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That would look beautiful cities in an idea I've seen on the blog " El Último Duelo " by William Manney.
But ... What's missing from this city? ... Houses.
More than a city looks like a service station, with shops, bank, hotel, offices, but no residences
We all know that every level you go up the houses in the city gives the entry of five more people in the city, until the houses get to level 10, the city can accommodate up to 50 residents.
Well, my idea stems from that (and this picture motivated me to qualify it, because I am more constructor, which duelist).
When you enter a city and you become part of it, gives you the right to free accommodation at the hotel, - Why?; Logically "live" there and in theory, one of the five houses erected in the city is your home, so who gives assumed that sleep in the city is free. Taking this concept, which is currently present in the game, we develop what would be the "home" for each individual. In the picture above this post I mentioned that lack the residences, which could be reflected in a green space that is in the image of a group of houses placed in urban form to match the existing buildings, the higher the level of houses, more homes would be reflected in that residential clustering, giving a big city perspective, with new streets and crowded. Then just this conglomeration of houses you can click as if it were another building, and will automatically open another window that reflect your "personal residence" (as if opened your inventory). This window came the following options (add some supposedly will implement in the future):
Attic / storage itself
"This place is like the store's safe, just that this is personal, and only you can take or put objects on it. This loft or cellar, you can expand to have more space, as if it were the extension of any other building, but in the case of this, only you can expand and invest your money for it (Since this is personal and independent accountant.) This of course would be foolish to store the inventory on hand, but ... When implementing the limit of your rucksack.
Questions arise from the attic:
[?] - What levels would have, and how much space you have in each?.
[R] - And thought "What holes to level 10 and 15 or 20 levels of magnification, more or less ... but that would be owned by the creators of the game.
[?] - What skills are needed to expand?.
[R] - The same means to build.
[?] - It would take more skill points to increase the next level?.
[R] - As with any building in the city, the more levels, more difficult.
[?] - If you did not have enough skill points to expand?.
[R] - then one of two, you get more points to "build" or redistribute in shaman (As do the workers to be duelist).
[?] - Lose my progress from my home if I leave the city?.
[R] - Would be all exactly as you left, like you do not lose the information of hours or so entrants in the city reflected in the Assembly.
[?] - And leave objects inside?.
[R] - It would be there, but you could not use them until they returned to the city.
[?] - So? ... Could have more than one home?.
[R] - Yes, but only one per city that you have been resident.
OPTION 2 -> Option 2 would also, when you change and go to another city, what you did in your residence is automatically equal to your "new house", and could only have a home. But during the "removal" could not make use of objects dejastes internal, until a resident of a new city.
Workshop
"Another option you can have in your home is a" workshop "where you can produce your own products to sell or use. In this workshop you can dedicate as a (time), but in this case, you would need "raw materials" to produce certain items, the more complex is the item you want to make, would be more complex raw materials.
If you want to do for example:
-A club, as needed both wood (base), roll of cloth (for the handle), nails (tip) and a carpenter brush (tool), if I have these materials in the backpack or in the attic, I would highlight the option able to make a "club", according to the time devoted to manufacture can I leave the product or not (5, 15, 30 or 60 min.), and depending on the Hopefully, I can get a "horned club" or a "club with a nail." Once the article, the materials lose them, if you do not have left, also lose all luck.
Issues that emerge from the workshop:
[?] - Sure!?, And a level 15 player could be made a Percision Peacemaker!.
[R] - Yes, if you spend € 7,000 € 8,000 in premium and investment in skill points to do the work to acquire the materials they require for their manufacture.
[?] - The market and shops would be meaningless.
[R] - The market is not as it would be the place where the product offering to other players, and the stores would remain indispensable, and have the same functionality as today. As the example of the club, could not manufacture any player, because ... Where do you get the nails?, To "build farm" which is a job that requires having a high level for any class.
[?] - Which party will you take this workshop?.
[R] - Make money, experience and relevance to all these products in your spare inventory.
[?] - How much luck I will have to leave me better product?.
[R] - Very simple motivation, after you place items, your motivation down, so you have less chance of hitting a weapon" sharp "or" precision "or pledge" elegant. "
Lounge or living room
"To which comes from the original idea of this thread, a living room set to the old west, which reflects a book where you can view your stats in the game with that character, and a wall (with its fireplace and all .. .) which may reflect your medals in the game. This room, you can do the following, only can view your wish to be seen, friends, colleagues etc. And others can only see the door of the "closed house" (as with the sheriff's office outside your city).
I was thinking that this room would represent "home", which could improve as your way up and look better.
Consist of 5 or 10 levels (you know it depends on what the creators say, if a hypothetical case do).
Each level would change the face, the first would like an old shack, and as it expands, will improve the appearance to the last level and would look Oval Office of the White House XD.
Logically, the more levels, more skill points required to enlarge, money, time etc. Like any other building.
Well this is the moment what I had in mind and wanted to share with you.
PD. I continue editing this post with little things that are left loose and I will arise, (which I have any in mind ....).