Feel free to post here any questions and/or comments regarding our most recent changelog.
Wouldn't that make it much much harder? I will, of course, pass on your feedback.I propose that instead of participating in 10k adventures to be replaced with 10k kills. these achievements will make players to participate in an adventure and left it after it starts. I think it's a good idea to replace them all...
Has been passed on before, will do so again.WOW. OMG. New achievements... But where the is the achievements rank ? We got more duel achievements, now new adventure achievements. But where is the rank achievements ?
Read Right? 1 million adventures? That's intense that you never create. Are yes 6 zero 1 Mille. And the played yes understand the aufstant
10k adven ! InnoGames kidding us now
it seems , InnoGames dont know anything about adven Participate in each servers , i like advens but sometime , i need to wait 1 hour in prime time to get only one adven dont wanna say anything in AM time
One million goes for cell walking in the adventure, aka moving a lot of steps.
Ten thousand goes for participating in adventure, aka playing only that much.
We are always open for discussion if you got any ideas about numbers (like lowering it to a certain number) or changing it to a different aspect of the adventure, feel free to share with us here and we will forward it!
?? ofc not! Its usual to have more than 1 Kill in a single Adventure (and even more if you strive for it). So the players will play for something more instead of just participating, causing the problem eusuntguta said.Wouldn't that make it much much harder? I will, of course, pass on your feedback.
ofc yes , only big guys with big guns can get that amount of kills , be sure?? ofc not! Its usual to have more than 1 Kill in a single Adventure (and even more if you strive for it). So the players will play for something more instead of just participating, causing the problem eusuntguta said.
I think there were some reworking of the Veteran shop on the works, would be good to implement shortly after this.