Feel free to discuss our latest event here
soon means next week right ? i mean on the test world it started with 80 hours cooldown... i dont really get why it came to beta... i mean it was a known issue befor ...The 80 hour cooldown will be fixed soon.
I wanna understand what kind of brain designs this sets, do they played this game before even?
Cool, 2 more leadership sets. Duellers used to kill blockers in 2-3 rounds even the best can last long 4-5 maybe. Now new goal must be killing blockers in a single round. Most of players left the game after InnoGames made duellers strong in 2016. It seems like this company never learns from their mistakes...
Also i would like to ask, whats the point on adding "dodging" skill to a resistance set? You can design a resistance set with vigor,aim,reflex,toughness and tactics or a dodging/aim set with vigor, aim, dodging, tactics and appearance. All i see is a random set without anything good on it.
What about adding "attack fort battle bonus" to a working set(Tatanka) while you already have the same set bonus on new fort battle set. We are not using our working sets on fort battles, did you know it?
I wanna understand what kind of brain designs this sets, do they played this game before even?
I still hope that 3.0 version will change this situation(at least advantages of character classes)
When did they say anything about a version 3.0? I don't think there will be a version 3.0 in the near future.