||Yucca||+0.02 Mobility (per level)|
+0.5 Horseback riding (per level)
+0.5 Hiding (per level)
+100 labor points towards Robbing a Gun Salesman
||Lodgepole Pine||+0.02 Strength (per level)|
+0.5 Setting Traps (per level)
+0.5 Leadership (per level)
+8 Damage (Fort battle sector bonus)
+5 Resistance (Fort battle bonus)
none of these items are useful.. these items are good for wasting my time and collect them. and please. don't make these items auctionable in the first 1-2month. maybe a little challenge for the players to collect them,I feel like most of these items won't be useful in any activity, because each of them increase only 2 skills.
What would you change?none of these items are useful..
Same here. I have already asked for changes and will do it again once we announce them and I'll have Beta's feedback.I hope they are not final and will undergo further changes. Although overall it doesn't look bad, it just needs some small changes (a bit bigger on Sarah's).
What would you change?
Feedback is how we learn to grow.
Same here. I have already asked for changes and will do it again once we announce them and I'll have Beta's feedback.
It's right, these are collector items. In terms of skill points these items will never better than a horse set, but... maybe that would be good to change some items (which we can found during the jobs), to give us "+% improved drop rate (per level)" Now the best animal set give 50%. (horse 15%, and set bonus 35%). What if we do the following: +0,15% improved drop rate (per level). I bet there will some people who will collect/buy 243 to upgrade lvl 5. (on lvl200 the upgraded item will give 45%. Some people can maximise the % of the drop rate...Nothing, they are collector's items, their purpose is not to be useful, but to be collected. Not something that the game needed, but... it's what it is.
so if astors is nugget horse set.. is it worth the investment to get lvl 1? lvl 2 is bit much id say