 42
+341 Damage
+10 Strength
+9 Mobility
+12 Dexterity
+8 Charisma
+75 Construction
+75 Fine Motor Skills
+75 Repairing
+75 Tactics
+35% Improved product drop chance
+35% Experience from jobs, duels and fort battles
Damage 22 - 42
+454 Damage
+13 Strength
+12 Mobility
+15 Dexterity
+10 Charisma
+100 Construction
+100 Fine Motor Skills
+100 Repairing
+100 Tactics
+35% Improved product drop chance
+35% Experience from jobs, duels and fort battles
Weapon set bonus+0.08 Strength (per Level)
+0.06 Mobility (per Level)
+0.08 Dexterity (per Level)
+0.06 Charisma (per Level)
+0.65 Construction (per Level)
+0.65 Fine Motor Skills (per Level)
+0.75 Repairing (per Level)
+0.4 Tactics (per level)
+50% Improved Luck
+30% Experience from jobs, duels and fort battles
+30% Improved product drop chance
+50% Money from jobs and duels
+8 Multiplayer Defense (Fort battle bonus)
+8 Multiplayer Attack (Fort battle bonus)
+35 Damage (Fort battle sector bonus)
+35 Resistance (Fort battle bonus)
+250 labor points
+12 Strength
+9 Mobility
+12 Dexterity
+9 Charisma
+98 Construction
+98 Fine Motor Skills
+113 Repairing
+60 Tactics
+50% Improved Luck
+30% Experience from jobs, duels and fort battles
+30% Improved product drop chance
+50% Money from jobs and duels
+8 Multiplayer Defense (Fort battle bonus)
+8 Multiplayer Attack (Fort battle bonus)
+35 Damage (Fort battle sector bonus)
+35 Resistance (Fort battle bonus)
+250 labor points
+16 Strength
+12 Mobility
+16 Dexterity
+12 Charisma
+130 Construction
+130 Fine Motor Skills
+150 Repairing
+80 Tactics
+50% Improved Luck
+30% Experience from jobs, duels and fort battles
+30% Improved product drop chance
+50% Money from jobs and duels
+8 Multiplayer Defense (Fort battle bonus)
+8 Multiplayer Attack (Fort battle bonus)
+35 Damage (Fort battle sector bonus)
+35 Resistance (Fort battle bonus)
+250 labor points

Update.

We are looking forward to see your feedback!



Yours sincerely,
Loki
Community Manager
 

dublik

Corporal
Free set deserves XP/money bonuses on individual items as well (and they need to be increased, 25% is nothing these days).

For set 2, replace vigor with Animal Instinct and add 5 to 10% of luck OR money bonus to individual clothing items.

Why is there a need for another FF Tank set? A new FF defense set for damagers is now long overdue (last one John Astor in 2022 on Oktoberfest)
What i would recommend is, discard set 1 and remake it into John Astor v2, with XP bonus, Attack bonus and make it better than Astor by about 30-40%
 

Tanzstafe

Private
my thougths

free set - good that have xp and probably everyone will use to duel, but you guys should swap those toughness on shoes, pants, belt and body for HEALTH POINTS.

set 1 - good for xp, it seems a polly cooper for attack (?) but without reflex, ???, why someone will want to attack with dodge and toughness, i understand use this for defence, but the set gives appearance, so whats the point?

set 2 - worse than helen, it will be good for some newbies, probably the premium weapons could be better than helen guns, so it means more equipment for newbies!

set 3 - probably is better than cortina or bull, i didnt figured out yet, but by the past time, YOU GUYS KNOW THAT PEOPLE HATE BOTH SIDED SETS.
 

ChadThundercock

Reservist
The new ff set clothing seems like a slight upgrade over leaven and it's also usable as low budget rolling, no complains here from me.
The ride set seems underpowered tho, it should be weaker than leaven/rolling rides but better than old cortina ride, at least the hp should be buffed.
 
Why, and I cannot stress this enough, the HELL (yes, it's that other word really) are you guys pushing shitty resistance gears? Would it hurt anyone to add something useful, like, say, HP or even speed or -god forbid- vigor to a resistance set? I know asking for, say, reflex would be too much, we don't do that here. Just like we don't do decent resistance weapons either, only if you nugget your way into it.

Any reason InnoGames hates on resistance duelers or this is just done for keks cuz u enjoy the rage?
 

Emma Swan

Master Sergeant
Okey, first question - Is person creating these sets actually playing The West game?

Is there a reason why you are adding HP or dodge to resistance dueling set? Resistance means low dmg to obtain, why are you pushing dodge into this?

FREE SET - Replace Dodge with Aiming and add vigor as well, since you did not allow us to get bounty hunters guns this year make free guns Bounty 2.0 for both sides. And add speed bonus set.

Set 1 - No vigor? No shooting? wtf :D Repace dodge with vigor and add also speed to bonus sets. Or at least add vigor to weapeons and mount so that we can use it for already better clothes.

Set 2 - No need for this set. We need XP set. There is already too much money on servers and not many items for sell on the market, so gibson is still good enough for that. As for luck there are other sets that are way better as well. Make it as XP set. Think please.

Set 3 - that is lovely joke, why do we need another Livington with even less HP? Hp is what is holding FF together at present. What we need, as I said when i Asked Rolling to be buffed way more, NEW ASTOR 2.0 for independence event. New DMG fort set needs to have 30-40% buff from John Astor set. And put some extra bonus attack for some part of clothes and some clothes may have dmg buff, but dont do it as sector bonus.

Winner set compared to easter weapons is trash. 65% product and XP? Last year Benedict was 95% product and 65% XP. Also, why are you keeping base dmg waepons so low? people have to pay to in those guns, why dont you add significant buff dmg to them? Keep in mind, you cant upgrade them, so why should people you them for pvp such as FF sometimes with this stats?
And Why dont you release winner set also for Duel attack, defence, shooting, vigor, FF, Adventures Why must all 3 be the same?
 

JohnCenaaa

Reservist
Free set: Looks great, change the toughness on clothing set items to HP and at least we would have a decent range set. I would say add more money bonus and not too much experience, as nowadays it is easy to raise duel lvl quickly.

Set 1: It's a new bounty hunter set, we asked for one in previous threads. If someone says it is not, then they are either smoking something or do not know anything about the game. I suggest we leave it as it is. If any changes need to be made, add speed.

Set 2: After the bug fix, that's what we need. More sets with more LP, maybe add luck to individual items. Switching the vigor to something else would make a set less universal on Luck jobs.

Set 3: Livingstone 2.0, add more health to horse set, otherwise all rounder, it will be great for new servers and players who don't have enough money to buy new FF set. It is great to have cheap alternative, so they can go FF casually.

Winner set will be great on Train Mechanic job.
 

alexstraszaPT

Private First Class
Okey, first question - Is person creating these sets actually playing The West game?

Is there a reason why you are adding HP or dodge to resistance dueling set? Resistance means low dmg to obtain, why are you pushing dodge into this?

FREE SET - Replace Dodge with Aiming and add vigor as well, since you did not allow us to get bounty hunters guns this year make free guns Bounty 2.0 for both sides. And add speed bonus set.

Set 1 - No vigor? No shooting? wtf :D Repace dodge with vigor and add also speed to bonus sets. Or at least add vigor to weapeons and mount so that we can use it for already better clothes.

Set 2 - No need for this set. We need XP set. There is already too much money on servers and not many items for sell on the market, so gibson is still good enough for that. As for luck there are other sets that are way better as well. Make it as XP set. Think please.

Set 3 - that is lovely joke, why do we need another Livington with even less HP? Hp is what is holding FF together at present. What we need, as I said when i Asked Rolling to be buffed way more, NEW ASTOR 2.0 for independence event. New DMG fort set needs to have 30-40% buff from John Astor set. And put some extra bonus attack for some part of clothes and some clothes may have dmg buff, but dont do it as sector bonus.

Winner set compared to easter weapons is trash. 65% product and XP? Last year Benedict was 95% product and 65% XP. Also, why are you keeping base dmg waepons so low? people have to pay to in those guns, why dont you add significant buff dmg to them? Keep in mind, you cant upgrade them, so why should people you them for pvp such as FF sometimes with this stats?
And Why dont you release winner set also for Duel attack, defence, shooting, vigor, FF, Adventures Why must all 3 be the same?
Free SET - Agree
Set 1 - isn't like this a dogwater version of cowboy? Lmao
Set 2 - some of us don't own Helen Gibson, its fine
Set 3 - Agree
Winner set - At least its not OP again KEKW
 

ChadThundercock

Reservist
I didnt see 1x health point, so its what, 50HP more for level 150 than leavenworth? Nothing to be glad for.
It's a slight upgrade over leaven but can be ignored if you already have heavily upgraded leaven. Not bad for both sides set, leaven is also only one year old so it this makes sense. They should buff the ride set and leave the clothing as is, maybe a very small buff.
I expect the nugget weapons to be bigger upgrade over free leaven weapons.
 

mejbyyy

Reservist
Maybe unpopular opinion, but if you really want set 3 as universal tank set, there is no way it should has better stats than Leaven. Make it max like Cortina, but add same value of set traps to hiding. Add some experience and thats all. Otherwise you completely undermine your next sales cause there wont be that much of need new specced tanker sets. That set will be still good, level 1 will be basically better than Leaven and new players and new worlds will still have their decent set. If you boost it even more as some suggesting, you will undo 9 months old set.
 

I AM INEVITABLE

Staff Sergeant
Free set and set1 look very similar so please change one

I would change the set1 by replacing dodging with reflex or at least do that for the mount only so it can be used with other resistance sets. There arent really any resistance sets for attack.

Also adding speed to the sets would be great for the duelist class to attack from range and useful for new worlds that dont have much speed sets yet plus the free set already gives xp.
 
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