Clearly not interested in Forts either way.I wanna understand what kind of brain designs this sets, do they played this game before even?
they really dont think about what they are doing because its faster than creating a good set which is needed - you know - times is money - after adding a set like mountain farmers we are in need of a set which could counter it - melee sets are just weak since we got the mountain farmer set - i tested this new set - and even hardins set is stronger than the new duel set - its weak ... weaker than sets from 2017Cool, 2 more leadership sets. Duellers used to kill blockers in 2-3 rounds even the best can last long 4-5 maybe. Now new goal must be killing blockers in a single round. Most of players left the game after InnoGames made duellers strong in 2016. It seems like this company never learns from their mistakes...
Also i would like to ask, whats the point on adding "dodging" skill to a resistance set? You can design a resistance set with vigor,aim,reflex,toughness and tactics or a dodging/aim set with vigor, aim, dodging, tactics and appearance. All i see is a random set without anything good on it.
What about adding "attack fort battle bonus" to a working set(Tatanka) while you already have the same set bonus on new fort battle set. We are not using our working sets on fort battles, did you know it?
I wanna understand what kind of brain designs this sets, do they played this game before even?