Chelsea Grin
Reservist
Alright, here comes the longread.
I've been on and off this game since about 2012, mostly playing on my regional server as well as skimming through beta and .net forums and I've never seen more delusional players than the west veterans. There is a significant number of people on this forum that were suggesting changes and ideas almost weekly during the past years with the only feedback from the developers being "oh that's cool, we'll look into it!". Guess what, InnoGames never did and never will look into it, apart from some minor changes that require only a few lines of code (bigger inventory being the most recent example), and even such changes take them ridiculous amounts of time to implement. So I've got a question for those people - did you really expect something to change? What is the point of all these posts when you know for a fact that you're beating a dead horse here?
The west already have been a source of passive income with minimum maintenance requirements for InnoGames since circa 2020 (or even earlier) and firing one of the two developers only cements it in that state. This last patchlog is basically saying "so long and thanks for all the fish", since they won't even tell us when the Diggo's fort updates (which are, again, literally 2 buttons with a few lines of code) will roll out. Roadmap for 2025 was a joke as well - and I heavily doubt the 2026 roadmap will be any different. Also, every single update with QoL changes in the past years was long overdue and at some point they started to feel more like an insult than the dev team addressing the feedback. I even feel sorry for Loki in a way - knowing for a fact that your devs won't implement any meaningful changes, yet still having to read tons of feedback daily is one hell of a job lol. Now, fellow cowboys - quit all your delusions and admit one simple fact: THE WEST IS ALMOST DEAD. The sole purpose why InnoGames won't turn the life support off is you throwing hundreds of thousands of different currencies at them whenever they release a new set with the same stats as last year's same specialty set+5% or they open a new world where people try to boost their ego by spending thousands of euros to see a bigger exp/top placement number. I've personally spent only around 100.000 nuggetsin the past few years (which I consider a pretty moderate amount, low even) and I can't justify it with anything other than a dopamine hit after seeing your damage numbers go up like, 5 or 10%.
Everything stated above also perfectly aligns with their neglect of creating a mobile app - they already admitted they don't want to waste resources on this, despite mobile apps boasting a very high retention rate and savage monetization systems, which can bring more money in the long run. However, why waste time and resources on this when people are literally bringing them their money just to click the same jobs over and over again and play the same 3 pvp modes with almost 0 tactical requirements?
Now that we're done with future, I want to address the present and recent past - namely multiaccounts and RMT. Scripts also fall under this category, but to a lesser extent since European servers and beta use an automated banhammer for simply turning on the scripts that will parse the map in search for silver jobs (or at least they used it a year ago).
On the topic of multi-accounts - I would say that most of high-level active players definitely use more than 1 account - be it for resource farming, events or fort battles to even out the balance on less populated servers. I personally admire such dedication, since not only you have to spend more time in the game, but also not get caught in the process (although this part is pretty easy). I'd even vote for allowing 1 or 2 extra accounts, since if you want to to spend more time in the game - you do you and a lot of players already do this anyway.
Yall may ask - why am I even mentioning this? Well, let me tell you a story of one regional server that led to a complete blockage of the possibility to register in any world of the said server. That server had one very prolific scripter that created HUNDREDS, and I'm not exaggerating here - LITERAL HUNDREDS of accounts to farm pumpkins/snowflakes/other event boxes using self-created bot, as well as using a script that would automatically purchase different items from the market as long as their selling price was lower than X, essentially stealing other people's items. Now comes the interesting part - aforementioned player then sold those items to other players for real money, which is definitely forbidden by the game's rules. Why would I care? Well, because this kept going on for more than a year and I know for a fact that said player was reported countless times by more than 50 other players with basically no repercussions and his main account never was banned. It allowed people to upgrade vaquero/Joaquin m guns to 5* when other players were struggling to get even a 3* upgrade. This leads me to believe in two possible scenarios - either the GM was completely incompetent in his job or he had a share from RMT. The story came to a conclusion this summer, when this player farmed HUNDREDS summer ponchos and flooded the market with them while also spamming chat from all his countless accounts. The only possible solution the administration could come up with was completely shutting down the possibility to register in any world on the server and the solution stays to this day (so about half a year already). Keep in mind that the server still has about 350+ real players across 2 remaining active worlds, which may not seem like a lot, but it's still pretty active. You know what's the best part? THERE ARE STILL PLAYERS THAT HAVE 10-15+ MULTIACCOUNTS! They don't get banned for some reason, even after collectively reporting them. So what is it? Incompetence? Neglect? Preferential treatment? You tell me. My bet is proxy+anonimizer are still the ultimate impenetrable defenses against any sort of bans lmao.
If you made it all the way to this point, stop and ask yourself - do you really want to play a game that treats their playerbase like a nuisance that brings money, therefore requiring to create a visibility of "working on updates"? Do you really want to play a game where GM is basically a God that will do whatever he wants, especially on regional servers with no one to keep them in check? Do you really want to play a game where certain players can have a really unfair advantage and not get punished for it? Do you want to keep hearing lies like "we have a lot of changes planned for this year, trust me bro"? Do you really believe those people deserve you money? Yall are nothing more than golden geese for them, only that geese will get angry when mistreated and yall will just continue consuming whatever InnoGames shoves down your throats.
Which is a shame, since The West used to be, and to this day is a rather unique game with its own atmosphere and gameplay flow.
There will be no TL;DR since I do want everyone to answer these questions, at least in their heads. I'm tired of this game, InnoGames's never-ending promises and total neglect of certain problems. Also English is not my native language, so sorry for the messy text.
I've been on and off this game since about 2012, mostly playing on my regional server as well as skimming through beta and .net forums and I've never seen more delusional players than the west veterans. There is a significant number of people on this forum that were suggesting changes and ideas almost weekly during the past years with the only feedback from the developers being "oh that's cool, we'll look into it!". Guess what, InnoGames never did and never will look into it, apart from some minor changes that require only a few lines of code (bigger inventory being the most recent example), and even such changes take them ridiculous amounts of time to implement. So I've got a question for those people - did you really expect something to change? What is the point of all these posts when you know for a fact that you're beating a dead horse here?
The west already have been a source of passive income with minimum maintenance requirements for InnoGames since circa 2020 (or even earlier) and firing one of the two developers only cements it in that state. This last patchlog is basically saying "so long and thanks for all the fish", since they won't even tell us when the Diggo's fort updates (which are, again, literally 2 buttons with a few lines of code) will roll out. Roadmap for 2025 was a joke as well - and I heavily doubt the 2026 roadmap will be any different. Also, every single update with QoL changes in the past years was long overdue and at some point they started to feel more like an insult than the dev team addressing the feedback. I even feel sorry for Loki in a way - knowing for a fact that your devs won't implement any meaningful changes, yet still having to read tons of feedback daily is one hell of a job lol. Now, fellow cowboys - quit all your delusions and admit one simple fact: THE WEST IS ALMOST DEAD. The sole purpose why InnoGames won't turn the life support off is you throwing hundreds of thousands of different currencies at them whenever they release a new set with the same stats as last year's same specialty set+5% or they open a new world where people try to boost their ego by spending thousands of euros to see a bigger exp/top placement number. I've personally spent only around 100.000 nuggetsin the past few years (which I consider a pretty moderate amount, low even) and I can't justify it with anything other than a dopamine hit after seeing your damage numbers go up like, 5 or 10%.
Everything stated above also perfectly aligns with their neglect of creating a mobile app - they already admitted they don't want to waste resources on this, despite mobile apps boasting a very high retention rate and savage monetization systems, which can bring more money in the long run. However, why waste time and resources on this when people are literally bringing them their money just to click the same jobs over and over again and play the same 3 pvp modes with almost 0 tactical requirements?
Now that we're done with future, I want to address the present and recent past - namely multiaccounts and RMT. Scripts also fall under this category, but to a lesser extent since European servers and beta use an automated banhammer for simply turning on the scripts that will parse the map in search for silver jobs (or at least they used it a year ago).
On the topic of multi-accounts - I would say that most of high-level active players definitely use more than 1 account - be it for resource farming, events or fort battles to even out the balance on less populated servers. I personally admire such dedication, since not only you have to spend more time in the game, but also not get caught in the process (although this part is pretty easy). I'd even vote for allowing 1 or 2 extra accounts, since if you want to to spend more time in the game - you do you and a lot of players already do this anyway.
Yall may ask - why am I even mentioning this? Well, let me tell you a story of one regional server that led to a complete blockage of the possibility to register in any world of the said server. That server had one very prolific scripter that created HUNDREDS, and I'm not exaggerating here - LITERAL HUNDREDS of accounts to farm pumpkins/snowflakes/other event boxes using self-created bot, as well as using a script that would automatically purchase different items from the market as long as their selling price was lower than X, essentially stealing other people's items. Now comes the interesting part - aforementioned player then sold those items to other players for real money, which is definitely forbidden by the game's rules. Why would I care? Well, because this kept going on for more than a year and I know for a fact that said player was reported countless times by more than 50 other players with basically no repercussions and his main account never was banned. It allowed people to upgrade vaquero/Joaquin m guns to 5* when other players were struggling to get even a 3* upgrade. This leads me to believe in two possible scenarios - either the GM was completely incompetent in his job or he had a share from RMT. The story came to a conclusion this summer, when this player farmed HUNDREDS summer ponchos and flooded the market with them while also spamming chat from all his countless accounts. The only possible solution the administration could come up with was completely shutting down the possibility to register in any world on the server and the solution stays to this day (so about half a year already). Keep in mind that the server still has about 350+ real players across 2 remaining active worlds, which may not seem like a lot, but it's still pretty active. You know what's the best part? THERE ARE STILL PLAYERS THAT HAVE 10-15+ MULTIACCOUNTS! They don't get banned for some reason, even after collectively reporting them. So what is it? Incompetence? Neglect? Preferential treatment? You tell me. My bet is proxy+anonimizer are still the ultimate impenetrable defenses against any sort of bans lmao.
If you made it all the way to this point, stop and ask yourself - do you really want to play a game that treats their playerbase like a nuisance that brings money, therefore requiring to create a visibility of "working on updates"? Do you really want to play a game where GM is basically a God that will do whatever he wants, especially on regional servers with no one to keep them in check? Do you really want to play a game where certain players can have a really unfair advantage and not get punished for it? Do you want to keep hearing lies like "we have a lot of changes planned for this year, trust me bro"? Do you really believe those people deserve you money? Yall are nothing more than golden geese for them, only that geese will get angry when mistreated and yall will just continue consuming whatever InnoGames shoves down your throats.
Which is a shame, since The West used to be, and to this day is a rather unique game with its own atmosphere and gameplay flow.
There will be no TL;DR since I do want everyone to answer these questions, at least in their heads. I'm tired of this game, InnoGames's never-ending promises and total neglect of certain problems. Also English is not my native language, so sorry for the messy text.
I would like to see how their company works. Is The West just a small topic during the lunch break?

