As every year, during the Easter Event, you will have chance to win four sets plus the winner set.
You, the Beta Community, are very important to us and we are always looking forward to your feedback.
Please, check the sets below and let us know of your opinion (how and what you would change).
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Hat | +0.035 Strength (per level) +0.035 Mobility (per level) +0.45 Construction (per level) +0.50 Toughness (per level) +0.45 Reflex (per level) +1 labor points towards Building Chests (per level) | +6 Strength +6 Mobility +68 Construction +75 Toughness +68 Reflex +150 labor points towards Building Chests | +7 Strength +7 Mobility +90 Construction +100 Toughness +90 Reflex +200 labor points towards Building Chests |
Neck | +0.035 Mobility (per level) +0.035 Dexterity (per level) +0.50 Hiding (per level) +0.45 Shooting (per level) +0.50 Repairing (per level) +1 labor points towards Stealing Food Supplies (per level) | +6 Mobility +6 Dexterity +75 Hiding +68 Shooting +75 Repairing +150 labor points towards Stealing Food Supplies | +7 Mobility +7 Dexterity +100 Hiding +90 Shooting +100 Repairing +200 labor points towards Stealing Food Supplies |
Body | +0.045 Mobility (per level) +0.045 Dexterity (per level) +0.045 Charisma (per level) +0.55 Shooting (per level) +0.55 Repairing (per level) +0.55 Leadership (per level) +0.55 Appearance (per level) +1 labor points towards Work as a Historian (per level) | +7 Mobility +7 Dexterity +7 Charisma +83 Shooting +83 Repairing +83 Leadership +83 Appearance +150 labor points towards Work as a Historian | +9 Mobility +9 Dexterity +9 Charisma +110 Shooting +110 Repairing +110 Leadership +110 Appearance +200 labor points towards Work as a Historian |
Belt | +0.045 Mobility (per level) +0.045 Dexterity (per level) +0.045 Charisma (per level) +0.55 Shooting (per level) +0.55 Leadership (per level) +0.55 Appearance (per level) +1 labor points towards Picking Herbs (per level) | +7 Mobility +7 Dexterity +7 Charisma +83 Shooting +83 Leadership +83 Appearance +150 labor points towards Picking Herbs | +9 Mobility +9 Dexterity +9 Charisma +110 Shooting +110 Leadership +110 Appearance +200 labor points towards Picking Herbs |
Pants | +0.045 Strength (per level) +0.045 Mobility (per level) +0.045 Dexterity (per level) +0.55 Construction (per level) +0.55 Toughness (per level) +0.55 Reflex (per level) +0.55 Hiding (per level) +1 labor points towards Work as a Bartender (per level) | +7 Strength +7 Mobility +7 Dexterity +83 Construction +83 Toughness +83 Reflex +83 Hiding +150 labor points towards Work as a Bartender | +9 Strength +9 Mobility +9 Dexterity +110 Construction +110 Toughness +110 Reflex +110 Hiding +200 labor points towards Work as a Bartender |
Shoes | +0.045 Strength (per level) +0.045 Mobility (per level) +0.045 Dexterity (per level) +0.55 Reflex (per level) +0.55 Hiding (per level) +0.55 Shooting (per level) +1 labor points towards Stealing from Merchants (per level) | +7 Strength +7 Mobility +7 Dexterity +83 Reflex +83 Hiding +83 Shooting +150 labor points towards Stealing from Merchants | +9 Strength +9 Mobility +9 Dexterity +110 Reflex +110 Hiding +110 Shooting +200 labor points towards Stealing from Merchants |
Clothes set bonus (for all items) | +0.11 Strength (per level) +0.11 Mobility (per level) +0.11 Dexterity (per level) +0.11 Charisma (per level) +1.10 Construction (per level) +1.10 Toughness (per level) +1.10 Reflex (per level) +1.10 Hiding (per level) +1.10 Shooting (per level) +1.10 Repairing (per level) +1.10 Leadership (per level) +1.10 Appearance (per level) +60% Money from jobs and duels +60% Experience from jobs, duels and fort battles +100 labor points | +17 Strength +17 Mobility +17 Dexterity +17 Charisma +165 Construction +165 Toughness +165 Reflex +165 Hiding +165 Shooting +165 Repairing +165 Leadership +165 Appearance +60% Money from jobs and duels +60% Experience from jobs, duels and fort battles +100 labor points | +22 Strength +22 Mobility +22 Dexterity +22 Charisma +220 Construction +220 Toughness +220 Reflex +220 Hiding +220 Shooting +220 Repairing +220 Leadership +220 Appearance +60% Money from jobs and duels +60% Experience from jobs, duels and fort battles +100 labor points |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Animal | +250% Speed +0.055 Strength (per level) +0.055 Mobility (per level) +0.45 Construction (per level) +0.45 Toughness (per level) +0.55 Reflex (per level) +1 labor points towards Work as a Coroner (per level) | +250% Speed +9 Strength +9 Mobility +68 Construction +68 Toughness +83 Reflex +150 labor points towards Work as a Coroner | +250% Speed +11 Strength +11 Mobility +90 Construction +90 Toughness +110 Reflex +200 labor points towards Work as a Coroner |
Yield | +0.045 Dexterity (per level) +0.045 Charisma (per level) +0.55 Shooting (per level) +0.45 Repairing (per level) +0.45 Appearance (per level) +1 labor points towards Work as a Lawyer (per level) | +7 Dexterity +7 Charisma +83 Shooting +68 Repairing +68 Appearance +150 labor points towards Work as a Lawyer | +9 Dexterity +9 Charisma +110 Shooting +90 Repairing +90 Appearance +200 labor points towards Work as a Lawyer |
Animal + yield set bonus | +0.055 Strength (per level) +0.055 Mobility (per level) +0.055 Dexterity (per level) +0.055 Charisma (per level) +0.55 Construction (per level) +0.55 Reflex (per level) +0.55 Repairing (per level) +0.55 Appearance (per level) +40% Experience from jobs, duels and fort battles +35% Money from jobs and duels +100 labor points | +9 Strength +9 Mobility +9 Dexterity +9 Charisma +83 Construction +83 Reflex +83 Repairing +83 Appearance +40% Experience from jobs, duels and fort battles +35% Money from jobs and duels +100 labor points | +11 Strength +11 Mobility +11 Dexterity +11 Charisma +110 Construction +110 Reflex +110 Repairing +110 Appearance +40% Experience from jobs, duels and fort battles +35% Money from jobs and duels +100 labor points |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Melee | Damage: 15 - 25 +1.2 Damage (per Level) +0.045 Strength (per level) +0.045 Mobility (per level) +0.55 Construction (per level) +0.55 Toughness (per level) +0.55 Hiding (per level) +1 labor points towards Work as a Fur Trader (per level) | Damage: 15 - 25 +180 Damage +7 Strength +7 Mobility +83 Construction +83 Toughness +83 Hiding +150 labor points towards Work as a Fur Trader | Damage: 15 - 25 +240 Damage +9 Strength +9 Mobility +110 Construction +110 Toughness +110 Hiding +200 labor points towards Work as a Fur Trader |
Range | Damage: 15 - 25 +1.2 Damage (per Level) +0.045 Dexterity (per level) +0.045 Charisma (per level) +0.55 Shooting (per level) +0.55 Repairing (per level) +0.55 Leadership (per level) +1 labor points towards Work as a Tailor (per level) | Damage: 15 - 25 +180 Damage +7 Dexterity +7 Charisma +83 Shooting +83 Repairing +83 Leadership +150 labor points towards Work as a Tailor | Damage: 15 - 25 +240 Damage +9 Dexterity +9 Charisma +110 Shooting +110 Repairing +110 Leadership +200 labor points towards Work as a Tailor |
Fort | Damage: 20 - 45 +2.2 Damage (per Level) +0.055 Strength (per level) +0.055 Mobility (per level) +0.055 Dexterity (per level) +0.055 Charisma (per level) +0.55 Reflex (per level) +0.55 Leadership (per level) +0.55 Appearance (per level) +1 labor points towards Hunting Foxes (per level) | Damage: 20 - 45 +330 Damage +9 Strength +9 Mobility +9 Dexterity +9 Charisma +83 Reflex +83 Leadership +83 Appearance +150 labor points towards Hunting Foxes | Damage: 20 - 45 +440 Damage +11 Strength +11 Mobility +11 Dexterity +11 Charisma +110 Reflex +110 Leadership +110 Appearance +200 labor points towards Hunting Foxes |
Weapon set bonus | +0.055 Strength (per level) +0.055 Mobility (per level) +0.055 Dexterity (per level) +0.055 Charisma (per level) +0.55 Toughness (per level) +0.55 Hiding (per level) +0.55 Shooting (per level) +0.55 Leadership (per level) +40% Experience from jobs, duels and fort battles +35% Money from jobs and duels +100 labor points | +9 Strength +9 Mobility +9 Dexterity +9 Charisma +83 Toughness +83 Hiding +83 Shooting +83 Leadership +40% Experience from jobs, duels and fort battles +35% Money from jobs and duels +100 labor points | +11 Strength +11 Mobility +11 Dexterity +11 Charisma +110 Toughness +110 Hiding +110 Shooting +110 Leadership +40% Experience from jobs, duels and fort battles +35% Money from jobs and duels +100 labor points |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Hat | +0.045 Strength (per Level) +0.045 Mobility (per Level) +0.45 Vigor (per Level) +0.45 Tactics +0.45 Dodging (per Level) | +7 Strength +7 Mobility +68 Vigor +68 Tactics +68 Dodging | +9 Strength +9 Mobility +90 Vigor +90 Tactics +90 Dodging |
Neck | +0.045 Mobility (per Level) +0.045 Charisma (per Level) +0.45 Vigor (per Level) +0.45 Tactics +0.45 Dodging (per Level) | +7 Mobility +7 Charisma +68 Vigor +68 Tactics +68 Dodging | +9 Mobility +9 Charisma +90 Vigor +90 Tactics +90 Dodging |
Body | +0.035 Strength (per Level) +0.035 Mobility (per Level) +0.065 Charisma (per Level) +0.45 Vigor (per Level) +0.45 Health Points (per level) +0.45 Dodging (per Level) +0.45 Aiming (per Level) +0.45 Tactics (per Level) | +6 Strength +6 Mobility +10 Charisma +68 Vigor +68 Health Points +68 Dodging +68 Aiming +68 Tactics | +7 Strength +7 Mobility +13 Charisma +90 Vigor +90 Health Points +90 Dodging +90 Aiming +90 Tactics |
Belt | +0.045 Strength (per Level) +0.045 Mobility (per Level) +0.045 Charisma (per Level) +0.45 Vigor (per Level) +0.45 Health Points (per level) +0.45 Dodging (per Level) +0.45 Aiming (per Level) | +7 Strength +7 Mobility +7 Charisma +68 Vigor +68 Health Points +68 Dodging +68 Aiming | +9 Strength +9 Mobility +9 Charisma +90 Vigor +90 Health Points +90 Dodging +90 Aiming |
Pants | +0.045 Strength (per Level) +0.045 Mobility (per Level) +0.065 Charisma (per Level) +0.45 Vigor (per Level) +0.45 Health Points (per level) +0.45 Dodging (per Level) +0.45 Aiming (per Level) +0.45 Tactics (per Level) | +7 Strength +7 Mobility +10 Charisma +68 Vigor +68 Health Points +68 Dodging +68 Aiming +68 Tactics | +9 Strength +9 Mobility +13 Charisma +90 Vigor +90 Health Points +90 Dodging +90 Aiming +90 Tactics |
Shoes | +0.045 Strength (per Level) +0.045 Mobility (per Level) +0.045 Charisma (per Level) +0.45 Vigor (per Level) +0.45 Tactics +0.45 Dodging (per Level) +0.40 Aiming (per Level) | +7 Strength +7 Mobility +7 Charisma +68 Vigor +68 Tactics +68 Dodging +60 Aiming | +9 Strength +9 Mobility +9 Charisma +90 Vigor +90 Tactics +90 Dodging +80 Aiming |
Clothes set bonus (for all items) | +0.125 Strength (per Level) +0.125 Mobility (per Level) +0.125 Dexterity (per Level) +0.125 Charisma (per Level) +0.90 Vigor (per Level) +0.25 +0.95 Dodging (per Level) +0.70 Aiming (per Level) +0.75 +50% Experience from jobs, duels and fort battles +60% Regeneration | +19 Strength +19 Mobility +19 Dexterity +19 Charisma +135 Vigor +38 1 +143 Dodging +105 Aiming +113 +50% Experience from jobs, duels and fort battles +60% Regeneration | +25 Strength +25 Mobility +25 Dexterity +25 Charisma +180 Vigor +50 +190 Dodging +140 Aiming +150 +50% Experience from jobs, duels and fort battles +60% Regeneration |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Melee | Damage: 15-25 +0.048 Strength (per level) +0.048 Charisma (per level) +0.40 Vigor (per level) +0.40 Dodging (per level) +0.40 Aiming (per level) +1.25 Damage (per level) +15% Experience from jobs, duels and fort battles +10% Regeneration | Damage: 15-25 +8 Strength +8 Charisma +60 Vigor +60 Dodging +60 Aiming +188 Damage +15% Experience from jobs, duels and fort battles +10% Regeneration | Damage: 15-25 +10 Strength +10 Charisma +80 Vigor +80 Dodging +80 Aiming +250 Damage +15% Experience from jobs, duels and fort battles +10% Regeneration |
Range | Damage: 15-25 +0.048 Mobility (per level) +0.048 Dexterity (per level) +0.40 Shooting (per level) +0.40 Dodging (per level) +0.40 Aiming (per level) +1.25 Damage (per level) +15% Experience from jobs, duels and fort battles +10% Regeneration | Damage: 15-25 +8 Mobility +8 Dexterity +60 Shooting +60 Dodging +60 Aiming +188 Damage +15% Experience from jobs, duels and fort battles +10% Regeneration | Damage: 15-25 +10 Mobility +10 Dexterity +80 Shooting +80 Dodging +80 Aiming +250 Damage +15% Experience from jobs, duels and fort battles +10% Regeneration |
Fort | Damage: 25-45 +0.048 Strength (per level) +0.048 Mobility (per level) +0.048 Dexterity (per level) +0.048 Charisma (per level) +0.45 Vigor (per Level) +0.45 Dodging (per Level) +0.45 Aiming (per Level) +0.45 Shooting (per Level) +0.50 Tactics (per Level) +2.2 Damage (per level) +15% Experience from jobs, duels and fort battles +10% Regeneration | Damage: 25-45 +8 Strength +8 Mobility +8 Dexterity +8 Charisma +68 Vigor +68 Dodging +68 Aiming +68 Shooting +75 Tactics +330 Damage +15% Experience from jobs, duels and fort battles +10% Regeneration | Damage: 25-45 +10 Strength +10 Mobility +10 Dexterity +10 Charisma +90 Vigor +90 Dodging +90 Aiming +90 Shooting +100 Tactics +440 Damage +15% Experience from jobs, duels and fort battles +10% Regeneration |
Weapon set bonus | +0.06 Strength (per level) +0.06 Mobility (per level) +0.06 Dexterity (per level) +0.06 Charisma (per level) +0.50 Vigor (per Level) +0.50 Health Points (per Level) +0.50 Dodging (per Level) +0.50 Aiming (per Level) +0.50 Shooting (per Level) +0.50 Tactics (per Level) +25% Experience from jobs, duels and fort battles +60% Regeneration | +9 Strength +9 Mobility +9 Dexterity +9 Charisma +75 Vigor +75 Health Points +75 Dodging +75 Aiming +75 Shooting +75 Tactics +25% Experience from jobs, duels and fort battles +60% Regeneration | +12 Strength +12 Mobility +12 Dexterity +12 Charisma +100 Vigor +100 Health Points +100 Dodging +100 Aiming +100 Shooting +100 Tactics +25% Experience from jobs, duels and fort battles +60% Regeneration |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Hat | +0.035 Strength (per level) +0.035 Dexterity (per level) +0.045 Charisma (per level) +0.40 Stamina (per level) +0.40 Shooting (per level) +0.65 +0.18% +1 labor points towards Lead a trading office (per level) | +6 Strength +6 Dexterity +7 Charisma +60 Stamina +60 Shooting +98 +27% +150 labor points towards Lead a trading office | +7 Strength +7 Dexterity +9 Charisma +80 Stamina +80 Shooting +130 +36% +200 labor points towards Lead a trading office |
Neck | +0.035 Strength (per level) +0.035 Mobility (per level) +0.045 Charisma (per level) +0.40 Stamina (per level) +0.40 Shooting (per level) +0.65 +0.18% +1 labor points towards Lead a trading office (per level) | +6 Strength +6 Mobility +7 Charisma +60 Stamina +60 Shooting +98 +27% +150 labor points towards Lead a trading office | +7 Strength +7 Mobility +9 Charisma +80 Stamina +80 Shooting +130 +36% +200 labor points towards Lead a trading office |
Body | +0.055 Strength (per level) +0.065 Mobility (per level) +0.055 Dexterity (per level) +0.065 Charisma (per level) +0.75 Reflex (per level) +0.40 Shooting (per level) +0.40 Leadership (per level) +1.25 +0.18% +1 Work as a Gunsmith (per level) | +9 Strength +10 Mobility +9 Dexterity +10 Charisma +113 Reflex +60 Shooting +60 Leadership +188 +27% +150 Work as a Gunsmith | +11 Strength +13 Mobility +11 Dexterity +13 Charisma +150 Reflex +80 Shooting +80 Leadership +250 +36% +200 Work as a Gunsmith |
Belt | +0.055 Strength (per level) +0.055 Mobility (per level) +0.055 Dexterity (per level) +0.065 Charisma (per level) +0.75 Reflex (per level) +0.40 Shooting (per level) +0.40 Leadership (per level) +1.05 +0.18% +1 Work as a Gunsmith (per level) | +9 Strength +9 Mobility +9 Dexterity +10 Charisma +113 Reflex +60 Shooting +60 Leadership +158 +27% +150 Work as a Gunsmith | +11 Strength +11 Mobility +11 Dexterity +13 Charisma +150 Reflex +80 Shooting +80 Leadership +210 +36% +200 Work as a Gunsmith |
Pants | +0.055 Strength (per level) +0.055 Mobility (per level) +0.065 Dexterity (per level) +0.065 Charisma (per level) +0.40 Stamina (per level) +0.75 Shooting (per level) +0.40 Leadership (per level) +1.25 +0.18% +1 labor points towards Work in a General Store (per level) | +9 Strength +9 Mobility +10 Dexterity +10 Charisma +60 Stamina +113 Shooting +60 Leadership +188 +27% +150 labor points towards Work in a General Store | +11 Strength +11 Mobility +13 Dexterity +13 Charisma +80 Stamina +150 Shooting +80 Leadership +250 +36% +200 labor points towards Work in a General Store |
Shoes | +0.055 Strength (per level) +0.055 Mobility (per level) +0.055 Dexterity (per level) +0.065 Charisma (per level) +0.40 Stamina (per level) +0.75 Shooting (per level) +0.40 Leadership (per level) +1.05 +0.18% +1 labor points towards Work in a General Store (per level) | +9 Strength +9 Mobility +9 Dexterity +10 Charisma +60 Stamina +113 Shooting +60 Leadership +158 +27% +150 labor points towards Work in a General Store | +11 Strength +11 Mobility +11 Dexterity +13 Charisma +80 Stamina +150 Shooting +80 Leadership +210 +36% +200 labor points towards Work in a General Store |
Clothes set bonus (for all items) | +0.1 Strength (per level) +0.1 Mobility (per level) +0.1 Dexterity (per level) +0.1 Charisma (per level) +1.0 Stamina (per level) +1.0 Reflex (per level) +1.0 Shooting (per level) +1.0 Leadership (per level) +1.5 Trading (per level) +180 labor points +120 labor towards Lead a trading office +120 labor towards Work as a Gunsmith +120 labor towards Work in a General Store +160% +160% | +15 Strength +15 Mobility +15 Dexterity +15 Charisma +150 Stamina +150 Reflex +150 Shooting +150 Leadership +225 Trading +180 labor points +120 labor towards Lead a trading office +120 labor towards Work as a Gunsmith +120 labor towards Work in a General Store +160% +160% | +20 Strength +20 Mobility +20 Dexterity +20 Charisma +200 Stamina +200 Reflex +200 Shooting +200 Leadership +300 Trading +180 labor points +120 labor towards Lead a trading office +120 labor towards Work as a Gunsmith +120 labor towards Work in a General Store +160% +160% |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Melee | Damage: 15 - 25 +1.18 Damage (per Level) +0.045 Strength (per level) +0.055 Charisma (per level) +0.40 Vigor (per level) +0.40 Stamina (per level) +0.75 +0.08% Money from jobs and duels (per level) +1 labor points towards Work in a General Store (per level) | Damage: 15 - 25 +177 Damage +7 Strength +9 Charisma +60 Vigor +60 Stamina +113 +12% Money from jobs and duels +150 labor points towards Work in a General Store | Damage: 15 - 25 +236 Damage +9 Strength +11 Charisma +80 Vigor +80 Stamina +150 +16% Money from jobs and duels +200 labor points towards Work in a General Store |
Range | Damage: 15 - 25 +1.18 Damage (per Level) +0.045 Dexterity (per level) +0.055 Charisma (per level) +0.40 Reflex (per level) +0.40 Shooting (per level) +0.75 +0.08% Money from jobs and duels (per level) +1 Work as a Gunsmith (per level) | Damage: 15 - 25 +177 Damage +7 Dexterity +9 Charisma +60 Reflex +60 Shooting +113 +12% Money from jobs and duels +150 Work as a Gunsmith | Damage: 15 - 25 +236 Damage +9 Dexterity +11 Charisma +80 Reflex +80 Shooting +150 +16% Money from jobs and duels +200 Work as a Gunsmith |
Fort | Damage: 20 - 40 +2.20 Damage (per Level) +0.045 Strength (per level) +0.045 Mobility (per level) +0.045 Dexterity (per level) +0.055 Charisma (per level) +0.50 Stamina (per level) +0.50 Reflex (per level) +0.50 Shooting (per level) +0.90 +0.08% Money from jobs and duels (per level) +1 labor points towards Lead a trading office (per level) | Damage: 20 - 40 +330 Damage +7 Strength +7 Mobility +7 Dexterity +9 Charisma +75 Stamina +75 Reflex +75 Shooting +135 +12% Money from jobs and duels +150 labor points towards Lead a trading office | Damage: 20 - 40 +440 Damage +9 Strength +9 Mobility +9 Dexterity +11 Charisma +100 Stamina +100 Reflex +100 Shooting +180 +16% Money from jobs and duels +200 labor points towards Lead a trading office |
Weapon set bonus | +0.040 Strength (per level) +0.040 Mobility (per level) +0.040 Dexterity (per level) +0.055 Charisma (per level) +0.55 Stamina (per level) +0.55 Reflex (per level) +0.55 Shooting (per level) +0.55 Leadership (per level) +1.05 Trading (per level) +100 labor points +120 labor towards Lead a trading office +120 labor towards Work as a Gunsmith +120 labor towards Work in a General Store +30% Improved Luck +30% Money from jobs and duels | +6 Strength +6 Mobility +6 Dexterity +9 Charisma +83 Stamina +83 Reflex +83 Shooting +83 Leadership +158 Trading +100 labor points +120 labor towards Lead a trading office +120 labor towards Work as a Gunsmith +120 labor towards Work in a General Store +30% Improved Luck +30% Money from jobs and duels | +8 Strength +8 Mobility +8 Dexterity +11 Charisma +110 Stamina +110 Reflex +110 Shooting +110 Leadership +210 Trading +100 labor points +120 labor towards Lead a trading office +120 labor towards Work as a Gunsmith +120 labor towards Work in a General Store +30% Improved Luck +30% Money from jobs and duels |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Hat | +0.055 Dexterity (per Level) +0.055 Charisma (per Level) +0.50 Aiming (per Level) +0.55 Setting Traps (per Level) +0.60 Leadership (per Level) +15% Experience from jobs, duels and fort battles | +9 Dexterity +9 Charisma +75 Aiming +83 Setting Traps +90 Leadership +15% Experience from jobs, duels and fort battles | +11 Dexterity +11 Charisma +100 Aiming +110 Setting Traps +120 Leadership +15% Experience from jobs, duels and fort battles |
Neck | +0.055 Dexterity (per Level) +0.055 Charisma (per Level) +0.40 Aiming (per Level) +0.65 Setting Traps (per Level) +0.55 Leadership (per Level) +15% Experience from jobs, duels and fort battles | +9 Dexterity +9 Charisma +60 Aiming +98 Setting Traps +83 Leadership +15% Experience from jobs, duels and fort battles | +11 Dexterity +11 Charisma +80 Aiming +130 Setting Traps +110 Leadership +15% Experience from jobs, duels and fort battles |
Body | +0.085 Dexterity (per Level) +0.085 Charisma (per Level) +0.50 Aiming (per Level) +0.65 Setting Traps (per Level) +0.55 Leadership (per Level) +1 Multiplayer Attack (Fort battle bonus) | +13 Dexterity +13 Charisma +75 Aiming +98 Setting Traps +83 Leadership +1 Multiplayer Attack (Fort battle bonus) | +17 Dexterity +17 Charisma +100 Aiming +130 Setting Traps +110 Leadership +1 Multiplayer Attack (Fort battle bonus) |
Belt | +0.075 Dexterity (per Level) +0.075 Charisma (per Level) +0.50 Aiming (per Level) +0.50 Setting Traps (per Level) +0.60 Leadership (per Level) +15 Damage (Fort battle sector bonus) | +12 Dexterity +12 Charisma +75 Aiming +75 Setting Traps +90 Leadership +15 Damage (Fort battle sector bonus) | +15 Dexterity +15 Charisma +100 Aiming +100 Setting Traps +120 Leadership +15 Damage (Fort battle sector bonus) |
Pants | +0.085 Dexterity (per Level) +0.085 Charisma (per Level) +0.70 Aiming (per Level) +0.75 Setting Traps (per Level) +0.80 Leadership (per Level) +1 Multiplayer Attack (Fort battle bonus) | +13 Dexterity +13 Charisma +105 Aiming +113 Setting Traps +120 Leadership +1 Multiplayer Attack (Fort battle bonus) | +17 Dexterity +17 Charisma +140 Aiming +150 Setting Traps +160 Leadership +1 Multiplayer Attack (Fort battle bonus) |
Shoes | +0.075 Dexterity (per Level) +0.075 Charisma (per Level) +0.55 Aiming (per Level) +0.65 Setting Traps (per Level) +0.65 Leadership (per Level) +15 Damage (Fort battle sector bonus) | +12 Dexterity +12 Charisma +83 Aiming +98 Setting Traps +98 Leadership +15 Damage (Fort battle sector bonus) | +15 Dexterity +15 Charisma +110 Aiming +130 Setting Traps +130 Leadership +15 Damage (Fort battle sector bonus) |
Clothes set bonus (for all items) | +0.160 Dexterity (per Level) +0.170 Charisma (per Level) +1.05 Aiming (per Level) +1.15 Setting Traps (per Level) +1.35 Leadership (per Level) +7 Multiplayer Attack (Fort battle bonus) +45 Damage (Fort battle sector bonus) +45% Experience from jobs, duels and fort battles | +24 Dexterity +26 Charisma +158 Aiming +173 Setting Traps +203 Leadership +7 Multiplayer Attack (Fort battle bonus) +45 Damage (Fort battle sector bonus) +45% Experience from jobs, duels and fort battles | +32 Dexterity +34 Charisma +210 Aiming +230 Setting Traps +270 Leadership +7 Multiplayer Attack (Fort battle bonus) +45 Damage (Fort battle sector bonus) +45% Experience from jobs, duels and fort battles |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Melee | Damage: 15 - 25 +1.15 Damage (per Level) +0.045 Mobility (per Level) +0.045 Dexterity (per Level) +0.035 Charisma (per Level) +0.50 Aiming (per Level) +0.30 Setting Traps (per Level) +0.30 Leadership (per Level) +1 Multiplayer Attack (Fort battle bonus) | Damage: 15 - 25 +173 Damage +7 Mobility +7 Dexterity +6 Charisma +75 Aiming +45 Setting Traps +45 Leadership +1 Multiplayer Attack (Fort battle bonus) | Damage: 15 - 25 +230 Damage +9 Mobility +9 Dexterity +7 Charisma +100 Aiming +60 Setting Traps +60 Leadership +1 Multiplayer Attack (Fort battle bonus) |
Range | Damage: 15 - 25 +1.15 Damage (per Level) +0.045 Mobility (per Level) +0.045 Dexterity (per Level) +0.035 Charisma (per Level) +0.30 Aiming (per Level) +0.40 Setting Traps (per Level) +0.40 Leadership (per Level) +1 Multiplayer Attack (Fort battle bonus) | Damage: 15 - 25 +173 Damage +7 Mobility +7 Dexterity +6 Charisma +45 Aiming +60 Setting Traps +60 Leadership +1 Multiplayer Attack (Fort battle bonus) | Damage: 15 - 25 +230 Damage +9 Mobility +9 Dexterity +7 Charisma +60 Aiming +80 Setting Traps +80 Leadership +1 Multiplayer Attack (Fort battle bonus) |
Fort | Damage: 30 - 50 +2.2 Damage (per Level) +0.07 Mobility (per Level) +0.07 Dexterity (per Level) +0.07 Charisma (per Level) +0.50 Aiming (per Level) +0.40 Setting Traps (per Level) +0.40 Leadership (per Level) +15 Damage (Fort battle sector bonus) | Damage: 30 - 50 +330 Damage +11 Mobility +11 Dexterity +11 Charisma +75 Aiming +60 Setting Traps +60 Leadership +15 Damage (Fort battle sector bonus) | Damage: 30 - 50 +440 Damage +14 Mobility +14 Dexterity +14 Charisma +100 Aiming +80 Setting Traps +80 Leadership +15 Damage (Fort battle sector bonus) |
Weapon set bonus | +0.062 Dexterity (per Level) +0.055 Charisma (per Level) +0.40 Aiming (per Level) +0.60 Setting Traps (per Level) +0.50 Leadership (per Level) +25% Experience from jobs, duels and fort battles +5 Multiplayer Attack (Fort battle bonus) +45 Damage (Fort battle sector bonus) | +10 Dexterity +9 Charisma +60 Aiming +90 Setting Traps +75 Leadership +25% Experience from jobs, duels and fort battles +5 Multiplayer Attack (Fort battle bonus) +45 Damage (Fort battle sector bonus) | +13 Dexterity +11 Charisma +80 Aiming +120 Setting Traps +100 Leadership +25% Experience from jobs, duels and fort battles +5 Multiplayer Attack (Fort battle bonus) +45 Damage (Fort battle sector bonus) |
Item | Bonus per level | Bonus at level 150 | Bonus at level 200 |
|---|---|---|---|
Melee | Damage: 16 - 26 +1.27 Damage (per Level) +0.08 Strength (per Level) +0.06 Mobility (per Level) +0.06 Dexterity (per Level) +0.08 Charisma (per Level) +1.15 +0.65 Vigor (per Level) +0.75 Repairing (per Level) +0.75 Leadership (per level) +30% | Damage: 16 - 26 +191 Damage +12 Strength +9 Mobility +9 Dexterity +12 Charisma +173 +98 Vigor +113 Repairing +113 Leadership +30% | Damage: 16 - 26 +254 Damage +16 Strength +12 Mobility +12 Dexterity +16 Charisma +230 +130 Vigor +150 Repairing +150 Leadership +30% |
Range | Damage: 16 - 26 +1.27 Damage (per Level) +0.08 Strength (per Level) +0.06 Mobility (per Level) +0.08 Dexterity (per Level) +0.06 Charisma (per Level) +1.15 +0.65 Shooting (per Level) +0.75 Repairing (per Level) +0.75 Leadership (per level) +30% | Damage: 16 - 26 +191 Damage +12 Strength +9 Mobility +12 Dexterity +9 Charisma +173 +98 Shooting +113 Repairing +113 Leadership +30% | Damage: 16 - 26 +254 Damage +16 Strength +12 Mobility +16 Dexterity +12 Charisma +230 +130 Shooting +150 Repairing +150 Leadership +30% |
Fort | Damage: 25 - 45 +2.27 Damage (per Level) +0.075 Strength (per Level) +0.050 Mobility (per Level) +0.065 Dexterity (per Level) +0.065 Charisma (per Level) +1.15 +0.90 Horseback Riding (per Level) +0.75 Repairing (per Level) +0.75 Leadership (per level) +40% +40% | Damage: 25 - 45 +341 Damage +12 Strength +8 Mobility +10 Dexterity +10 Charisma +173 +135 Horseback Riding +113 Repairing +113 Leadership +40% +40% | Damage: 25 - 45 +454 Damage +15 Strength +10 Mobility +13 Dexterity +13 Charisma +230 +180 Horseback Riding +150 Repairing +150 Leadership +40% +40% |
Weapon set bonus | +0.08 Strength (per Level) +0.06 Mobility (per Level) +0.08 Dexterity (per Level) +0.06 Charisma (per Level) +1.25 +0.65 Vigor (per Level) +0.90 Horseback Riding (per Level) +0.75 Repairing (per Level) +0.75 Leadership (per level) +45% Improved Luck +80% +45% Improved product drop chance +80% +8 Multiplayer Defense (Fort battle bonus) +8 Multiplayer Attack (Fort battle bonus) +35 Damage (Fort battle sector bonus) +35 Resistance (Fort battle bonus) +300 +140% Speed | +12 Strength +9 Mobility +12 Dexterity +9 Charisma +188 +98 Vigor +135 Horseback Riding +113 Repairing +113 Leadership +45% Improved Luck +80% +45% Improved product drop chance +80% +8 Multiplayer Defense (Fort battle bonus) +8 Multiplayer Attack (Fort battle bonus) +35 Damage (Fort battle sector bonus) +35 Resistance (Fort battle bonus) +300 +140% Speed | +16 Strength +12 Mobility +16 Dexterity +12 Charisma +250 +130 Vigor +180 Horseback Riding +150 Repairing +150 Leadership +45% Improved Luck +80% +45% Improved product drop chance +80% +8 Multiplayer Defense (Fort battle bonus) +8 Multiplayer Attack (Fort battle bonus) +35 Damage (Fort battle sector bonus) +35 Resistance (Fort battle bonus) +300 +140% Speed |
We are looking forward to see your feedback!
Yours sincerely,
Loki
Community Manager


So, which one is it? They also needs buffs on leadership.


