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Complete your Easter Sets 2026 - Discussion

i am tired as lately all of the feedback provided has been ignored and you already inserted those stats to the items so there is less than a 0,1% chance for any change but lets go

remove hp from guarding bandit ride, guarding bandit clothes and weapons already provide more than enough hp (and dodging/tactics) to be able to take plenty of duels without dying, instead add aiming and dodging

mossman is just too much it needs a nerf on the money

i know you wont even consider touching prisoner, but i will circle back to how ff are still broken in 2 weeks
 
stop bothering with the fort battles crap
they already killed it with doubling up the bonusses
adv no bonus
duel sometimes a crit
soldier too much leader and hp
builder way too much dodge and aim
if they don't correct that?
no set is every gonna even the odds
so InnoGames already killed and faked up all fort battles
 
stop bothering with the fort battles crap
they already killed it with doubling up the bonusses
adv no bonus
duel sometimes a crit
soldier too much leader and hp
builder way too much dodge and aim
if they don't correct that?
no set is every gonna even the odds
so InnoGames already killed and faked up all fort battles
Totally agree

The inmediate solution they could possibly apply is to modify the formula so it takes 10% of the skills (only clothes' skills)

Original FormulaRevised Formula
(Lead)^0,50,1*(Lead)^0,5
(St/Hi)^0,60,1*(St/Hi)^0,6
(Aim/Dod)^0,50,1*(Aim/Dod)^0,5

Hp too

This way we bring values to the times when FF formulas were valid and working, as InnoGames intended. Power creep broke the formula years ago, is time to reformulate

This change wont affect premium players since their sets wont be affected.

@Loki is this change viable?

AP/SP should also be calibrated, but is another conversation topic
 
i am tired as lately all of the feedback provided has been ignored and you already inserted those stats to the items so there is less than a 0,1% chance for any change but lets go

remove hp from guarding bandit ride, guarding bandit clothes and weapons already provide more than enough hp (and dodging/tactics) to be able to take plenty of duels without dying, instead add aiming and dodging

mossman is just too much it needs a nerf on the money

i know you wont even consider touching prisoner, but i will circle back to how ff are still broken in 2 weeks
ya know since you're so bothered by the Mossman set's money bonuses (which as we know the "bugged 2 main pieces are set for significant adjustment) why not don ur older money gear and feel both a sense of nostalgia and "balanced" monetary gain. Frankly some of ur feedback reads as if you expect people to spend nuggs on gear that only slightly improves over already available gear. Now, that's good and fine, if you live in a fantasy. Oh, and as for Prisoner, sure new gear doesn't help however where the gear issues leave off on "broken" ffs the player, town, alliance politics and egos finish things off in a perpetual fashion and your town is no different in that party on Colorado. So your comment comes as a bit disingenuous when it comes to some sort of effort to establish "balanced and unbroken" fort fights.
 
Can you AT LEAST try to take 2 minutes and check what you are writing? We cant get changes this game needs, yet somehow we are allowed to travel back in time? Jesus Christus..... Is it also difficult to center To the Shop button?


travelingintimearentwe.jpg
 
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