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Changelog 2.255 - Discussion

Chelsea Grin

Reservist
Alright, here comes the longread.

I've been on and off this game since about 2012, mostly playing on my regional server as well as skimming through beta and .net forums and I've never seen more delusional players than the west veterans. There is a significant number of people on this forum that were suggesting changes and ideas almost weekly during the past years with the only feedback from the developers being "oh that's cool, we'll look into it!". Guess what, InnoGames never did and never will look into it, apart from some minor changes that require only a few lines of code (bigger inventory being the most recent example), and even such changes take them ridiculous amounts of time to implement. So I've got a question for those people - did you really expect something to change? What is the point of all these posts when you know for a fact that you're beating a dead horse here?

The west already have been a source of passive income with minimum maintenance requirements for InnoGames since circa 2020 (or even earlier) and firing one of the two developers only cements it in that state. This last patchlog is basically saying "so long and thanks for all the fish", since they won't even tell us when the Diggo's fort updates (which are, again, literally 2 buttons with a few lines of code) will roll out. Roadmap for 2025 was a joke as well - and I heavily doubt the 2026 roadmap will be any different. Also, every single update with QoL changes in the past years was long overdue and at some point they started to feel more like an insult than the dev team addressing the feedback. I even feel sorry for Loki in a way - knowing for a fact that your devs won't implement any meaningful changes, yet still having to read tons of feedback daily is one hell of a job lol. Now, fellow cowboys - quit all your delusions and admit one simple fact: THE WEST IS ALMOST DEAD. The sole purpose why InnoGames won't turn the life support off is you throwing hundreds of thousands of different currencies at them whenever they release a new set with the same stats as last year's same specialty set+5% or they open a new world where people try to boost their ego by spending thousands of euros to see a bigger exp/top placement number. I've personally spent only around 100.000 nuggetsin the past few years (which I consider a pretty moderate amount, low even) and I can't justify it with anything other than a dopamine hit after seeing your damage numbers go up like, 5 or 10%.

Everything stated above also perfectly aligns with their neglect of creating a mobile app - they already admitted they don't want to waste resources on this, despite mobile apps boasting a very high retention rate and savage monetization systems, which can bring more money in the long run. However, why waste time and resources on this when people are literally bringing them their money just to click the same jobs over and over again and play the same 3 pvp modes with almost 0 tactical requirements?

Now that we're done with future, I want to address the present and recent past - namely multiaccounts and RMT. Scripts also fall under this category, but to a lesser extent since European servers and beta use an automated banhammer for simply turning on the scripts that will parse the map in search for silver jobs (or at least they used it a year ago).

On the topic of multi-accounts - I would say that most of high-level active players definitely use more than 1 account - be it for resource farming, events or fort battles to even out the balance on less populated servers. I personally admire such dedication, since not only you have to spend more time in the game, but also not get caught in the process (although this part is pretty easy). I'd even vote for allowing 1 or 2 extra accounts, since if you want to to spend more time in the game - you do you and a lot of players already do this anyway.

Yall may ask - why am I even mentioning this? Well, let me tell you a story of one regional server that led to a complete blockage of the possibility to register in any world of the said server. That server had one very prolific scripter that created HUNDREDS, and I'm not exaggerating here - LITERAL HUNDREDS of accounts to farm pumpkins/snowflakes/other event boxes using self-created bot, as well as using a script that would automatically purchase different items from the market as long as their selling price was lower than X, essentially stealing other people's items. Now comes the interesting part - aforementioned player then sold those items to other players for real money, which is definitely forbidden by the game's rules. Why would I care? Well, because this kept going on for more than a year and I know for a fact that said player was reported countless times by more than 50 other players with basically no repercussions and his main account never was banned. It allowed people to upgrade vaquero/Joaquin m guns to 5* when other players were struggling to get even a 3* upgrade. This leads me to believe in two possible scenarios - either the GM was completely incompetent in his job or he had a share from RMT. The story came to a conclusion this summer, when this player farmed HUNDREDS summer ponchos and flooded the market with them while also spamming chat from all his countless accounts. The only possible solution the administration could come up with was completely shutting down the possibility to register in any world on the server and the solution stays to this day (so about half a year already). Keep in mind that the server still has about 350+ real players across 2 remaining active worlds, which may not seem like a lot, but it's still pretty active. You know what's the best part? THERE ARE STILL PLAYERS THAT HAVE 10-15+ MULTIACCOUNTS! They don't get banned for some reason, even after collectively reporting them. So what is it? Incompetence? Neglect? Preferential treatment? You tell me. My bet is proxy+anonimizer are still the ultimate impenetrable defenses against any sort of bans lmao.

If you made it all the way to this point, stop and ask yourself - do you really want to play a game that treats their playerbase like a nuisance that brings money, therefore requiring to create a visibility of "working on updates"? Do you really want to play a game where GM is basically a God that will do whatever he wants, especially on regional servers with no one to keep them in check? Do you really want to play a game where certain players can have a really unfair advantage and not get punished for it? Do you want to keep hearing lies like "we have a lot of changes planned for this year, trust me bro"? Do you really believe those people deserve you money? Yall are nothing more than golden geese for them, only that geese will get angry when mistreated and yall will just continue consuming whatever InnoGames shoves down your throats.

Which is a shame, since The West used to be, and to this day is a rather unique game with its own atmosphere and gameplay flow.

There will be no TL;DR since I do want everyone to answer these questions, at least in their heads. I'm tired of this game, InnoGames's never-ending promises and total neglect of certain problems. Also English is not my native language, so sorry for the messy text.
 

the legit

Sergeant
Oh, dont you worry. We are right behind you. I feel that with this lovely yet lazy post they lost so many loyal ones. Thats their point all along, make us wuit so they can delete this game. Even blind grandma can see it clearly. Too bad, but that management is very bad and uneducated. Such a waste of time really, especially if they really cant make any sets by themselves right, they need feedback, but they cant read :D I would like to see how their company works. Is The West just a small topic during the lunch break?

MTG group owns so many IPs, and loves mobile games. They'd probably expect that if we stop playing the-west only to go play one of their other IPs and spend more there
 

obai-the-king

Corporal
Stay calm, the west will surely die soon and that's what the update list is telling us. Hey somehow the community complained about the updates, slap in the face to the community, why should there be weekly updates, let's do them from month to month and then from year to year
 

I AM INEVITABLE

Master Sergeant
This reminds me of the character class rework. Players complained with hopes to change for the better then everything was shut down.

Now players complained about empty changelogs. Result? Fire a long time dev and do even less updates haha.
 

Uchiha Madara

Master Sergeant
Fire a long time dev and do even less updates haha.
Well, we don’t really know if he got fired or if he just left because he couldn’t handle the constant neglect from management.


All I can say is that, sure, everything sounds good on paper, but a small hint about where things are actually headed would’ve been nice. Monthly updates are fine, honestly, not even that bad, but we still need a clear sense of direction. Where is this game going?


When was the last time a dev or someone from higher up actually came to the forums to do a Q&A and address what’s happening, or talk about the game’s future plans? I’ve been active for about five years, and I honestly can’t remember that ever happening.


Doing something like that once in a while would be healthy, both for the game and the community. It’s really not that hard. Like Criminus said, even volunteers could probably do a way better job than the current management at keeping people informed and engaged.
 

Uchiha Madara

Master Sergeant
Well, we don’t really know if he got fired or if he just left because he couldn’t handle the constant neglect from management.


All I can say is that, sure, everything sounds good on paper, but a small hint about where things are actually headed would’ve been nice. Monthly updates are fine, honestly, not even that bad, but we still need a clear sense of direction. Where is this game going?


When was the last time a dev or someone from higher up actually came to the forums to do a Q&A and address what’s happening, or talk about the game’s future plans? I’ve been active for about five years, and I honestly can’t remember that ever happening.


Doing something like that once in a while would be healthy, both for the game and the community. It’s really not that hard. Like Criminus said, even volunteers could probably do a way better job than the current management at keeping people informed and engaged.
And to add:
We already knew that updates would be monthly now instead of every two weeks, and we also knew you planned to make more meaningful changes based on community feedback. But with that in mind, this changelog really shouldn’t be the way it is now.


It took over a month just to tell us what we already knew, and to make the Oktoberfest sets auctionable. That’s it. That’s literally it. A whole month for that? Come on.


At the very least, you could’ve waited a bit longer and released the Oktoberfest sale together with the sets being auctionable. That would’ve made for a much more worthwhile changelog.

And now we’ll have to wait for a separate changelog for the Oktoberfest sale, another one for the Black Friday sale, another one for the Christmas sale, and so on. It’s just unnecessary fragmentation.

Why not bundle these things together and make each update actually feel substantial? Instead, we’re getting tiny bits of information stretched over months, which only makes the whole process feel slower and less meaningful.
 

BigNoob

Lance Corporal
There are a lot of reasons to complain. But complaining won't change anything. There could be 1000 messages here complaining and requesting them to start taking care of their game properly and they still wouldn't change a thing. If it takes more than half a line of code the answer is no. So you either accept to play the game knowing better days aren't coming or you don't play the game.

unless of course they decide to prove me wrong and they go mobile and fix all of the problems of the game in 2026 but what are the odds of that?
 

Lukasz032

The West Team
Dev Team
Hi all, sorry for a late reply, didn't expect that heated argument :)

When was the last time a dev or someone from higher up actually came to the forums to do a Q&A and address what’s happening, or talk about the game’s future plans?
AFAIK Diggo has been here last year with a post to clarify something, I was here myself too, but those posts were actually to clarify some particular thing, and not a "big", general-purpose Q&A format.
The biggest problem with a general-purpose Q&A format would be about what kind of info we can say, and what we can't. It takes literally one post of one of us to accidentally spoil something that community managers want to deliver to players later, and that's also why we usually don't interact with players by ourselves, unless something is really misinterpreted and needs immediate clarification - instead, trusting community managers to deliver the news to you :)

It took over a month just to tell us what we already knew, and to make the Oktoberfest sets auctionable. That’s it. That’s literally it. A whole month for that? Come on.
Sorry again, but it seems you don't have the "big" picture, taking only the Beta server under your consideration. Changelogs don't cover stuff like infrastructural upgrades, which inevitably happen from time to time and did actually happen. Also, if you play on EN, you probably noticed we've enabled international play within Adventures on almost all language versions - now, you can actually encounter players from other parts of the globe, both as teammates and opponents.

Within upcoming months, I can assure you we'll release some noteworthy quality-of-life changes and new features, which are already on our radar and under preparation; that being said, we already know rush is a bad advisor, so keep your heads up, seek, and ye shall find ;)
 

the legit

Sergeant
Within upcoming months, I can assure you we'll release some noteworthy quality-of-life changes and new features, which are already on our radar and under preparation; that being said, we already know rush is a bad advisor, so keep your heads up, seek, and ye shall find ;)

Can we actually have some bread crumbs , any hint, any actual information other than the "be patient, wait, trust me bro"

New content as in new quests and items, no one cares about that. That doesn't classify as new content
 

Uchiha Madara

Master Sergeant
Also, if you play on EN, you probably noticed we've enabled international play within Adventures on almost all language versions - now, you can actually encounter players from other parts of the globe, both as teammates and opponents.
I know about this and its good, should've been done years ago but it still good that it happened.
Within upcoming months, I can assure you we'll release some noteworthy quality-of-life changes and new features, which are already on our radar and under preparation;
Sure. I'm not saying you wont but like I said before, it would've been nice to know what kind of changes we can hope for. I'm actually not against monthly updates like I said, the only thing I am addressing is that we should know or at least have small hints: For example are you planning on adding a new building in town? Simply you can say "Expect new things in towns" etc

I'm sure you understand what I mean..
 

KateS

Reservist
Also, if you play on EN, you probably noticed we've enabled international play within Adventures on almost all language versions - now, you can actually encounter players from other parts of the globe, both as teammates and opponents.
Should other language versions expect such adventures?
 

Lukasz032

The West Team
Dev Team
Should other language versions expect such adventures?
There are only three exclusions within production editions of The West:
  • speed servers (they have their own adventure setup, linked all together too, but separately from "slow" servers),
  • language versions on a feature flag for adventure gangs, like Beta,
  • language versions disqualified by international embargoes and/or political tensions.
Aside of those, every non-speed world on every language version are taken into account for international player matchmaking.

New content as in new quests and items
Sorry to disappoint, but I'm the wrong person to talk about that. I do code, not content ;)
 
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