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  1. Let's talk about Fort Battles, Adventures and Duelling

    I don't want to muddy the water by arguing over this, But I'm really confused by your reasoning, How does that specifically help and Adventurer (comparing with other classes)? The special thing about An adventurer is their bonus (evading shots aka Matrix), which doesn't really care about doding...
  2. Changelog 2.154 Discussion

    I will make a use of this thread (because it surely won't be too much talked about otherwise). As it is know, the-west is now a clothe collection game, and is probably the most "changes" possible for a time. I come here to suggest some ways new sets could be developed aiming to please...
  3. Changelog 2.153 Discussion

    I would sugest that the sets that are receiving changes should be in the mini-events such as the hatvest one. (so all those that as of today don't have the "Per lvl" bonus)
  4. Independence Day Event 2021 Discussion

    Seems reasonable to try to hold back the power creep that the community complains about, theese sets have less SP (skill points) than older ones, for ex: Cortina has around 2150SP and J.Wilson has around 1680 SP... the difference is almost 500. I for one kinda appreciate the thought that has...
  5. Let's talk about Fort Battles, Adventures and Duelling

    That's because you don't know what kind of skills the opponent has (you can know clothes...but not skillpoints, right?). So you could have some kind of "Attack" and "Defense", but wouldn't do any good. In Fort Battles they don't actually give you the chances of hitting/dodging, only a reference...
  6. Let's talk about Fort Battles, Adventures and Duelling

    I also think its a good proposal, I don't know if it should be "mandatory" that you choose a side, but at least a recommended side would go to great length to better these battles. (recommend one which would have less players or even less "power" - like lvl, battle statistics and that king of thing)
  7. Easter Event 2021 Discussion

    I am really enjoying the design of the new clothes from about 6 months back, keep it up!
  8. Gift Hunt & Holiday Sale 2020 Discussion

    Yeap, Valentine's <> Day of the Dead ... make it real (swap the style of the event)
  9. Answered Type of classes

    I Think scalling with LVLs is always a good way to go (to keep up with the powercreep), so in that regard I sympathize with Adriaxe, don't really agree on the way the bonuses are thought out...but the idea alone is worth it. I Actually kinda like both these ideas, the second one is the most...
  10. Let's talk about Fort Battles, Adventures and Duelling

    Yeah, I Think most "Veterans" of Adventure multi-player would really like this, think it like a different kind of "farm". Could be alone or with other players I Agree with most of things said in the topic, and honestly almost any change is welcome. I Would just ask to try to fix the root...
  11. Update 2.134 discussion

    About the Distance Penalty: The new formula is somewhat like this : Y=X ^1,4, where X is the total number of fields and Y is the penalty of X distance. Is it stabilizing at the 15 fields mark? (As was the previous iteration, I believe) So for ex: at 16 fields and 30 fields both would have a...
  12. Game ideas my thoughts

    Anything new (new games/mechanics) would be always welcome! 1. The casino, in times was a multiplayer game but eventually they took it away (don't remeber why) 2. Different mechanics about Duels or even Forts is a must! The cabin one (city building type) isn't really of my liking...so many...
  13. Harvest event feedback

    Is it greedy for selling something for a target audience, say Collectors? I mean its better this way than ruining the game by introducing sets that are just better then the "free" ones...Naming of course the Union Officer. No one wants another Union Officer set, right? So be careful what you...
  14. Harvest event feedback

    Most sales are just for collectors , which is fine to me. Profiting of things that DON'T disturb the Balance of the game, is a good technique that most companies should strive for...For example, Having the opportunity to buy a new set of colors to your equipments would be a nice and new (in this...
  15. Update 2.128 discussion

    We have already discussed what could be changed for the better, such as the Damage Formula. Now we are waiting for your answer (next changelog)....With these changes there is an Increase amount of DAMAGE (Resistance is ok at the moment...but Damages go through the roof!) Now I'll add something...
  16. Update 2.128 discussion

    Before distance penalty was Distance^0.6 ??? It's not what the wiki said... (Image Below)
  17. Update 2.128 discussion

    Both players that had 6/40 and 6/42 were always in the edge of the map (offline) shooting to people in towers, sometimes furthering the 15 distance. I too see that for a lot of the time they were shooting to people less than 15 Distance. This is importante because this new penalty change only...
  18. Update 2.128 discussion

    Dying in 50 shots and dodging another 50 shots is equals to overall 100 shots evaded that is worse than dying in 30 shots and dodging 100, 100<130. What counts is the number of shots the Tank endured...that means Dodged and hits Taken.
  19. Update 2.128 discussion

    I think the "balanced" with 10000HP is the better one, you keep the Damages and most of the Attack, the 7000HP missed is somewhat important, overall depends on what your Server needs and you can "get away with". One Idea, trying mixing it up with Livingston, the Mount (horse and saddle) can also...
  20. Update 2.128 discussion

    Yeap, In the battle for the fort Hawaii (22/06) Tankers just DOUBLED or more their dodged shots. I really think that this is positive :) The top person with dodged shots was an offline player that stayed put at the south of the map...getting Line of Sight from...