New servers earn them money, so new server need little bit more of an attention, if you like it or not. There will be probably new recipe you can get from always available quest, or just find probably. I dont think they will add it without a cooldown, but I do think cooldown crafting should be per hours, not days. It was good back in time where you needed years to get level 150, now you can do it withing 8 -14 weeks?
With this logic, that we had to do it hard way, and they have to do it too means we had Kolumbia, but they cant use Reaper. Or that Gringo will always be referred to as a Gods set, or that there wont be new Western set. We need to move forward, not to stuck on the same place just because something was difficult to do. The same for your proposal of nerfing new sousa weapons. We had for years weapon base dmg 20 - 40. Now its finally above that. To get close to Sousa weapons means dmg is being set higher. Same as for experience sets. You had 15% xp per item, you were happy. You got level 150. Now, there are items that offer above 25% experience per item. Should we ban them to use for new players and servers because we didnt have these kind of items? NO.
WHY? Because it has not ended with you, or me, or us. For example I am stucked on crafting on 2yo world. But I have others where I am on 850 crafting level. Shall I just say NO to new recipes and let other players suffer? Kinda weird thinking like this.
With all respect, but this opinion is kinda 2008-2009.