craka007
Reservist
Howdy.
The game has changed a lot in the past years, classic The West ain't nothing like the Actual The West. In fact, some of the old classes are completly outdated. For example:
-Advents:
"Free hotel up to lvl2." -> With todays Buffs it is easier to just munch energy buffs than wasting 8h sleeping on a hotel that aint gonna refill 100% of the energy.
Thats the major example of how outdated these classes are. In my opinion some of them need to be updated to higher values and others should be completly changed.
NEW BONUSES
Advents
-> Increase the % in drop rates and luck.
-> 25% setting traps/hiding (like soldiers get tct or HP)
Workers.
->The experience bonus in jobs etc should also be raised and useful in churchbuilding.
-> The aim/dodge bonus they get for FFs could be changed to a sector bonus cuz when they are in towers or walls builders are suposed to know how they are build and stuff.
-> 15% more skills in construction
Duelers.
-> 10% more aim/dodge/app
-> no extra cash from duels but extra experience
Soldiers.
-> 2-5% damage from the weapons and rifles instead of 3 lvl less
What do you Guys think?
Thanks a lot
PS: i dont know anything about Fort Fights bonuses and such so... please feel free to give an explanation on why you think they are or are not good ideas!
The game has changed a lot in the past years, classic The West ain't nothing like the Actual The West. In fact, some of the old classes are completly outdated. For example:
-Advents:
"Free hotel up to lvl2." -> With todays Buffs it is easier to just munch energy buffs than wasting 8h sleeping on a hotel that aint gonna refill 100% of the energy.
Thats the major example of how outdated these classes are. In my opinion some of them need to be updated to higher values and others should be completly changed.
NEW BONUSES
Advents
-> Increase the % in drop rates and luck.
-> 25% setting traps/hiding (like soldiers get tct or HP)
Workers.
->The experience bonus in jobs etc should also be raised and useful in churchbuilding.
-> The aim/dodge bonus they get for FFs could be changed to a sector bonus cuz when they are in towers or walls builders are suposed to know how they are build and stuff.
-> 15% more skills in construction
Duelers.
-> 10% more aim/dodge/app
-> no extra cash from duels but extra experience
Soldiers.
-> 2-5% damage from the weapons and rifles instead of 3 lvl less
What do you Guys think?
Thanks a lot
PS: i dont know anything about Fort Fights bonuses and such so... please feel free to give an explanation on why you think they are or are not good ideas!