The idea is to add a gun in the battle of the forts. Cannons will be established by craft. 1. Enter only the recipes Field cook, Tonic peddler, Blacksmith and Master saddler at 675 and 700: - Barrel of the cannon (Blacksmith 675) = molten iron (5) + Sledgehammer (3) + stone (2) + stainless steel bolts (5) + FUSE (1) - cannons lafet (Master Saddler 675) = tree (10) + stainless steel bolts (5) + iron (5) + recoil device (1) - Wheels cannons (Master saddler 700) = stagecoach wheel (2) + iron (4) + stainless steel bolts (4) + wheel axle (1) - Gunpowder (Tonic peddler 675) = sulfur (1) + nitrate (7) and charcoal (2) + graphite (1) - Cannonballs (Tonic peddler 700) = iron (5) + Gunpowder (5) + fuse (1) - Tar (Field cook 675) = coal (8) + distiller (1) - Wad (Field cook 700) = Newspaper (8) + Leather (2) + thick felt (1) Cannon: assembly and charging (Blacksmith 700) = Barrel of the cannon + lafet cannons + Wheels cannons + Gunpowder + Cannonballs + Tar + Wad. Barrel of the cannon, lafet cannons, Wheels cannons, Gunpowder, Cannonballs, Tar, Wad - - will be bought in the shop Union Pacific 2. Craft, respectively, can only really pumped master. Cannon will be in the form of craft product that can be used (such as a bayonet or a strong armor). 3. The menu fort battle, which shows the registration gamer, allocate a separate unit - Gunners. Enter the constraint (for each side): 2 cannons - small 4 cannons - Middle 6 cannons - big. That is, only 2 people who ate the craft product "Cannon" can get to a small fort and become artileristami (and so on similar medium and big). 4. Gunner is actually a gun, moves like a regular gamer. 5. Damage is damage cannons weapons artilleristayu. Damage to the player who gets fired, and 4 players who are close to the radius of 1 square grid (selection of players is randomly). If within 1 grid square of the player whose shot is less than 4 players, once they receive damage. In the field are attacking troops in the fort - the defenders. Red player - artillery (the player with a cannon) The yellow player - one in which the artillery fires Blue player - the player who takes damage, along with the player who shoots artillery The white player - a player who does not receive damage from artillery. 6. Yellow and blue players receive the same damage equal to the damage that causes artillery. In addition, yellow and blue players can avoid that is displayed at the an artillery miss. 7. The health of an artillery craft product "Cannon" is not affected. After killing the player cannon are destroyed. 8. The enemy can not see who is the artillery on the other side.