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Fort Battles QoL changes

WhyN0t

Master Sergeant
Fort battles needs some quality of life changes. We need to see how much damage we deal, how many shots we hit/miss/dodge/receive, total HP etc. Some of these options are/were available through scripts, but scripts are (in theory) banned. So why not do something about it? The interface of the forts has not changed for so many years. Another good change would be to see how much damage we do when we KO someone. A duelist can give 1k or 5k (critical) and have no way of knowing that until the end of the battle. And at the end we don't even see criticals without scripts. Personally, I don't see them with scripts either. We also need to know how many many ghost rounds we have. Ghost rounds should be also compensated somehow. You have no satisfaction when you play adventurer. So, please, balance the classes.
 
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