1. Howdy partner! You seem new here. Why don't you make an account and join the discussion? You can register here.
    Already have one? Then you login here!
Login button here

[IDEA] Cannons

Discussion in 'Version 1.X' started by clever84, May 12, 2012.

Share This Page

  1. clever84

    clever84 Guest

    The idea is to add a gun in the battle of the forts.
    Cannons will be established by craft.

    1. Enter only the recipes Field cook, Tonic peddler, Blacksmith and Master saddler at 675 and 700:


    - Barrel of the cannon (Blacksmith 675) = molten iron (5) + Sledgehammer (3) + stone (2) + stainless steel bolts (5) + FUSE (1)

    - cannons lafet (Master Saddler 675) = tree (10) + stainless steel bolts (5) + iron (5) + recoil device (1)

    - Wheels cannons (Master saddler 700) = stagecoach wheel (2) + iron (4) + stainless steel bolts (4) + wheel axle (1)

    - Gunpowder (Tonic peddler 675) = sulfur (1) + nitrate (7) and charcoal (2) + graphite (1)

    - Cannonballs (Tonic peddler 700) = iron (5) + Gunpowder (5) + fuse (1)

    - Tar (Field cook 675) = coal (8) + distiller (1)

    - Wad (Field cook 700) = Newspaper (8) + Leather (2) + thick felt (1)

    Cannon: assembly and charging (Blacksmith 700) = Barrel of the cannon + lafet cannons + Wheels cannons + Gunpowder + Cannonballs + Tar + Wad.

    Barrel of the cannon, lafet cannons, Wheels cannons, Gunpowder, Cannonballs, Tar, Wad - - will be bought in the shop Union Pacific

    2. Craft, respectively, can only really pumped master. Cannon will be in the form of craft product that can be used (such as a bayonet or a strong armor).

    3. The menu fort battle, which shows the registration gamer, allocate a separate unit - Gunners.
    Enter the constraint (for each side):
    2 cannons - small
    4 cannons - Middle
    6 cannons - big.
    That is, only 2 people who ate the craft product "Cannon" can get to a small fort and become artileristami (and so on similar medium and big).

    4. Gunner is actually a gun, moves like a regular gamer.

    5. Damage is damage cannons weapons artilleristayu. Damage to the player who gets fired, and 4 players who are close to the radius of 1 square grid (selection of players is randomly). If within 1 grid square of the player whose shot is less than 4 players, once they receive damage.


    [​IMG]
    In the field are attacking troops in the fort - the defenders.
    Red player - artillery (the player with a cannon)
    The yellow player - one in which the artillery fires
    Blue player - the player who takes damage, along with the player who shoots artillery
    The white player - a player who does not receive damage from artillery.

    6. Yellow and blue players receive the same damage equal to the damage that causes artillery.
    In addition, yellow and blue players can avoid that is displayed at the an artillery miss.

    7. The health of an artillery craft product "Cannon" is not affected. After killing the player cannon are destroyed.

    8. The enemy can not see who is the artillery on the other side.
     
  2. clever84

    clever84 Guest

    - Barrel of the cannon (Blacksmith 675) = [​IMG] (5) + [​IMG] (3) + [​IMG] (2) + [​IMG] (5) + FUSE (1)
     
  3. clever84

    clever84 Guest

    - cannons lafet (Master Saddler 675) = [​IMG] (10) + [​IMG] (5) + [​IMG] (5) + recoil device (1)
     
  4. clever84

    clever84 Guest

    - Wheels cannons (Master saddler 700) = [​IMG] (2) + [​IMG] (4) + [​IMG] (4) + wheel axle (1)
     
  5. clever84

    clever84 Guest

    - Gunpowder (Tonic peddler 675) = [​IMG](1) + [​IMG] (7) + [​IMG] (2) + graphite (1)
     
  6. clever84

    clever84 Guest

    - Cannonballs (Tonic peddler 700) = [​IMG] (5) + Gunpowder (5) + FUSE (1)
     
  7. clever84

    clever84 Guest

    - Tar (Field cook 675) = [​IMG] (8) + distillation apparatus (1)
     
  8. clever84

    clever84 Guest

    - Wad (Field cook 700) = [​IMG] (8) + [​IMG] (2) + thick felt (1)
     
  9. clever84

    clever84 Guest

    From the second to the eighth post - this is the explanation in pictures, because the translator used the Internet and may be errors in spelling.
     
    Last edited by a moderator: May 12, 2012
  10. Jakkals

    Jakkals Guest

  11. Elmyr

    Elmyr Guest

    I hope none of these cannon ideas are ever implemented. None are about improving fort battles, but are just about "omg I need a bfg!" At least most of the people suggesting them don't feel the need to use NINE posts to do so.