• Howdy partner! You seem new here. Why don't you make an account and join the discussion? You can register here.
    Already have one? Then you login here!
  • Welcome to the saloon, Guest!
    This is the place where you can discuss about anything you want! Well, almost.
    Try to not break any of the Rules whenever you post otherwise the sheriff might lock you down!

Oktoberfest Event 2022 Feedback

WhyN0t

Master Sergeant
I see that they do just the opposite. Maybe they will finally nerf the adventurer and buff the other classes in this next big update. For adventurer maybe reduce the drop change from 20% to 10% and lowering the chance for ghost rounds from 50% to 10%. And also nerf the hp with 50% and lower the attack/defense with 30% each. Duellers need the crit chance increased from 20 to 50% and maybe increase the critical damage from 10% of the max hp to 20% of the max hp of the enemy. Workers need more attack/defense. From 40% each to 70% each. Soldiers needs more hp, they don't have enough. They need at least 400% more hp and maybe 200% more tactics. It would be fair now.
 

Artem124

Sergeant
What upgrades? This new set is better than unionist if you have unionist +0 and this one +2, But it depends on how valuable you consider the sector bonus to be. If you also have a Unionist rifle, it would matter a lot, because probably no one would have more sector damage than you. Unionist +1 give +6 extra attack so it's much better than John Aster's set at any upgrade.
i have union clothing lvl 1 + weapon + lvl 2 rifle
 

ChickenMcGuy

Tombstone Sole Survivor
The West Team
I think we had enough discussion about clothing style :) Please remember to stay on topic and on my behalf, I will forward all feedback, including any style-related ones.
 

Al35ul CM

Shadow City Guardian
Former Team Member
We had a feedbacks to nerf the new set. What happened? They buffed.
As mentioned above, the second round of feedback will be passed on today. At the moment, it is only the duel set that needs to be nerfed. So if there is anything else you would like to see, now would be the time to post it :P
The fort set is the same. The clothes have the same bonus and the set bonus is the almost the same, you only reduced the attack by 1. That's it. One (1) attack. Where is the point of the nerf if you only reduce 1 attack.... Now you have 190 instead of 191 attack, wow, such a big relevant nerf. RIP attackers. Again.
And this also about the ff set
 

Al35ul CM

Shadow City Guardian
Former Team Member
@Al35ul CM When can we know the final bonuses?
P.s. It is disapointing that FF damage set still has setting traps instead of hiding.
Below you can find the changed and final bonuses

ItemItem BonusItemsBonus CumulatedBonus Step by step
Hat+0.04 Dexterity(per Level)
+0.05 Charisma (per Level)
+0.35 Aiming (per Level)
+0.4 Setting traps(per Level)
+0.45 Leadership (per Level)
1
Scarf+0.05 Dexterity(per Level)
+0.04 Charisma (per Level)
+0.25 Aiming (per Level)
+0.5 Setting traps(per Level)
+0.42 Leadership (per Level)
2+0.03 Dexterity(per Level)
+0.035 Charisma (per Level)
+0.1 Setting traps (per Level)
+0.05 Aiming (per Level)
+0.15 Leadership (per Level)
+0.500000 Multiplayer Attack (Fort battle bonus)
Coat+0.08 Dexterity (per Level)
+0.08 Charisma (per Level)
+0.36 Aiming (per Level)
+0.5 Setting traps (per Level)
+0.45 Leadership (per Level)
3+0.04 Dexterity (per Level)
+0.055 Charisma (per Level)
+0.2 Setting traps (per Level)
+0.15 Aiming (per Level)
+0.35 Leadership (per Level)
+1.500000 Multiplayer Attack (Fort battle bonus)
+0.01 Dexterity (per Level)
+0.02 Charisma (per Level)
+0.1 Setting traps (per Level)
+0.1 Aiming (per Level)
+0.15 Leadership (per Level)
+1.000000 Multiplayer Attack (Fort battle bonus)
Pants+0.08 Dexterity (per Level)
+0.08 Charisma (per Level)
+0.5 Aiming (per Level)
+0.6 Setting traps (per Level)
+0.62 Leadership (per Level)
4+0.055 Dexterity (per Level)
+0.08 Charisma (per Level)
+0.4 Setting traps (per Level)
+0.25 Aiming (per Level)
+0.6 Leadership (per Level)
+2.500000 Multiplayer Attack (Fort battle bonus)
+0.015 Dexterity (per Level)
+0.025 Charisma (per Level)
+0.2 Setting traps (per Level)
+0.1 Aiming (per Level)
+0.23 Leadership (per Level)
+1.000000 Multiplayer Attack (Fort battle bonus)
Belt+0.06 Dexterity (per Level)
+0.07 Charisma (per Level)
+0.36 Aiming (per Level)
+0.36 Setting traps (per Level)
+0.45 Leadership (per Level)
5+0.075 Dexterity (per Level)
+0.11 Charisma (per Level)
+0.5 Setting traps (per Level)
+0,45 Aiming (per Level)
+0.9 Leadership (per Level)
+4.00000 Multiplayer Attack (Fort battle bonus)
+0.02 Dexterity (per Level)
+0.03 Charisma (per Level)
+0.1 Setting traps (per Level)
+0.2 Aiming (per Level)
+0.25 Leadership (per Level)
+1.500000 Multiplayer Attack (Fort battle bonus)
Shoes+0.06 Dexterity (per Level)
+0.06 Charisma (per Level)
+0.36 Aiming (per Level)
+0.5 Setting traps (per Level)
+0.5 Leadership (per Level)
6+0.105 Dexterity (per Level)
+0.15 Charisma (per Level)
+0.7 Setting traps (per Level)
+0,65 Aiming (per Level)
+1.03 Leadership (per Level)
+6.00000 Multiplayer Attack (Fort battle bonus)
+0.03 Dexterity (per Level)
+0.04 Charisma (per Level)
+0.2 Setting traps (per Level)
+0.2 Aiming (per Level)
+0.25 Leadership (per Level)
+2.00000 Multiplayer Attack (Fort battle bonus)

Weapons
RangeDamage: 15-25
+1.1 Damage (per Level)
+0.04 Dexterity (per Level)
+0.05 Charisma (per Level)
+0.3 Aiming (per Level)
+0.4 Setting traps (per Level)
+0.46 Leadership (per Level)
MeleeDamage: 15-25
+1.1 Damage (per Level)
+0.04 Dexterity (per Level)
+0.05 Charisma (per Level)
+0.3 Aiming (per Level)
+0.4 Setting traps (per Level)
+0.46 Leadership (per Level)
RifleDamage: 25-45
+2.1 Damage (per Level)
+0.09 Dexterity (per Level)
+0.09 Charisma (per Level)
+0.36 Aiming (per Level)
+0.5 Setting traps (per Level)
+0.46 Leadership (per Level)
For wearing 2 items:

+0.03 Dexterity (per Level)
+0.05 Charisma (per Level)
+0.4 Setting traps (per Level)
+0.4 Aiming (per Level)
+0.46 Leadership (per Level)
+4.500000 Multiplayer Attack (Fort battle bonus)

ItemItem BonusItemsBonus CumulatedBonus Step by step
Hat+ 0.02 Strength (per level)
+0.42 Vigor (per level)
+0.42 Health points (per level)
+0.42 Aiming (per level)
+0.4 Tactics (per level)
1
Scarf+0.02 Mobility (per level)
+0.03 Charisma (per level)
+0.25 Vigor (per level)
+0.3 Dodging (per level)
+0.3 Tactics (per level)
2+0,02 Strength (per level)
+0,02 Charisma (per level)
+0,15 Tactics (per level)
+0,2 Vigor (per level)
Coat+0.025 Strength (per level)
+0.025 Mobility (per level)
+0.4 Vigor (per level)
+0.3 Dodging (per level)
+0.3 Aiming (per level)
+0.42 Tactics (per level)
3+0,02 Strength (per level)
+0,02 Mobility (per level)
+0,04 Charisma (per level)
+0,2 Vigor (per level)
+0,43 Tactics (per level)
+0,2 Aiming (per level)
+0,2 Health points (per level)
+0,02 Mobility (per level)
+0,02 Charisma (per level)
+0,28 Tactics (per level)
+0,2 Aiming (per level)
+0,2 Health points (per level)
Pants+0.04 Strength (per level)
+0.03 Mobility (per level)
+0.4 Tactics (per level)
+0.4 Vigor (per level)
+0.2 Health points (per level)
+0.2 Dodging (per level)
4+0,01 Strength (per level)
+0,02 Mobility (per level)
+0,06 Charisma (per level)
+0,4 Vigor (per level)
+0,15 Dodging (per level)
+0,43 Tactics (per level)
+0,2 Aiming (per level)
+0,35 Health points (per level)
+0,01 Strength (per level)
+0,02 Charisma (per level)
+0,2 Vigor (per level)
+0,15 Dodging (per level)
+0,15 Health points (per level)
Belt+0.04 Strength (per level)
+0.02 Mobility (per level)
+0.04 Charisma (per level)
+0.37 Tactics (per level)
+0.3 Vigor (per level)
+0.3 Dodging (per level)
5+0,02 Strength (per level)
+0,03 Mobility (per level)
+0,01 Dexterity (per level)
+0,08 Charisma (per level)
+0,5 Vigor (per level)
+0,15 Dodging (per level)
+0,6 Tactics (per level)
+0,35 Aiming (per level)
+0,5 Health points (per level)
+0,01 Strength (per level)
+0,01 Mobility (per level)
+0,01 Dexterity (per level)
+0,02 Charisma (per level)
+0,17 Tactics (per level)
+0,1 Vigor (per level)
+0,15 Aiming (per level)
+0,15 Health points (per level)
Shoes+0.035 Strength (per level)
+0.035 Mobility (per level)
+0.035 Charisma (per level)
+0.3 Vigor (per level)
+0.4 Aiming (per level)
+0.35 Tactics (per level)
6+0,035 Strength (per level)
+0,045 Mobility (per level)
+0,025 Dexterity (per level)
+0,095 Charisma (per level)
+0,7 Vigor (per level)
+0,3 Dodging (per level)
+0,8 Tactics (per level)
+0,5 Aiming (per level)
+0,7 Health points (per level)
+0,015 Strength (per level)
+0,015 Mobility (per level)
+0,015 Dexterity (per level)
+0,015 Charisma (per level)
+0,2 Tactics (per level)
+0,2 Vigor (per level)
+0,15 Aiming (per level)
+0,15 Dodging (per level)
+0,2 Health points (per level)

Weapons

Melee+1.27 Damage (per Level)
+0.025 Strength (per level)
+0.02 Mobility (per level)
+0.02 Charisma (per level)
+0.3 Vigor (per level)
+0.25 Health points (per level)
+0.28 Tactics (per level)
Range+1.27 Damage (per Level)
+0.025 Strength (per level)
+0.02 Mobility (per level)
+0.02 Charisma (per level)
+0.25 Health points (per level)
+0.3 Shooting (per level)
+0.28 Tactics (per level)
Rifle+2.21 Damage (per Level)
+0.03 Strength (per Level)
+0.025 Mobility (per Level)
+0.03 Charisma (per Level)
+0.3 Vigor (per level)
+0.3 Health points (per level)
+0.3 Aiming (per level)
+0.28 Tactics (per level)
For wearing 2 items:

+0,03 Strength (per level)
+0,02 Mobility (per level)
+0,01 Dexterity (per level)
+0,02 Charisma (per level)
+0,3 Tactics (per level)
+0,2 Vigor (per level)
+0,2 Aiming (per level)
+0,2 Dodging (per level)
+0,2 Health points (per level)
 

WhyN0t

Master Sergeant
I don't think the duel set should be nerfed to be honest. I only said most of the people said that it should, but as i keep saying, the issue is the overpowered soldier bonus, not the sets with tactics.
 
I don't think the duel set should be nerfed to be honest. I only said most of the people said that it should, but as i keep saying, the issue is the overpowered soldier bonus, not the sets with tactics.
Do you expect them to change the soldier bonus any time soon?
 
Top