ungava
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This question has not been answered because it is off-topic (although it is related to leveling)
There was a circus problem years ago which is not solved. At least 2 Hungarian and 1 German worlds were affected, but it could be more. In 1 day, 223x 25% potion have gained. That is 55level. It was alive for 3 days. Another player just laughed and said he has 560 25% XP drinks. That's 140 levels. So if he starts at level 150 he jumps straight to level 250 (1.4 billion XP) and then he shoots 40 more levels to the last level which is worth 30 million each (1.2 billion XP) So because of a bug he gets 2.5 billion XP in 1 day.
Years of work, TP gaining will be wasted.
Not only for these worlds, but for the entire game they will have the most XP and will reach level 250 on the first day.
It's that convenient for InnoGames that some players jump from 50 million XP to over 1 billion...
If it happens it won't be fixed any more, than the overpowered Union set that drove a third of the fortress fighters out of the game.
If this is what InnoGames is going to allow, I don't know why we're even bothering to play it...
Limit the level of XP potions to 150, or at least cap the maximum amount of XP you can get from them at 1 million.
There was a circus problem years ago which is not solved. At least 2 Hungarian and 1 German worlds were affected, but it could be more. In 1 day, 223x 25% potion have gained. That is 55level. It was alive for 3 days. Another player just laughed and said he has 560 25% XP drinks. That's 140 levels. So if he starts at level 150 he jumps straight to level 250 (1.4 billion XP) and then he shoots 40 more levels to the last level which is worth 30 million each (1.2 billion XP) So because of a bug he gets 2.5 billion XP in 1 day.
Years of work, TP gaining will be wasted.
Not only for these worlds, but for the entire game they will have the most XP and will reach level 250 on the first day.
It's that convenient for InnoGames that some players jump from 50 million XP to over 1 billion...
If it happens it won't be fixed any more, than the overpowered Union set that drove a third of the fortress fighters out of the game.
If this is what InnoGames is going to allow, I don't know why we're even bothering to play it...
Limit the level of XP potions to 150, or at least cap the maximum amount of XP you can get from them at 1 million.