REWORK as in changing everything around is not something I want. I like the legacy character bonus and I don't want them changed drastically as they have a long standing identity.
With that said, I totally agree that the Adventurer class, and maybe some other bonus from different classes can and should be brought up to speed with the rest. That would also be easier than reworking everything.
I like a good bunch of
@Richard Maverick 's specific ideas but also his overall attitude and perspetive towards the possible changes. Not too drastic as originally proposed by InnoGames's team.
Doesn't have to be done in one update and be the end all. Start by BUFFING ADVENTURER class, which everyone agrees that they need a buff, and go from there.
I would guess they use the metric of classes chosen to determine if they need a change. There are too many multi accounts being created for sole reason of gathering products, hence, adventurer is picked. This reflects very poorly in this metric being it inflates the class with not real players.
In my world, it has happened more than once before that the players recommend the new player to delete their adventurer character and start over.
Good thing they scraped their idea, I rather see no change than a bad change.
Honestly at this point 2% crit chance for everyone would be a good addition. I dont remember if I was against it I cant be asked to check the thread to see what my original thoughts were.
I don't agree, having the outcome of a few FF's dictated by extreme RNG isn't something I'd want.
Would much prefer just a flat increase in damage if lack of damage is a problem. Which again, very easy to implement via sets as they have. They hold all the keys of FF sets and the balance between damage and tanking
If this idea passed to an update, wouldn't be that big of a deal anyway, I'd get used to it. But their previous proposal had MANY problems that were the brunt of the negative feedback like:
- Proposal to rework 3 classes while not saying what would happen to Soldier class but saying something would happen;
- Barely any change to adventurer, the class that needed and needs it the most; A mockery of a proposal actually in buffing regeneration while sleeping LMAO;
- Changing the duels at a distance to proposing that duels take 5 min LMAO;
- Introducing building skill to take effect for FFs for workers LMAO