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Changelog 2.259 - Discussion

Next changelog: we know this is pretty much empty but we take our time with recolouring the forum's template. This is not the final version we know it looks like crap but hey, next we have some items for sale. Give us money for nothing please.
 
Also, Its wednesday, and this is supposed to come day before yesterday, yet it was announced just now. Maybe at least actually stick to the date? Same as event, it went on from 12:00 but announcment went in the afternoon. I know we are the last on the attention list, but come on!
 
Knowledge base is useless right now good that you plan to improve it.

Its a shame you still havent fixed the few bugged items from previous changelogs.

Happy to hear that you got some big and exciting project going on please take your time.
 
"
ou might be wondering why the current Changelog is smaller than usual.
We’re working on something big and exciting!

Soon, we’ll be able to introduce new Knowledge Base sections: Items and Item Sets.
These sections were popular on local Wikis, and the KB wouldn’t be complete without them.
Take a look at our progress."




REALLY??? WHO WANTS THAT SHIT

and you are spending MONTHS to implementing that.... it only max 1 day work XD
 
The KB update is definitely a welcome addition. Since the Wiki has been discontinued, it makes sense to have an official place where players can find all the necessary information. Even though tools like TW-calc already exist, I understand that InnoGames wants to centralize and control that aspect. That said, unless the KB offers a significant advantage, most players will likely continue relying on TW-calc out of habit and efficiency.

However, the rest of the changelog feels quite underwhelming. From what’s presented, the main changes are making the Annie Oakley set auctionable and adding a new quest, alongside the announcement of the KB update. That’s a very small amount of actual content for a full month of development.

This becomes even more frustrating when considering the shift from a 2week changelog cycle to a monthly one. The reasoning given was that a longer period would allow for more meaningful and valuable updates. Yet since that change, nothing really feels “valuable”, each changelog seems to include just a single new quest and a minor tweak.

It honestly raises the question: does InnoGames actually understand what players consider valuable?

Overall, it’s disappointing. These changes don’t appear particularly complex or time consuming, so delivering so little over an entire month feels like a joke. More importantly, it makes players question the pace of development and its logical to see so many players being frustrated on almost 99% of all changelogs. If a simple quest takes this long, when can we realistically expect long-standing bugs and broken items to finally be addressed?

Thank you for your attention to this matter.
 
The KB update is definitely a welcome addition. Since the Wiki has been discontinued, it makes sense to have an official place where players can find all the necessary information. Even though tools like TW-calc already exist, I understand that InnoGames wants to centralize and control that aspect. That said, unless the KB offers a significant advantage, most players will likely continue relying on TW-calc out of habit and efficiency.

While I agree with your sentiment regarding KB, they have blundered so far.
KB is still subpar with a lot of information missing that is available on the wiki; a poor search bar option; and bad translations and errors.
They could have kept the teams updating wiki while they worked on making the KB the better product.
Years of KB have now passed and it is still not better than the wiki or tw calc.
Now it is another excuse of lack of development of the game just coming up with a solution to a problem they caused in the first place, by dropping the wikis.
 
What is really annoying is that when the update was every 2 weeks we had more stuff coming each update. Now they moved to 1 month updates and they are actually doing less. And they dont even bother fixing some damn incorrect values that we have shown on the forum. It is pathetic how things have come to be.
Anyway without being harsh to the new dev it's most likely they said they will change to 1 month updates just so he can do the same amount of work the other dev was doing without saying it publicly. There is no way someone that jumps on to do everything from scratch from someone that has been doing it for years it is easy especially with their spaghetti code so i dont blame him. Would've been nicer to be more open about it as i'm sure no one would of said anything negatively.
We can stop dreaming of them actually doing any meaningful updates in a timely manner.

And to top it off them almost not listening to any of the feedback we give is upsetting.
 
I agree with you and the rest of you! Unfortunately, we have to wait until the cows come home for the new Fort Battle update that @Diggo11 mentioned! That's a huge gift, not the KB! They should have just left the wiki alone, period!
 
@innogames
The very least you should've done with a changelog as empty as this one was to fix what was mentioned by many players many months ago (Folklorico Cat speed, Henry Double Shooting Shirt, Xochiquetzal weapon bonus, etc.).
Otherwise it feels like a big "F**K Y**" to all players- Why would you release a changelog so empty when there is so much you can do that take pretty much no effort or time to do?
And you even have the audacity to admit you do realize it's as empty as it can possibly be and the reason is you are "busy" working on something that not only isn't meaningful at all but it also has none/zero impact on the gameplay and there is a better, functional option for that (TW-calc for example).
KB should be something to work on the "sideline" not something to make a "main project" of, just to add something as simple as Item and Sets, (it doesn't take that much time to implement something as simple as that on a web-based page, this has nothing to do with the potato code the game runs on so the pathetic excuse of "old code changes take time" doesn't work here).

It's a real shame to see what a game with so much potential has become due to the total lack of direction from the company that owns it, intentionally shooting themselves in the foot to make less profit than what they could with each changelog.
 
This change - which many of you have also requested - will allow us to focus on providing bigger improvements and better content.
I guess you're still not focused enough, so when are we switching to quarterly updates?
18 years of development and we're finally getting a semi-kinda-useful knowledge base as a major part of a monthly update implementing something that fan sites have managed to do 14 years ago? I expected nothing and yet somehow I'm still being let down
 
If working on KB means you aren't working on fixing bugs ingame or adding new content we would like to tell you that we absolutely dont care about KB. It doesn;t provide anything useful that it's not already present on wiki or fan sites. So please just work on the game. That's all we ask.

If you really wanted to add something related to sets you could of added this feature of TWiR ingame instead of a site. From this you can search ingame any item that is present in that list and you dont need to check a site what you want to find and then spend the time ingame to do it again.
 

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Its character class update with a 5th new class coming
:njub::njub:

The Bureaucrat


Description:
A highly skilled professional in delaying progress, organizing paperwork, and acknowledging feedback without ever acting on it. The Bureaucrat thrives in environments where nothing changes for long periods of time.

Bonus Attributes:

  • +200% Announcement Writing Speed (without actual content)
  • +150% Delay Efficiency (turn 2 weeks into 1 month effortlessly)
  • +100% Feedback Filtering (automatically ignores 95% of player suggestions)
  • +50% Repetition Mastery (reuse the same ideas for over a decade)
Special Ability – “We Are Listening”
Sends a reassuring message to all players that their feedback is valuable.
Effect: No actual changes occur.

Unique Perk – “Changelog Optimization”
Reduces changelog content by 90% while increasing its length by adding filler text.

ChatGPT Image Mar 25, 2026, 11_52_13 PM.png
 
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