There are so many approximation errors that it becomes very annoying. At level 176 I was supposed to deal a maximum of 1014 damage, but I only dealt a maximum of 1013. At level 177 I should deal a maximum of 1018.5 damage, so 1019 (if it is rounded, if not, 1018, but as a rule it is approximated by addition, so I should have dealt 1019). But no. I've dealt maximum 1021 damage. What is the logic behind this? Why are there so many approximation errors? Not to mention that for high values for toughness/reflex in duel, the damage multiplier alternates between two values and this should not be the case. And this happens even before the update, now it's only worse.
335 maximum damage for my weapon at lvl 175 (385 with polishing stone) = 1012 damage (should have been 1011)
336 maximum damage for my weapon at lvl 176 (386 with polishing stone) = 1013 damage (should have been 1014)
338 maximum damage for my weapon at lvl 177 (388 with polishing stone) = 1022 damage (should have been 1019)
WHY?
Edit: It's even more than 1021, i've dealt 1022 now.