• Howdy partner! You seem new here. Why don't you make an account and join the discussion? You can register here.
    Already have one? Then you login here!
  • Welcome to the saloon, Guest!
    This is the place where you can discuss about anything you want! Well, almost.
    Try to not break any of the Rules whenever you post otherwise the sheriff might lock you down!

Changelog 2.263 - Discussion

Market doesn't working. 90% of offers can't be found. When you pick 1 category, lets say shoes...you will get only 1 page of shoes listed for sale, from cheapest and 19 next ones. No 2nd,3rd page at all. When you click sort out offers by distance you will get new page with listed shoes nearest to you, but again only 20 entries...no 2nd page etc... Same story with every category (very hurtful with products). 95% of placed buy requests are invisible. I can't even find my request for ceremonial stuffs paying 1000 per piece.
 
Sorry(?) to keep piling on. It's not a reverse auction.

1788362207027.png

The tab names in the market screen are not clear at all

I can't have the item delivered either. I'm in town and can't do anything.

1788375628067.png


Let me know when InnoGames opens roles for a competent dev person that can smoke test their product, and a product manager that cares about the product they deploy. Hopefully they hire remote :)
 
Unfortunately, due to a recently discovered bug, the Town Markets are unavailable.

Our development team is actively working on a fix.
However, given the time and day, it may take some time before the issue can be resolved.

I apologise for the inconvenience caused and thank you for your patience and understanding.
 
Unfortunately, due to a recently discovered bug, the Town Markets are unavailable.

Our development team is actively working on a fix.
However, given the time and day, it may take some time before the issue can be resolved.

I apologise for the inconvenience caused and thank you for your patience and understanding.
Given the time and day, do you know if the feature will arrive live markets this changelog or next one?
 
Syntex just posted that they are going to release it on Sept 8. There are bugs and usability feedback that should be considered before pushing this out to production. Even announcing that it will be released, knowing there are current issues, is an extremely poor decision by the PM. This game is not competing with other games at this level that the market feature has to be the first to the online games industry, regardless of bugs, just to capture a market share.

Fix the bugs, let beta test more and give feedback, then release it. It also mitigates risk of messing with the event.

And to wrap this up, change the quest to allow 3hours of work or play 1 adventure. Most people have waited 3 hours to play an adventure, so at least working 3 hours won't get them pissed off.
 
Syntex just posted that they are going to release it on Sept 8. There are bugs and usability feedback that should be considered before pushing this out to production. Even announcing that it will be released, knowing there are current issues, is an extremely poor decision by the PM. This game is not competing with other games at this level that the market feature has to be the first to the online games industry, regardless of bugs, just to capture a market share.

Fix the bugs, let beta test more and give feedback, then release it. It also mitigates risk of messing with the event.

And to wrap this up, change the quest to allow 3hours of work or play 1 adventure. Most people have waited 3 hours to play an adventure, so at least working 3 hours won't get them pissed off.
Regarding adventures you have to remember that beta is separate to all the other markets that play adventures together. On live market you will see that you will find an adventure in no more than 2-3 mins. Let's see if they fix anything regarding the market and hopefully if not they will remove the market feature.
 
Even outside beta the wait can go over 10mins (has happened to me a few times after the massive merge in adventures, up to 18mins of wait once...), but shouldn't go to an hour of waiting outside beta.
Knowing everyone will have to do the quest the waiting time will be for sure short. Outside of events that include adventures in quests i guess the times can be longer as there are still not enough people that play the adventures daily.
At this point i have no hope for the game going into any good direction. Would be pretty easy to either make some new sets or buff the old 5 sets from adventure to have some competitive stats and also add some of the new buffs on the shop to be able to buy with AP. But that's too much wishful thinking for us.
I've never seen such an incompetent company where they cant even fix some easy stuff. Everything regarding the shop shouldn't even take more than 1-2 days of working because everything is there they just need to change some stats, add some new lines of code into the items to sell them with AP.
 
Syntex just posted that they are going to release it on Sept 8. There are bugs and usability feedback that should be considered before pushing this out to production. Even announcing that it will be released, knowing there are current issues, is an extremely poor decision by the PM. This game is not competing with other games at this level that the market feature has to be the first to the online games industry, regardless of bugs, just to capture a market share.
the update will be released without the market feature (unless they fix it in time, which i doubt)
And to wrap this up, change the quest to allow 3hours of work or play 1 adventure. Most people have waited 3 hours to play an adventure, so at least working 3 hours won't get them pissed off.
thats a beta problem, on the other markets finding an adventure is very easy since they merged the queues
 
I waited over 10 hrs for a Adventure and still haven't gotten one. I also whispered to everyone in chat and many said they won't be doing any quest with a Adventure!
Capture.PNG
Live servers without asking anyone to join adventures at 23:00 Sunday night. Like i said Beta is separate to all the other markets so that's why you have only very small group of people playing adventures. On the other hand on live servers it all markets excluding Russia if i remember correctly.
 
View attachment 4476
Live servers without asking anyone to join adventures at 23:00 Sunday night. Like i said Beta is separate to all the other markets so that's why you have only very small group of people playing adventures. On the other hand on live servers it all markets excluding Russia if i remember correctly.
Ah so then all we'll need to worry about is the adventure elitists complaining that we join in drop gear, because getting products is more important than some silly adventure requirement for a quest :)
 
Ah so then all we'll need to worry about is the adventure elitists complaining that we join in drop gear, because getting products is more important than some silly adventure requirement for a quest :)
Ignore them. It’s only mediocre players who whine about everything. With great players, it’s actually fun.
 
I don't do adventures, so I don't do quests with adventures. I only did a few when they first came out, then changes were made to lower rewards and that made the wait times grow as many people found they weren't worth the time.
Looking at my stats I seem to have averaged a total of 6 adventures per world, lost more than I won on each world, and died more times than the total number of adventures played. So even if a wait was 'only' two or three minutes, that is still to long for me to bother with for that kind of result.
 
We came here to play *The West*, and it’s unclear why shootouts are necessary. If some people want them? That’s their right. But why force them on everyone by shoehorning shootouts into quests—and thereby preventing players from completing them? Give us a choice in the quests: a shootout or a job. I’ll choose the job and say thanks.
And such happiness awaits me on the next Perestrek mission – 0/5.
 
Given the time and day, do you know if the feature will arrive live markets this changelog or next one?
the update will be released without the market feature (unless they fix it in time, which i doubt)
I don't know for sure, but the indications are that it will be fixed and included in this Changelog. :up:
Indeed, if it isn't fixed within the next 48 hours, the Changelog will be released without this feature.

Most people have waited 3 hours to play an adventure, so at least working 3 hours won't get them pissed off.
At the moment, this is indeed more of a Beta issue. On live markets, things move much faster.
I have asked in the past that we at least have NPCs on Beta if we can't play alongside the others.
 
At the moment, this is indeed more of a Beta issue. On live markets, things move much faster.
I have asked in the past that we at least have NPCs on Beta if we can't play alongside the others.
Thanks for the overall update.
A quicker/easier fix is giving a choice of the quest - jobs and/or bandit duels - instead of the adventure requirement.
 
I thought I wasn't a greenhorn on the West, but on that new market I feel like being an old Westler looking like a greenhorn.

I have a question about the market and the new Want To Buy feature!
How does the new market work with the simple "buy item" and "sell item"
and how does the new stuff "sell offers" and "buy offers" exactly work?
Have I to work out myself how the thing exactly works
or is there no need to do so because teh new market thing isn't working correctly yet?
 
Back
Top